Player Matchup

Pele
Pele
Chibisaurus_
Pele
Level 31
God Stats
31W - 38L
1,494 SR
Queue Stats
323W - 474L
1,314 Elo+
Party 4
Skadi
Skadi
Mculans
Skadi
Level 59
God Stats
15W - 20L
1,432 SR
Queue Stats
263W - 395L
1,282 Elo+
Party 4
Cerberus
Cerberus
Renslip306420
Cerberus
Level 25
God Stats
15W - 13L
1,502 SR
Queue Stats
196W - 221L
1,269 Elo+
Party 1
Merlin
Merlin
Skullking-164
Merlin
Level 89
God Stats
42W - 53L
1,520 SR
Queue Stats
278W - 380L
1,317 Elo+
Party 4
Sun Wukong
Sun Wukong
kodjoey
Sun Wukong
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 189L
1,288 Elo+
Party 1
Team Averages
Level 50
1,490 SR
1,294 Elo+

VS

Team Averages
Level 47
1,524 SR
1,377 Elo+
Yemoja
Yemoja
Qyels
Yemoja
Level 43
God Stats
38W - 36L
1,455 SR
Queue Stats
558W - 616L
1,318 Elo+
Party 2
Zeus
Zeus
SirAxel22
Zeus
Level 68
God Stats
8W - 1L
1,500 SR
Queue Stats
393W - 365L
1,442 Elo+
Party 3
Jing Wei
Jing Wei
Sucy 4
Jing Wei
Level 21
God Stats
10W - 10L
1,554 SR
Queue Stats
29W - 31L
1,368 Elo+
Party 3
Kali
Kali
fαblε
Kali
Level 64
God Stats
4W - 2L
1,593 SR
Queue Stats
422W - 479L
1,352 Elo+
Party 2
Cu Chulainn
Cu Chulainn
iJ4vii RvT
Cu Chulainn
Level 37
God Stats
46W - 28L
1,520 SR
Queue Stats
113W - 112L
1,406 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 1
4,582
458
2,071
5,539
1,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Skadi
Mculans
Skadi
7
2 / 3 / 0
4,949
495
4,517
6,550
1,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Renslip306420
Cerberus
7
0 / 4 / 1
4,562
456
1,618
6,121
3,322
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
1 / 0 / 0
5,701
570
2,389
3,962
1,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sun Wukong
kodjoey
Sun Wukong
8
1 / 5 / 0
4,967
497
4,313
9,291
3,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Qyels
Yemoja
9
3 / 0 / 5
5,739
574
3,703
4,621
2,568
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zeus
10
0 / 1 / 0
5,991
599
3,429
3,919
1,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
Sucy 4
Jing Wei
10
4 / 2 / 3
6,009
601
6,770
7,033
1,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kali
fαblε
Kali
11
1 / 1 / 0
6,287
629
2,229
5,348
1,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
iJ4vii RvT
Cu Chulainn
11
4 / 0 / 1
6,743
674
4,309
5,249
2,186
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
4
Kills
12
12
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
L
Skadi
Mculans
Skadi
2
3
0
0.67
W
Yemoja
Qyels
Yemoja
3
0
5
5.5
L
Cerberus
Renslip306420
Cerberus
0
4
1
0.13
W
Zeus
0
1
0
0
L
1
0
0
1
W
Jing Wei
Sucy 4
Jing Wei
4
2
3
2.75
W
Kali
fαblε
Kali
1
1
0
1
W
Cu Chulainn
iJ4vii RvT
Cu Chulainn
4
0
1
4.5
L
Sun Wukong
kodjoey
Sun Wukong
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,908
Damage
20,440
31,463
Taken
26,170
11,437
Mitigated
9,564
8,783
Healing
9,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,071
379
0
1,672
5,539
1,380
0
1,002
4,493
0
16,269
L
Skadi
Mculans
Skadi
4,517
2,176
222
1,834
6,550
1,749
0
1,669
4,881
0
19,483
W
Yemoja
Qyels
Yemoja
3,703
1,231
2,016
1,121
4,621
2,568
274
869
3,752
13,876
0
L
Cerberus
Renslip306420
Cerberus
1,618
140
234
1,141
6,121
3,322
0
1,451
4,670
12,833
0
W
Zeus
3,429
150
0
838
3,919
1,233
0
2,349
1,570
32,011
0
L
2,389
52
171
1,485
3,962
1,270
0
2,467
1,247
33,150
0
W
Jing Wei
Sucy 4
Jing Wei
6,770
5,498
0
1,943
7,033
1,728
490
749
6,284
0
25,580
W
Kali
fαblε
Kali
2,229
1,358
0
2,438
5,348
1,849
0
40
5,308
0
30,604
W
Cu Chulainn
iJ4vii RvT
Cu Chulainn
4,309
1,497
0
1,225
5,249
2,186
1,068
0
5,249
0
34,175
L
Sun Wukong
kodjoey
Sun Wukong
4,313
1,932
99
1,925
9,291
3,716
0
251
9,040
0
18,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,761
Gold Earned
30,769
204
Minions Killed
297
0
Camps Cleared
0
967,445
Distance Traveled
938,090
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,582
458
39
4
0
233,533
2
L
Skadi
4,949
495
37
4
0
161,990
0
W
Yemoja
5,739
574
30
3
0
182,222
1
L
Cerberus
4,562
456
41
4
0
179,631
0
W
Zeus
5,991
599
78
8
0
186,848
5
L
Merlin
5,701
570
58
6
0
190,971
2
W
Jing Wei
6,009
601
41
4
0
162,210
0
W
Kali
6,287
629
70
7
0
208,230
0
W
Cu Chulainn
6,743
674
78
8
0
198,580
3
L
Sun Wukong
4,967
497
29
3
0
201,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role