Player Matchup

Sun Wukong
Sun Wukong
AgentSkullFire
Sun Wukong
Level 30
God Stats
1W - 8L
1,252 SR
Queue Stats
117W - 115L
1,601 Elo+
Party 1
Scylla
Scylla
FlouresentFlame
Scylla
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,804 Elo+
Solo
Chaac
Chaac
SpiderClownnn
Chaac
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 67L
1,641 Elo+
Party 1
Da Ji
Da Ji
Veldiir
Da Ji
Level 121
God Stats
2W - 1L
1,724 SR
Queue Stats
116W - 110L
1,613 Elo+
Party 1
Hel
Hel
oodler1988
Hel
Level 148
God Stats
11W - 6L
1,500 SR
Queue Stats
941W - 959L
1,641 Elo+
Solo
Team Averages
Level 95
1,495 SR
1,660 Elo+

VS

Team Averages
Level 115
1,532 SR
1,495 Elo+
Anubis
Anubis
AeonWire
Anubis
Level 123
God Stats
6W - 5L
1,591 SR
Queue Stats
524W - 575L
1,492 Elo+
Solo
Kuzenbo
Kuzenbo
BattleSeeker
Kuzenbo
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
SatedCarnage
Ganesha
Level 131
God Stats
5W - 5L
1,571 SR
Queue Stats
283W - 265L
1,480 Elo+
Party 2
Amaterasu
Amaterasu
gio2wavy
Amaterasu
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
328W - 329L
1,501 Elo+
Solo
Kukulkan
Kukulkan
iNoahGuyAK
Kukulkan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AgentSkullFire
Sun Wukong
18
2 / 6 / 12
10,921
642
16,838
20,844
15,003
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
6 / 5 / 7
11,534
678
21,540
19,098
6,607
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
1 / 5 / 10
10,966
645
14,006
26,536
32,455
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
Veldiir
Da Ji
19
6 / 7 / 9
11,931
702
12,559
20,300
14,540
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
1 / 6 / 9
9,976
587
10,794
16,427
14,576
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AeonWire
Anubis
19
4 / 3 / 19
11,471
675
21,389
12,190
9,909
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
BattleSeeker
Kuzenbo
19
6 / 4 / 12
11,549
679
12,855
22,672
30,995
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
SatedCarnage
Ganesha
19
0 / 3 / 25
12,082
711
12,144
23,422
30,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
gio2wavy
Amaterasu
20
8 / 2 / 14
12,618
742
13,550
20,847
29,759
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
iNoahGuyAK
Kukulkan
20
11 / 5 / 14
13,822
813
31,229
14,571
9,113
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
113
16
Kills
29
29
Deaths
17
47
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Anubis
AeonWire
Anubis
4
3
19
4.5
L
Sun Wukong
AgentSkullFire
Sun Wukong
2
6
12
1.33
W
Kuzenbo
BattleSeeker
Kuzenbo
6
4
12
3
L
6
5
7
1.9
W
Ganesha
SatedCarnage
Ganesha
0
3
25
4.17
L
1
5
10
1.2
L
Da Ji
Veldiir
Da Ji
6
7
9
1.5
W
Amaterasu
gio2wavy
Amaterasu
8
2
14
7.5
W
Kukulkan
iNoahGuyAK
Kukulkan
11
5
14
3.6
L
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,737
Damage
91,167
103,205
Taken
93,702
83,181
Mitigated
110,069
46,023
Healing
32,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AeonWire
Anubis
21,389
1,080
663
3,071
12,190
9,909
1,177
4,219
7,971
44,078
0
L
Sun Wukong
AgentSkullFire
Sun Wukong
16,838
3,397
2,524
2,354
20,844
15,003
1,323
16,977
3,867
0
31,004
W
Kuzenbo
BattleSeeker
Kuzenbo
12,855
3,643
2,882
2,501
22,672
30,995
476
8,974
13,698
20,026
0
L
21,540
2,157
2,249
3,053
19,098
6,607
802
16,184
2,914
45,165
0
W
Ganesha
SatedCarnage
Ganesha
12,144
699
5,178
4,791
23,422
30,293
606
9,536
13,886
28,842
0
L
14,006
2,078
2,419
6,066
26,536
32,455
649
16,091
10,445
0
34,911
L
Da Ji
Veldiir
Da Ji
12,559
3,395
1,082
1,515
20,300
14,540
864
16,028
4,272
0
18,066
W
Amaterasu
gio2wavy
Amaterasu
13,550
4,592
1,839
5,151
20,847
29,759
920
6,232
14,615
0
21,560
W
Kukulkan
iNoahGuyAK
Kukulkan
31,229
3,136
3,483
3,088
14,571
9,113
1,003
3,373
11,198
62,138
0
L
10,794
1,071
18,943
5,818
16,427
14,576
13
12,337
4,090
21,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,328
Gold Earned
61,542
163
Minions Killed
177
0
Camps Cleared
0
1,438,123
Distance Traveled
1,373,015
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,471
675
55
3
0
270,615
1
L
Sun Wukong
10,921
642
43
3
0
294,683
0
W
Kuzenbo
11,549
679
25
1
0
241,161
0
L
Scylla
11,534
678
57
3
0
273,588
0
W
Ganesha
12,082
711
0
0
0
299,679
5
L
Chaac
10,966
645
42
2
0
298,122
0
L
Da Ji
11,931
702
4
0
0
281,842
3
W
Amaterasu
12,618
742
27
2
0
298,749
0
W
Kukulkan
13,822
813
70
4
0
262,811
1
L
Hel
9,976
587
17
1
0
289,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role