Player Matchup

Hachiman
Hachiman
Itsohhhchiii
Hachiman
Level 25
God Stats
2W - 3L
1,382 SR
Queue Stats
26W - 37L
1,368 Elo+
Party 1
Da Ji
Da Ji
Keaita
Da Ji
Level 24
God Stats
1W - 1L
1,735 SR
Queue Stats
19W - 36L
1,328 Elo+
Party 1
Hera
Hera
butcher-dblj1215
Hera
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,237 Elo+
Solo
Olorun
Olorun
cosmiknomad
Olorun
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,660 Elo+
Party 1
Kuzenbo
Kuzenbo
iamMISTERGOAT
Kuzenbo
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 65L
1,339 Elo+
Party 1
Team Averages
Level 37
1,523 SR
1,386 Elo+

VS

Team Averages
Level 15
1,493 SR
1,481 Elo+
Poseidon
Poseidon
JAPP TH3 RIPPER
Poseidon
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 54L
1,542 Elo+
Solo
Izanami
Izanami
StaticShade07
Izanami
Level 28
God Stats
3W - 3L
1,284 SR
Queue Stats
19W - 13L
1,533 Elo+
Solo
Ymir
Ymir
Tootenheimer
Ymir
Level 14
God Stats
45W - 31L
1,646 SR
Queue Stats
211W - 201L
1,469 Elo+
Solo
Baron Samedi
Baron Samedi
ZER0_XAV1ER
Baron Samedi
Level 17
God Stats
8W - 14L
1,534 SR
Queue Stats
19W - 28L
1,434 Elo+
Solo
Nemesis
Nemesis
unclejohnny77
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 19L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Itsohhhchiii
Hachiman
19
11 / 10 / 6
13,895
1,158
20,777
24,483
9,829
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
Keaita
Da Ji
19
2 / 15 / 16
11,846
987
12,807
28,985
11,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 2 / 5
9,853
821
2,617
3,728
1,199
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
18
2 / 6 / 12
11,701
975
16,382
20,020
7,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Kuzenbo
18
5 / 10 / 11
13,455
1,121
16,172
33,097
46,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
19
9 / 6 / 18
13,817
1,151
17,963
11,026
5,303
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
20
18 / 6 / 14
15,143
1,262
41,526
17,851
9,158
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 1 / 26
13,597
1,133
13,500
17,103
24,002
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
ZER0_XAV1ER
Baron Samedi
20
10 / 3 / 22
13,471
1,123
21,709
12,558
6,859
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
17
0 / 5 / 13
10,771
898
6,625
16,386
8,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
136
21
Kills
43
43
Deaths
21
50
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Itsohhhchiii
Hachiman
11
10
6
1.4
W
Poseidon
9
6
18
3
L
Da Ji
Keaita
Da Ji
2
15
16
0.67
W
Izanami
18
6
14
4.17
W
6
1
26
19
W
Baron Samedi
ZER0_XAV1ER
Baron Samedi
10
3
22
7
L
1
2
5
1.75
L
Olorun
2
6
12
1.33
L
Kuzenbo
5
10
11
1.05
W
Nemesis
0
5
13
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,755
Damage
101,323
110,313
Taken
74,924
77,447
Mitigated
54,095
15,936
Healing
13,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Itsohhhchiii
Hachiman
20,777
16,179
0
2,970
24,483
9,829
0
11,882
12,601
0
38,720
W
Poseidon
17,963
3,506
0
839
11,026
5,303
0
5,931
5,095
37,553
0
L
Da Ji
Keaita
Da Ji
12,807
5,926
0
994
28,985
11,628
0
11,816
17,169
0
18,947
W
Izanami
41,526
34,878
582
3,433
17,851
9,158
0
6,615
11,236
0
66,288
W
13,500
2,919
0
0
17,103
24,002
0
7,480
9,623
35,689
0
W
Baron Samedi
ZER0_XAV1ER
Baron Samedi
21,709
2,454
3,894
2,986
12,558
6,859
0
6,547
6,011
38,961
0
L
2,617
958
0
196
3,728
1,199
0
1,960
1,768
9,056
0
L
Olorun
16,382
9,323
1,250
9,478
20,020
7,864
0
12,070
7,950
53,056
0
L
Kuzenbo
16,172
5,255
0
1,048
33,097
46,927
0
15,444
17,653
32,526
0
W
Nemesis
6,625
2,718
0
2,179
16,386
8,773
0
8,598
7,788
0
20,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,750
Gold Earned
66,799
161
Minions Killed
220
3
Camps Cleared
7
834,790
Distance Traveled
863,002
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
13,895
1,158
30
3
0
195,752
0
W
Poseidon
13,817
1,151
50
4
1
169,460
0
L
Da Ji
11,846
987
11
1
1
183,254
0
W
Izanami
15,143
1,262
57
5
1
148,605
0
W
Ymir
13,597
1,133
48
4
3
202,940
3
W
Baron Samedi
13,471
1,123
43
4
0
146,986
0
L
Hera
9,853
821
7
1
0
73,297
0
L
Olorun
11,701
975
78
7
0
169,498
0
L
Kuzenbo
13,455
1,121
35
3
2
212,989
0
W
Nemesis
10,771
898
22
2
2
195,011
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role