Player Matchup

Heimdallr
Heimdallr
Astro67
Heimdallr
Level 13
God Stats
3W - 3L
1,452 SR
Queue Stats
12W - 26L
1,270 Elo+
Party 3
Ares
Ares
DapperHiru
Ares
Level 86
God Stats
0W - 3L
1,148 SR
Queue Stats
18W - 35L
1,295 Elo+
Party 3
Scylla
Scylla
OtakuGlizzy
Scylla
Level 12
God Stats
2W - 3L
1,444 SR
Queue Stats
11W - 26L
1,247 Elo+
Party 3
Cu Chulainn
Cu Chulainn
YvngMk
Cu Chulainn
Level 12
God Stats
0W - 5L
1,218 SR
Queue Stats
13W - 29L
1,270 Elo+
Party 3
Bellona
Bellona
uslssgooglepge
Bellona
Level 8
God Stats
1W - 4L
1,392 SR
Queue Stats
2W - 5L
1,348 Elo+
Solo
Team Averages
Level 26
1,331 SR
1,286 Elo+

VS

Team Averages
Level 31
1,430 SR
1,399 Elo+
Bacchus
Bacchus
Aikidoka
Bacchus
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Auxi71
Baron Samedi
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,262 Elo+
Party 2
Cupid
Cupid
Musicbaby27
Cupid
Level 13
God Stats
14W - 12L
1,341 SR
Queue Stats
24W - 22L
1,333 Elo+
Party 2
Chang'e
Chang'e
Pseudogene
Chang'e
Level 19
God Stats
20W - 27L
1,425 SR
Queue Stats
157W - 134L
1,451 Elo+
Party 1
Mulan
Mulan
theeking4eva
Mulan
Level 88
God Stats
4W - 2L
1,382 SR
Queue Stats
47W - 32L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Astro67
Heimdallr
14
0 / 7 / 1
8,399
840
10,753
22,925
10,822
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 7 / 1
9,087
909
6,552
21,359
16,627
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
14
0 / 6 / 3
8,420
842
5,872
10,661
4,732
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
YvngMk
Cu Chulainn
14
1 / 8 / 1
8,613
861
8,673
21,296
14,358
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
1 / 8 / 3
8,824
882
10,573
20,107
16,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

1

VS

Team 2 Tickets

333

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aikidoka
Bacchus
18
6 / 0 / 29
11,888
1,189
14,431
9,630
12,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Auxi71
Baron Samedi
17
5 / 0 / 25
10,615
1,062
13,569
6,866
3,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 3 / 26
10,575
1,058
18,920
9,597
4,362
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Pseudogene
Chang'e
18
17 / 0 / 15
12,623
1,262
24,302
7,134
3,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
4 / 1 / 26
10,088
1,009
19,014
15,016
10,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
157
4
Kills
36
36
Deaths
4
9
Assists
121
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Aikidoka
Bacchus
6
0
29
20.5
L
Heimdallr
Astro67
Heimdallr
0
7
1
0.07
W
Baron Samedi
Auxi71
Baron Samedi
5
0
25
17.5
L
2
7
1
0.36
W
4
3
26
5.67
L
Scylla
0
6
3
0.25
W
Chang'e
Pseudogene
Chang'e
17
0
15
24.5
L
Cu Chulainn
YvngMk
Cu Chulainn
1
8
1
0.19
W
4
1
26
17
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,423
Damage
90,236
96,348
Taken
48,243
63,410
Mitigated
35,012
2,284
Healing
22,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Aikidoka
Bacchus
14,431
1,762
0
1,465
9,630
12,873
0
3,443
5,934
19,471
0
L
Heimdallr
Astro67
Heimdallr
10,753
5,137
0
996
22,925
10,822
0
8,896
13,581
0
29,122
W
Baron Samedi
Auxi71
Baron Samedi
13,569
1,665
3,724
2,205
6,866
3,796
0
2,402
4,439
22,648
0
L
6,552
100
0
271
21,359
16,627
0
13,085
8,050
21,996
0
W
18,920
9,872
194
916
9,597
4,362
0
2,441
6,956
0
41,511
L
Scylla
5,872
1,253
0
173
10,661
4,732
0
6,000
4,525
14,627
0
W
Chang'e
Pseudogene
Chang'e
24,302
3,374
6,256
4,050
7,134
3,312
0
1,848
5,186
52,455
0
L
Cu Chulainn
YvngMk
Cu Chulainn
8,673
1,019
0
246
21,296
14,358
0
12,549
8,325
4,142
17,176
W
19,014
4,262
0
3,299
15,016
10,669
0
4,302
10,339
205
27,185
L
10,573
3,436
0
598
20,107
16,871
0
11,027
8,685
0
23,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,343
Gold Earned
55,789
136
Minions Killed
202
3
Camps Cleared
3
775,454
Distance Traveled
924,888
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,888
1,189
15
2
1
197,173
1
L
Heimdallr
8,399
840
37
4
0
153,073
0
W
Baron Samedi
10,615
1,062
24
2
0
170,268
0
L
Ares
9,087
909
16
2
0
179,435
0
W
Cupid
10,575
1,058
61
6
2
157,537
0
L
Scylla
8,420
842
24
2
0
108,054
0
W
Chang'e
12,623
1,262
84
8
0
204,230
0
L
Cu Chulainn
8,613
861
24
2
0
163,006
0
W
Mulan
10,088
1,009
18
2
0
195,680
0
L
Bellona
8,824
882
35
4
3
171,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role