Player Matchup

Discordia
Discordia
Dudes McGee
Discordia
Level 147
God Stats
0W - 2L
1,605 SR
Queue Stats
62W - 62L
1,368 Elo+
Party 2
Cthulhu
Cthulhu
FreddyZadackeus
Cthulhu
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 50L
1,382 Elo+
Party 2
Tiamat
Tiamat
Io Majik oI
Tiamat
Level 155
God Stats
0W - 1L
1,272 SR
Queue Stats
46W - 58L
1,384 Elo+
Party 2
Chaac
Chaac
TeresMayoris
Chaac
Level 120
God Stats
0W - 3L
1,616 SR
Queue Stats
111W - 127L
1,488 Elo+
Solo
Skadi
Skadi
zomibeteddybear
Skadi
Level 149
God Stats
2W - 2L
1,467 SR
Queue Stats
46W - 51L
1,459 Elo+
Party 2
Team Averages
Level 141
1,492 SR
1,416 Elo+

VS

Team Averages
Level 99
1,511 SR
1,387 Elo+
Bacchus
Bacchus
Abarice
Bacchus
Level 60
God Stats
2W - 1L
1,377 SR
Queue Stats
6W - 4L
1,299 Elo+
Party 1
Izanami
Izanami
Alexani
Izanami
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,360 Elo+
Solo
Hachiman
Hachiman
Peroronchino
Hachiman
Level 144
God Stats
1W - 0L
1,805 SR
Queue Stats
4W - 4L
1,304 Elo+
Party 1
Freya
Freya
Raiker
Freya
Level 138
God Stats
6W - 9L
1,374 SR
Queue Stats
234W - 218L
1,475 Elo+
Solo
Chang'e
Chang'e
hiya4211
Chang'e
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
135W - 120L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dudes McGee
Discordia
16
0 / 0 / 1
8,682
579
12,048
3,457
1,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 5 / 0
7,968
531
9,277
13,669
11,118
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
16
0 / 3 / 0
8,572
571
7,985
10,245
5,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
0 / 3 / 0
8,268
551
6,621
11,264
6,265
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
1 / 4 / 0
9,812
654
7,336
9,627
4,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Abarice
Bacchus
16
1 / 0 / 10
10,583
706
5,164
9,157
9,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
Alexani
Izanami
17
0 / 0 / 8
9,936
662
4,342
9,434
3,927
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
Peroronchino
Hachiman
19
6 / 0 / 5
11,946
796
14,148
11,936
5,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Freya
Raiker
Freya
18
4 / 0 / 9
11,078
739
9,494
16,406
7,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
hiya4211
Chang'e
17
4 / 1 / 7
10,834
722
7,193
10,058
3,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
54
1
Kills
15
15
Deaths
1
1
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Abarice
Bacchus
1
0
10
6
W
Izanami
Alexani
Izanami
0
0
8
4
L
Discordia
Dudes McGee
Discordia
0
0
1
0.5
L
0
5
0
0
L
Tiamat
0
3
0
0
W
Hachiman
Peroronchino
Hachiman
6
0
5
8.5
W
Freya
Raiker
Freya
4
0
9
8.5
L
0
3
0
0
W
Chang'e
hiya4211
Chang'e
4
1
7
7.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,267
Damage
40,341
48,262
Taken
56,991
28,622
Mitigated
30,391
7,154
Healing
30,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Abarice
Bacchus
5,164
195
0
1,250
9,157
9,912
110
4,737
4,310
17,690
0
W
Izanami
Alexani
Izanami
4,342
2,950
0
530
9,434
3,927
3,105
4,966
4,248
0
43,192
L
Discordia
Dudes McGee
Discordia
12,048
0
0
0
3,457
1,368
0
776
2,657
43,204
0
L
9,277
77
1,085
525
13,669
11,118
0
6,165
7,317
25,178
0
L
Tiamat
7,985
90
0
2,326
10,245
5,747
0
3,539
6,606
33,770
0
W
Hachiman
Peroronchino
Hachiman
14,148
6,758
0
6,852
11,936
5,274
1,940
5,580
6,230
0
65,568
W
Freya
Raiker
Freya
9,494
3,562
0
7,886
16,406
7,371
1,489
8,361
7,865
40,664
0
L
6,621
668
0
2,265
11,264
6,265
0
6,395
4,710
0
22,856
W
Chang'e
hiya4211
Chang'e
7,193
578
8,324
5,534
10,058
3,907
1,090
5,291
4,617
29,722
0
L
7,336
2,372
0
953
9,627
4,124
0
5,256
4,283
0
41,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,302
Gold Earned
54,377
344
Minions Killed
394
7
Camps Cleared
9
1,227,692
Distance Traveled
1,399,521
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,583
706
28
2
1
268,984
3
W
Izanami
9,936
662
103
7
4
283,184
5
L
Discordia
8,682
579
56
4
1
292,147
4
L
Cthulhu
7,968
531
50
3
1
223,740
3
L
Tiamat
8,572
571
82
5
2
223,769
3
W
Hachiman
11,946
796
129
9
3
249,396
2
W
Freya
11,078
739
67
4
1
290,594
3
L
Chaac
8,268
551
60
4
1
266,204
3
W
Chang'e
10,834
722
67
4
0
307,363
2
L
Skadi
9,812
654
96
6
2
221,832
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role