Player Matchup

Ares
Ares
Arachyd
Ares
Level 21
God Stats
3W - 7L
1,254 SR
Queue Stats
42W - 42L
1,456 Elo+
Solo
Olorun
Olorun
BiOTiiCS_
Olorun
Level 31
God Stats
0W - 3L
1,149 SR
Queue Stats
429W - 413L
1,552 Elo+
Party 1
Thoth
Thoth
NinbenSenpai
Thoth
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
390W - 397L
1,439 Elo+
Party 1
Cthulhu
Cthulhu
SnEEkYKiiD
Cthulhu
Level 28
God Stats
59W - 59L
1,684 SR
Queue Stats
645W - 638L
1,553 Elo+
Party 1
Horus
Horus
juice97__
Horus
Level 27
God Stats
5W - 7L
1,543 SR
Queue Stats
144W - 133L
1,510 Elo+
Party 1
Team Averages
Level 27
1,426 SR
1,502 Elo+

VS

Team Averages
Level 23
1,417 SR
1,483 Elo+
Anubis
Anubis
Katzehut420
Anubis
Level 18
God Stats
29W - 27L
1,497 SR
Queue Stats
48W - 49L
1,526 Elo+
Solo
Thanatos
Thanatos
Leorojo210
Thanatos
Level 27
God Stats
21W - 11L
1,245 SR
Queue Stats
34W - 25L
1,378 Elo+
Solo
Erlang Shen
Erlang Shen
Penitra1tor
Erlang Shen
Level 28
God Stats
3W - 1L
1,331 SR
Queue Stats
115W - 130L
1,534 Elo+
Solo
Athena
Athena
XibalbaDreamer
Athena
Level 29
God Stats
9W - 2L
1,346 SR
Queue Stats
65W - 63L
1,488 Elo+
Solo
Medusa
Medusa
intuitive_nacho
Medusa
Level 15
God Stats
17W - 10L
1,667 SR
Queue Stats
122W - 127L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Arachyd
Ares
14
2 / 10 / 5
9,244
440
7,379
27,311
19,805
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Olorun
BiOTiiCS_
Olorun
12
0 / 13 / 3
7,396
352
7,135
19,478
5,858
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 11 / 7
8,051
383
5,471
14,771
4,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
SnEEkYKiiD
Cthulhu
16
4 / 7 / 3
11,096
528
14,486
16,383
9,452
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
juice97__
Horus
15
5 / 10 / 3
10,668
508
9,616
20,544
18,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
10 / 1 / 5
11,253
536
16,209
13,071
7,511
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Leorojo210
Thanatos
17
10 / 3 / 12
11,540
550
16,290
16,892
7,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
Penitra1tor
Erlang Shen
20
9 / 2 / 11
12,974
618
17,467
21,566
15,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
6 / 3 / 19
11,518
548
12,205
21,295
26,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
14 / 2 / 10
13,375
637
16,808
18,270
8,288
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
106
11
Kills
49
51
Deaths
11
21
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Ares
Arachyd
Ares
2
10
5
0.45
L
Olorun
BiOTiiCS_
Olorun
0
13
3
0.12
W
Anubis
10
1
5
12.5
W
Thanatos
Leorojo210
Thanatos
10
3
12
5.33
L
0
11
7
0.32
W
Erlang Shen
Penitra1tor
Erlang Shen
9
2
11
7.25
L
Cthulhu
SnEEkYKiiD
Cthulhu
4
7
3
0.79
W
6
3
19
5.17
W
14
2
10
9.5
L
Horus
juice97__
Horus
5
10
3
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,087
Damage
78,979
98,487
Taken
91,094
57,762
Mitigated
65,192
13,204
Healing
48,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Arachyd
Ares
7,379
2,003
661
3,720
27,311
19,805
136
8,363
18,948
29,450
0
L
Olorun
BiOTiiCS_
Olorun
7,135
3,771
240
2,131
19,478
5,858
352
4,899
14,579
44,212
0
W
Anubis
16,209
1,140
0
7,613
13,071
7,511
2,056
8,019
5,052
59,772
0
W
Thanatos
Leorojo210
Thanatos
16,290
5,467
0
14,562
16,892
7,495
1,515
6,015
10,877
0
65,086
L
5,471
779
0
1,450
14,771
4,087
0
4,681
10,090
31,875
0
W
Erlang Shen
Penitra1tor
Erlang Shen
17,467
9,931
0
12,708
21,566
15,769
2,438
9,185
12,381
0
84,782
L
Cthulhu
SnEEkYKiiD
Cthulhu
14,486
2,350
1,484
1,143
16,383
9,452
108
3,815
12,568
62,409
0
W
12,205
2,562
0
1,515
21,295
26,129
108
7,580
13,715
44,376
0
W
16,808
8,192
0
12,580
18,270
8,288
3,717
3,672
14,598
0
116,428
L
Horus
juice97__
Horus
9,616
5,858
514
1,861
20,544
18,560
136
6,656
13,888
0
25,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,455
Gold Earned
60,660
318
Minions Killed
536
0
Camps Cleared
0
1,602,656
Distance Traveled
1,733,851
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,244
440
38
2
0
328,812
1
L
Olorun
7,396
352
56
3
0
281,558
2
W
Anubis
11,253
536
93
4
0
283,224
0
W
Thanatos
11,540
550
81
4
0
356,834
1
L
Thoth
8,051
383
48
2
0
314,443
5
W
Erlang Shen
12,974
618
150
7
0
355,170
2
L
Cthulhu
11,096
528
128
6
0
320,722
2
W
Athena
11,518
548
55
3
0
407,142
4
W
Medusa
13,375
637
157
7
0
331,481
0
L
Horus
10,668
508
48
2
0
357,121
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role