Player Matchup

Pele
Pele
APEX AllFatherx
Pele
Level 154
God Stats
6W - 7L
1,725 SR
Queue Stats
102W - 102L
1,602 Elo+
Party 3
Nike
Nike
DomCarl
Nike
Level 49
God Stats
2W - 2L
1,492 SR
Queue Stats
198W - 158L
1,608 Elo+
Party 3
Hera
Hera
DragonEmpress7
Hera
Level 81
God Stats
2W - 4L
1,351 SR
Queue Stats
34W - 39L
1,466 Elo+
Party 3
Neith
Neith
KiwiBees
Neith
Level 123
God Stats
7W - 1L
1,712 SR
Queue Stats
103W - 109L
1,509 Elo+
Party 3
Ymir
Ymir
Sean Bizz
Ymir
Level 109
God Stats
20W - 20L
1,490 SR
Queue Stats
145W - 138L
1,525 Elo+
Party 3
Team Averages
Level 103
1,554 SR
1,542 Elo+

VS

Team Averages
Level 97
1,492 SR
1,567 Elo+
Hades
Hades
 
Hades
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
GUNS AND GLORIE
Izanami
Level 158
God Stats
0W - 4L
1,272 SR
Queue Stats
443W - 409L
1,624 Elo+
Party 2
Sun Wukong
Sun Wukong
Total carnag
Sun Wukong
Level 153
God Stats
6W - 5L
1,919 SR
Queue Stats
194W - 159L
1,653 Elo+
Party 2
Tiamat
Tiamat
XToxic-_-I3ladeX
Tiamat
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,495 Elo+
Party 1
Yemoja
Yemoja
cardsindoor2
Yemoja
Level 25
God Stats
0W - 2L
1,269 SR
Queue Stats
7W - 7L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 0
5,523
690
2,924
4,190
1,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nike
DomCarl
Nike
10
2 / 1 / 2
5,568
696
3,013
4,666
2,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
1 / 0 / 1
5,203
650
3,482
2,527
660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
KiwiBees
Neith
9
1 / 1 / 0
4,846
606
2,565
3,588
727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
6
0 / 3 / 2
4,365
546
1,871
5,417
1,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
7
0 / 2 / 0
4,280
535
871
5,196
1,947
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
3 / 1 / 1
5,118
640
3,432
4,203
1,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
Total carnag
Sun Wukong
7
1 / 1 / 2
4,850
606
2,452
5,746
2,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

7
1 / 4 / 0
4,340
543
1,831
5,284
2,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
1
0 / 0 / 0
3,051
381
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
8
Kills
5
5
Deaths
8
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
2
0
0
W
4
0
0
4
W
Nike
DomCarl
Nike
2
1
2
3
W
1
0
1
1.5
L
3
1
1
3.5
W
Neith
KiwiBees
Neith
1
1
0
1
W
Ymir
0
3
2
0.33
L
Sun Wukong
Total carnag
Sun Wukong
1
1
2
2
L
1
4
0
0.25
L
Yemoja
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,855
Damage
8,586
20,388
Taken
20,429
6,741
Mitigated
8,616
8,334
Healing
7,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
871
119
0
2,139
5,196
1,947
0
1,919
3,057
16,913
0
W
2,924
1,105
0
2,802
4,190
1,122
0
383
3,757
0
28,099
W
Nike
DomCarl
Nike
3,013
837
0
1,475
4,666
2,389
0
1,207
3,234
0
26,480
W
3,482
764
0
673
2,527
660
900
677
1,850
27,955
0
L
3,432
2,695
0
470
4,203
1,379
0
1,403
2,772
0
29,454
W
Neith
KiwiBees
Neith
2,565
942
0
1,654
3,588
727
858
0
3,588
0
20,877
W
Ymir
1,871
1,200
270
1,460
5,417
1,843
0
160
5,257
10,165
0
L
Sun Wukong
Total carnag
Sun Wukong
2,452
576
0
3,450
5,746
2,313
0
1,733
3,963
0
15,158
L
1,831
289
0
1,232
5,284
2,977
0
0
5,049
13,155
0
L
Yemoja
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,505
Gold Earned
21,639
250
Minions Killed
154
0
Camps Cleared
0
836,001
Distance Traveled
626,770
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
4,280
535
38
5
0
148,591
1
W
Pele
5,523
690
65
8
0
188,627
0
W
Nike
5,568
696
65
8
0
158,961
1
W
Hera
5,203
650
58
7
0
159,795
2
L
Izanami
5,118
640
65
8
0
152,586
3
W
Neith
4,846
606
44
6
0
155,342
2
W
Ymir
4,365
546
18
2
0
173,276
6
L
Sun Wukong
4,850
606
20
3
0
167,727
2
L
Tiamat
4,340
543
31
4
0
145,212
2
L
Yemoja
3,051
381
0
0
0
12,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role