Player Matchup

Nike
Nike
Silver V
D21D
Nike
Silver V
Level 58
God Stats
0W - 3L
1,433 SR
Queue Stats
13W - 27L
901 MMR
Party 1
Aphrodite
Aphrodite
Bronze I
M32J
Aphrodite
Bronze I
Level 56
God Stats
3W - 2L
1,647 SR
Queue Stats
13W - 28L
829 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
McDeeBruhh92
Sun Wukong
Silver I
Level 126
God Stats
2W - 1L
1,555 SR
Queue Stats
16W - 18L
1,647 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 80
1,545 SR
1,126 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 79
1,523 SR
1,175 MMR
Scylla
Scylla
Gold V
 
Scylla
Gold V
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chernobog
Chernobog
Silver I
OnlyLoud288
Chernobog
Silver I
Level 87
God Stats
45W - 33L
1,581 SR
Queue Stats
65W - 71L
1,084 MMR
Solo
Artio
Artio
Silver I
SwG_JusTFlickS
Artio
Silver I
Level 82
God Stats
11W - 9L
1,487 SR
Queue Stats
126W - 110L
942 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
D21D
Nike
16
1 / 6 / 12
13,199
550
12,140
31,099
30,806
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Aphrodite
M32J
Aphrodite
18
7 / 5 / 7
15,506
646
22,640
31,459
20,415
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
McDeeBruhh92
Sun Wukong
17
7 / 6 / 6
15,516
647
15,241
34,390
35,470
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
ZeusCthulhuCerberusCu ChulainnCabrakan

VS

Bans
MedusaBacchusApolloChaacChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
8 / 5 / 7
16,093
671
32,102
15,794
6,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chernobog
OnlyLoud288
Chernobog
20
7 / 2 / 8
15,593
650
35,817
18,061
9,117
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

19
2 / 8 / 12
14,816
617
9,210
31,405
34,243
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
44
15
Kills
17
17
Deaths
15
25
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
8
5
7
2.3
L
Nike
D21D
Nike
1
6
12
1.17
L
Aphrodite
M32J
Aphrodite
7
5
7
2.1
L
Sun Wukong
McDeeBruhh92
Sun Wukong
7
6
6
1.67
W
Chernobog
OnlyLoud288
Chernobog
7
2
8
5.5
W
2
8
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,021
Damage
77,129
96,948
Taken
65,260
86,691
Mitigated
49,861
48,590
Healing
11,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
32,102
3,035
0
1,117
15,794
6,501
1,187
6,280
9,514
125,051
0
L
Nike
D21D
Nike
12,140
1,073
1,517
4,766
31,099
30,806
383
12,873
18,226
0
41,868
L
Aphrodite
M32J
Aphrodite
22,640
1,319
17,287
17,899
31,459
20,415
1,072
16,577
14,882
101,842
0
L
Sun Wukong
McDeeBruhh92
Sun Wukong
15,241
3,974
1,723
5,398
34,390
35,470
1,935
13,082
21,308
0
57,741
W
Chernobog
OnlyLoud288
Chernobog
35,817
18,841
0
919
18,061
9,117
1,919
5,459
12,602
0
124,679
W
9,210
285
1,093
8,812
31,405
34,243
162
10,997
20,408
39,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,221
Gold Earned
46,502
233
Minions Killed
294
0
Camps Cleared
0
1,171,749
Distance Traveled
1,237,947
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
16,093
671
128
5
0
384,037
4
L
Nike
13,199
550
36
2
0
412,724
0
L
Aphrodite
15,506
646
143
6
0
395,543
1
L
Sun Wukong
15,516
647
54
2
0
363,482
0
W
Chernobog
15,593
650
124
5
0
417,417
1
W
Artio
14,816
617
42
2
0
436,493
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role