Player Matchup

Danzaburou
Danzaburou
Emmanuel_I
Danzaburou
Level 80
God Stats
59W - 44L
1,615 SR
Queue Stats
449W - 468L
1,450 Elo+
Party 1
Pele
Pele
I Am Jesterr
Pele
Level 61
God Stats
9W - 13L
1,291 SR
Queue Stats
400W - 435L
1,334 Elo+
Solo
Sun Wukong
Sun Wukong
Pintaa_
Sun Wukong
Level 104
God Stats
1W - 4L
1,274 SR
Queue Stats
422W - 579L
1,305 Elo+
Solo
Nu Wa
Nu Wa
SENTEN55
Nu Wa
Level 66
God Stats
72W - 53L
1,162 SR
Queue Stats
300W - 306L
1,454 Elo+
Party 1
Kuzenbo
Kuzenbo
liquidgold111
Kuzenbo
Level 65
God Stats
4W - 4L
1,715 SR
Queue Stats
217W - 249L
1,448 Elo+
Party 1
Team Averages
Level 75
1,411 SR
1,398 Elo+

VS

Team Averages
Level 95
1,379 SR
1,367 Elo+
Tiamat
Tiamat
ArmaniJOSH
Tiamat
Level 87
God Stats
59W - 62L
1,489 SR
Queue Stats
88W - 108L
1,432 Elo+
Solo
Osiris
Osiris
Ceijay
Osiris
Level 156
God Stats
1W - 10L
1,131 SR
Queue Stats
281W - 356L
1,359 Elo+
Solo
Thanatos
Thanatos
Havlar_Of_Haddix
Thanatos
Level 57
God Stats
1W - 5L
1,279 SR
Queue Stats
155W - 213L
1,331 Elo+
Solo
Neith
Neith
Monokuma06
Neith
Level 86
God Stats
2W - 5L
1,492 SR
Queue Stats
7W - 14L
1,325 Elo+
Solo
Ganesha
Ganesha
SWIFT666TIGER
Ganesha
Level 87
God Stats
2W - 6L
1,502 SR
Queue Stats
192W - 184L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Emmanuel_I
Danzaburou
11
6 / 0 / 3
6,701
609
4,855
6,936
2,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 2 / 6
5,487
499
2,859
6,344
1,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Pintaa_
Sun Wukong
10
1 / 0 / 0
5,821
529
3,191
7,121
3,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
SENTEN55
Nu Wa
11
4 / 0 / 3
6,698
609
5,407
3,023
952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes

Shoes

+6%
Movement Speed

Kuzenbo
9
2 / 2 / 6
6,115
556
4,084
9,589
8,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ArmaniJOSH
Tiamat
9
0 / 1 / 0
4,846
441
1,515
3,982
2,023
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Osiris
Ceijay
Osiris
10
2 / 0 / 0
5,787
526
5,709
7,343
4,658
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
2 / 4 / 1
5,282
480
2,872
7,950
2,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
8
0 / 4 / 1
4,517
411
3,973
6,436
1,727
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
7
0 / 4 / 2
4,493
408
4,261
6,777
2,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
13
Kills
4
4
Deaths
13
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tiamat
ArmaniJOSH
Tiamat
0
1
0
0
L
Osiris
Ceijay
Osiris
2
0
0
2
W
Danzaburou
Emmanuel_I
Danzaburou
6
0
3
7.5
L
2
4
1
0.63
W
0
2
6
1.5
L
Neith
0
4
1
0.13
W
Sun Wukong
Pintaa_
Sun Wukong
1
0
0
1
W
Nu Wa
SENTEN55
Nu Wa
4
0
3
5.5
L
Ganesha
0
4
2
0.25
W
Kuzenbo
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,396
Damage
18,330
33,013
Taken
32,488
17,130
Mitigated
12,989
13,707
Healing
12,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
ArmaniJOSH
Tiamat
1,515
65
0
1,512
3,982
2,023
0
2,589
1,393
22,654
0
L
Osiris
Ceijay
Osiris
5,709
913
0
2,550
7,343
4,658
68
472
6,541
0
31,300
W
Danzaburou
Emmanuel_I
Danzaburou
4,855
1,144
636
5,094
6,936
2,151
318
2,416
4,520
0
32,800
L
2,872
882
0
4,713
7,950
2,421
0
1,217
6,708
0
19,044
W
2,859
994
0
2,514
6,344
1,850
0
247
6,047
0
26,584
L
Neith
3,973
1,992
333
1,807
6,436
1,727
0
2,636
3,800
0
20,729
W
Sun Wukong
Pintaa_
Sun Wukong
3,191
622
0
3,201
7,121
3,772
90
0
6,646
0
29,355
W
Nu Wa
SENTEN55
Nu Wa
5,407
1,205
0
250
3,023
952
526
1,508
1,515
36,724
0
L
Ganesha
4,261
169
474
654
6,777
2,160
0
2,577
4,200
16,023
0
W
Kuzenbo
4,084
1,502
147
1,865
9,589
8,405
36
1,605
7,984
14,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,822
Gold Earned
24,925
282
Minions Killed
212
0
Camps Cleared
0
973,747
Distance Traveled
942,189
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,846
441
44
4
0
165,573
1
L
Osiris
5,787
526
59
5
0
200,411
2
W
Danzaburou
6,701
609
61
6
0
170,746
1
L
Thanatos
5,282
480
48
4
0
199,702
1
W
Pele
5,487
499
54
5
0
227,805
0
L
Neith
4,517
411
54
5
0
171,933
1
W
Sun Wukong
5,821
529
61
6
0
198,594
0
W
Nu Wa
6,698
609
89
8
0
177,931
1
L
Ganesha
4,493
408
7
1
0
204,570
3
W
Kuzenbo
6,115
556
17
2
0
198,671
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role