Player Matchup

Bacchus
Bacchus
BallsForYouAndMe
Bacchus
Level 65
God Stats
57W - 42L
1,630 SR
Queue Stats
152W - 136L
1,598 Elo+
Party 1
Serqet
Serqet
LILKEBUKAI
Serqet
Level 88
God Stats
1W - 3L
1,344 SR
Queue Stats
320W - 280L
1,543 Elo+
Party 1
Medusa
Medusa
Twiche
Medusa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Yung-Slippery
Arachne
Level 103
God Stats
1W - 1L
1,832 SR
Queue Stats
452W - 371L
1,606 Elo+
Party 1
Scylla
Scylla
yung-Burst
Scylla
Level 101
God Stats
5W - 3L
1,638 SR
Queue Stats
259W - 236L
1,468 Elo+
Party 1
Team Averages
Level 97
1,589 SR
1,543 Elo+

VS

Team Averages
Level 124
1,593 SR
1,537 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Ashley-ash
Cthulhu
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
163W - 161L
1,634 Elo+
Solo
Scylla
Scylla
Bing Boy6560
Scylla
Level 89
God Stats
39W - 34L
1,654 SR
Queue Stats
181W - 204L
1,469 Elo+
Solo
Pele
Pele
Rithallie
Pele
Level 128
God Stats
6W - 4L
1,813 SR
Queue Stats
26W - 20L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 1
5,761
443
2,068
9,207
5,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Serqet
LILKEBUKAI
Serqet
10
2 / 4 / 1
6,014
463
5,540
9,006
2,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Medusa
Twiche
Medusa
11
0 / 2 / 0
6,122
471
4,733
7,862
2,629
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
11
1 / 5 / 1
6,432
495
5,391
13,756
4,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
yung-Burst
Scylla
9
1 / 3 / 1
5,797
446
3,697
5,615
1,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
4 / 1 / 1
7,907
608
6,069
4,326
1,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
 
Izanami
10
2 / 1 / 4
6,157
474
6,006
6,863
1,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Ashley-ash
Cthulhu
11
2 / 0 / 2
6,886
530
5,022
7,623
3,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
12
7 / 1 / 1
7,368
567
9,372
5,395
1,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pele
12
1 / 3 / 6
6,921
532
6,783
11,915
3,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
5
Kills
16
16
Deaths
6
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
1
1
4.5
W
Izanami
 
Izanami
2
1
4
4
W
Cthulhu
Ashley-ash
Cthulhu
2
0
2
3
L
1
2
1
0.75
W
Scylla
7
1
1
7.5
L
Serqet
LILKEBUKAI
Serqet
2
4
1
0.63
W
Pele
1
3
6
1.33
L
Medusa
Twiche
Medusa
0
2
0
0
L
Arachne
1
5
1
0.3
L
Scylla
yung-Burst
Scylla
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,429
Damage
33,252
45,446
Taken
36,122
17,314
Mitigated
12,321
14,016
Healing
15,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
6,069
707
0
1,611
4,326
1,548
864
0
4,158
47,489
0
W
Izanami
 
Izanami
6,006
3,505
0
3,317
6,863
1,839
1,199
842
5,963
0
32,481
W
Cthulhu
Ashley-ash
Cthulhu
5,022
884
84
1,294
7,623
3,667
0
393
7,074
22,946
0
L
2,068
295
0
2,548
9,207
5,280
0
3,750
5,253
13,570
0
W
Scylla
9,372
340
0
2,471
5,395
1,508
0
2,450
2,407
36,442
0
L
Serqet
LILKEBUKAI
Serqet
5,540
1,851
0
2,884
9,006
2,931
0
2,848
6,002
0
25,450
W
Pele
6,783
1,588
0
6,944
11,915
3,759
0
1,724
9,847
0
42,158
L
Medusa
Twiche
Medusa
4,733
2,099
0
1,826
7,862
2,629
440
4,160
3,702
0
41,054
L
Arachne
5,391
4,499
0
6,179
13,756
4,683
0
6,297
7,396
0
28,430
L
Scylla
yung-Burst
Scylla
3,697
246
0
579
5,615
1,791
0
2,757
2,630
23,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,126
Gold Earned
35,239
248
Minions Killed
333
0
Camps Cleared
0
1,193,592
Distance Traveled
1,185,808
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,907
608
98
8
0
229,653
2
W
Izanami
6,157
474
61
5
0
210,010
2
W
Cthulhu
6,886
530
38
3
0
259,693
3
L
Bacchus
5,761
443
20
2
0
238,275
3
W
Scylla
7,368
567
63
5
0
242,480
5
L
Serqet
6,014
463
50
4
0
286,193
0
W
Pele
6,921
532
73
6
0
243,972
7
L
Medusa
6,122
471
78
6
0
220,591
0
L
Arachne
6,432
495
52
4
0
228,768
2
L
Scylla
5,797
446
48
4
0
219,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role