Player Matchup

Xing Tian
Xing Tian
Headshotsfodays
Xing Tian
Level 87
God Stats
3W - 3L
1,335 SR
Queue Stats
225W - 211L
1,572 Elo+
Party 1
Fenrir
Fenrir
Wearethekings123
Fenrir
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
222W - 218L
1,556 Elo+
Party 1
Neith
Neith
beast49046
Neith
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
126W - 120L
1,770 Elo+
Party 1
Team Averages
Level 67
1,445 SR
1,633 Elo+

VS

Team Averages
Level 39
1,577 SR
1,584 Elo+
Achilles
Achilles
LeeTheRedPanda
Achilles
Level 42
God Stats
41W - 28L
1,609 SR
Queue Stats
127W - 99L
1,588 Elo+
Party 2
Anhur
Anhur
RoxasFluffButt
Anhur
Level 57
God Stats
13W - 4L
1,621 SR
Queue Stats
185W - 132L
1,603 Elo+
Party 2
Olorun
Olorun
Yass Tracer
Olorun
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Headshotsfodays
Xing Tian
11
0 / 4 / 4
8,964
640
10,830
12,912
11,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 9 / 2
8,894
635
7,193
13,456
7,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
13
2 / 6 / 2
9,655
690
9,263
10,308
3,277
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
4 / 1 / 13
10,075
720
10,326
14,079
11,662
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
5 / 2 / 10
10,253
732
8,503
10,068
3,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
15
10 / 1 / 8
11,370
812
11,998
15,502
7,705
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
4
Kills
19
19
Deaths
4
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Headshotsfodays
Xing Tian
0
4
4
0.5
W
Achilles
4
1
13
10.5
W
5
2
10
5
L
2
9
2
0.33
W
Olorun
10
1
8
14
L
Neith
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,286
Damage
30,827
36,676
Taken
39,649
22,156
Mitigated
22,840
3,381
Healing
17,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Headshotsfodays
Xing Tian
10,830
549
0
1,145
12,912
11,168
0
4,578
8,334
25,918
0
W
Achilles
10,326
3,151
0
2,782
14,079
11,662
1,280
3,731
10,348
0
21,943
W
8,503
3,308
0
2,255
10,068
3,473
890
2,484
7,584
0
40,957
L
7,193
1,933
0
1,187
13,456
7,711
0
3,739
9,717
0
19,334
W
Olorun
11,998
5,924
1,592
10,391
15,502
7,705
1,431
4,751
10,751
65,794
0
L
Neith
9,263
4,735
0
1,049
10,308
3,277
0
3,736
6,572
0
52,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,513
Gold Earned
31,698
140
Minions Killed
171
0
Camps Cleared
0
727,279
Distance Traveled
721,534
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,964
640
20
1
0
280,161
3
W
Achilles
10,075
720
24
2
0
266,940
0
W
Anhur
10,253
732
66
5
0
233,998
1
L
Fenrir
8,894
635
24
2
0
235,523
2
W
Olorun
11,370
812
81
6
0
220,596
2
L
Neith
9,655
690
96
7
0
211,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role