Player Matchup

Tsukuyomi
Tsukuyomi
Accounted
Tsukuyomi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
CptMcGeez
Janus
Level 147
God Stats
23W - 16L
1,725 SR
Queue Stats
319W - 248L
1,677 Elo+
Party 3
Rama
Rama
GilbertMan2
Rama
Level 139
God Stats
0W - 3L
1,687 SR
Queue Stats
67W - 52L
1,607 Elo+
Solo
Tyr
Tyr
TDeese
Tyr
Level 140
God Stats
1W - 4L
1,354 SR
Queue Stats
187W - 188L
1,576 Elo+
Solo
Ares
Ares
TheCugyptianMan
Ares
Level 132
God Stats
7W - 8L
1,897 SR
Queue Stats
283W - 233L
1,735 Elo+
Party 3
Team Averages
Level 136
1,633 SR
1,619 Elo+

VS

Team Averages
Level 126
1,641 SR
1,567 Elo+
Sun Wukong
Sun Wukong
HashtaggDman
Sun Wukong
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 72L
1,609 Elo+
Party 1
Anubis
Anubis
IHaveA3rdLeg
Anubis
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 37L
1,489 Elo+
Party 1
Ymir
Ymir
Mendosokai
Ymir
Level 98
God Stats
27W - 13L
1,697 SR
Queue Stats
526W - 480L
1,579 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Popinski
Cu Chulainn
Level 157
God Stats
3W - 3L
2,010 SR
Queue Stats
188W - 124L
1,659 Elo+
Party 2
Skadi
Skadi
oddgeorge11
Skadi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Accounted
Tsukuyomi
15
3 / 4 / 3
9,223
485
8,698
11,505
4,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
CptMcGeez
Janus
17
3 / 2 / 2
10,088
531
7,685
10,074
3,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 4 / 1
9,761
514
6,499
11,882
3,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tyr
TDeese
Tyr
17
3 / 3 / 1
11,046
581
10,969
15,044
13,161
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 7 / 3
8,163
430
5,525
19,655
13,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HashtaggDman
Sun Wukong
18
1 / 2 / 5
10,790
568
8,360
17,128
14,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
17
3 / 4 / 3
10,321
543
12,800
12,341
6,917
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 1 / 4
9,243
486
6,119
8,593
7,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
Popinski
Cu Chulainn
19
9 / 2 / 5
11,437
602
12,845
16,200
10,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
4 / 2 / 1
11,194
589
8,544
12,038
3,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
11
Kills
20
20
Deaths
11
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Accounted
Tsukuyomi
3
4
3
1.13
L
Janus
CptMcGeez
Janus
3
2
2
2
L
1
4
1
0.38
W
Sun Wukong
HashtaggDman
Sun Wukong
1
2
5
1.75
W
Anubis
3
4
3
1.13
W
3
1
4
5
W
Cu Chulainn
Popinski
Cu Chulainn
9
2
5
5.75
L
Tyr
TDeese
Tyr
3
3
1
1.17
L
1
7
3
0.36
W
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,376
Damage
48,668
68,160
Taken
66,300
38,510
Mitigated
43,483
20,634
Healing
30,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Accounted
Tsukuyomi
8,698
1,938
0
3,829
11,505
4,200
0
1,346
10,159
0
62,074
L
Janus
CptMcGeez
Janus
7,685
173
0
2,090
10,074
3,477
0
5,134
4,915
74,507
0
L
6,499
5,001
0
4,892
11,882
3,908
99
880
11,002
0
83,207
W
Sun Wukong
HashtaggDman
Sun Wukong
8,360
1,461
0
8,495
17,128
14,686
0
2,049
15,017
0
80,098
W
Anubis
12,800
1,361
0
5,968
12,341
6,917
140
4,718
7,481
89,245
0
W
6,119
1,287
0
2,992
8,593
7,095
0
2,587
5,908
37,392
0
W
Cu Chulainn
Popinski
Cu Chulainn
12,845
4,822
0
7,409
16,200
10,812
734
2,475
13,663
0
92,305
L
Tyr
TDeese
Tyr
10,969
1,921
0
5,535
15,044
13,161
0
2,030
12,364
0
70,219
L
5,525
183
0
4,288
19,655
13,764
0
9,529
10,051
24,670
0
W
8,544
4,213
0
5,299
12,038
3,973
458
1,017
11,021
0
86,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,281
Gold Earned
52,985
640
Minions Killed
649
0
Camps Cleared
0
1,793,699
Distance Traveled
1,826,856
26
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,223
485
119
6
0
375,299
1
L
Janus
10,088
531
168
9
0
407,861
9
L
Rama
9,761
514
165
9
0
306,686
7
W
Sun Wukong
10,790
568
158
8
0
378,526
1
W
Anubis
10,321
543
155
8
0
314,130
4
W
Ymir
9,243
486
51
3
0
381,059
7
W
Cu Chulainn
11,437
602
136
7
0
421,430
2
L
Tyr
11,046
581
159
8
0
350,963
4
L
Ares
8,163
430
29
2
0
352,890
5
W
Skadi
11,194
589
149
8
0
331,711
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role