Player Matchup

Hercules
Hercules
 
Hercules
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
JaiminhoVoador
Awilix
Level 101
God Stats
5W - 4L
1,582 SR
Queue Stats
128W - 132L
1,495 Elo+
Solo
Eset
Eset
Matsurii
Eset
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 12L
1,687 Elo+
Party 1
Khepri
Khepri
RaysTargeT
Khepri
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
lucasbraga66
Cernunnos
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 72
1,516 SR
1,536 Elo+

VS

Team Averages
Level 102
1,634 SR
1,561 Elo+
Geb
Geb
Findécano
Geb
Level 160
God Stats
4W - 4L
1,572 SR
Queue Stats
120W - 66L
1,599 Elo+
Party 2
Neith
Neith
Hamsey
Neith
Level 9
God Stats
1W - 1L
1,788 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Mercury
Mercury
L0B1SM4N
Mercury
Level 146
God Stats
7W - 9L
1,449 SR
Queue Stats
306W - 300L
1,487 Elo+
Solo
Merlin
Merlin
Pelfys
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
TioPêyPal
Janus
Level 35
God Stats
3W - 2L
1,860 SR
Queue Stats
57W - 12L
1,719 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
1 / 0 / 2
7,465
679
2,127
4,430
3,270
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
2 / 3 / 5
5,922
538
3,283
5,664
3,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eset
12
5 / 1 / 3
7,135
649
6,149
6,487
2,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
RaysTargeT
Khepri
10
1 / 0 / 4
6,263
569
2,118
2,864
1,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
lucasbraga66
Cernunnos
12
2 / 0 / 0
7,102
646
4,041
3,955
1,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
5,113
465
1,718
6,812
3,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
Hamsey
Neith
9
0 / 2 / 0
4,935
449
1,387
3,651
1,079
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mercury
L0B1SM4N
Mercury
11
2 / 4 / 2
6,541
595
2,520
8,581
2,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
Pelfys
Merlin
11
1 / 1 / 1
6,262
569
4,396
3,373
1,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magic Focus

Magic Focus

+20
Magical Power

Janus
10
1 / 3 / 0
5,962
542
1,663
5,620
1,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
11
Kills
4
4
Deaths
11
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
0
2
2
L
0
1
1
0.5
L
Neith
Hamsey
Neith
0
2
0
0
W
2
3
5
1.5
L
Mercury
L0B1SM4N
Mercury
2
4
2
0.75
W
Eset
5
1
3
6.5
L
Merlin
Pelfys
Merlin
1
1
1
1.5
W
Khepri
RaysTargeT
Khepri
1
0
4
3
L
Janus
1
3
0
0.33
W
Cernunnos
lucasbraga66
Cernunnos
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,718
Damage
11,684
23,400
Taken
28,037
11,373
Mitigated
9,825
8,542
Healing
7,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
2,127
583
0
2,211
4,430
3,270
343
2,161
2,255
0
42,353
L
1,718
132
0
1,891
6,812
3,194
0
1,351
5,461
14,651
0
L
Neith
Hamsey
Neith
1,387
878
0
865
3,651
1,079
0
684
2,967
0
20,796
W
3,283
1,301
0
858
5,664
3,121
219
1,448
4,216
0
25,315
L
Mercury
L0B1SM4N
Mercury
2,520
1,374
0
3,464
8,581
2,687
0
1,542
7,039
0
35,399
W
Eset
6,149
548
0
1,924
6,487
2,141
611
2,814
3,615
32,511
0
L
Merlin
Pelfys
Merlin
4,396
373
0
763
3,373
1,164
702
1,447
1,926
37,293
0
W
Khepri
RaysTargeT
Khepri
2,118
119
0
1,113
2,864
1,455
24
525
2,303
13,282
0
L
Janus
1,663
160
0
567
5,620
1,701
0
3,243
2,377
33,924
0
W
Cernunnos
lucasbraga66
Cernunnos
4,041
1,559
0
2,436
3,955
1,386
1,032
721
3,234
0
47,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,887
Gold Earned
28,813
327
Minions Killed
306
0
Camps Cleared
0
1,110,131
Distance Traveled
1,027,216
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,465
679
108
10
0
226,254
2
L
Geb
5,113
465
16
1
0
205,207
3
L
Neith
4,935
449
52
5
0
171,713
0
W
Awilix
5,922
538
46
4
0
249,507
1
L
Mercury
6,541
595
81
7
0
240,196
2
W
Eset
7,135
649
68
6
0
226,037
1
L
Merlin
6,262
569
81
7
0
183,712
3
W
Khepri
6,263
569
18
2
0
220,170
4
L
Janus
5,962
542
76
7
0
226,388
3
W
Cernunnos
7,102
646
87
8
0
188,163
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role