Player Matchup

Set
Set
Blast-SkullT
Set
Level 3
God Stats
0W - 2L
1,461 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Miúwei
Guan Yu
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 10L
1,489 Elo+
Party 1
Jing Wei
Jing Wei
ZeDelicinha
Jing Wei
Level 29
God Stats
3W - 1L
1,814 SR
Queue Stats
43W - 33L
1,605 Elo+
Solo
Cthulhu
Cthulhu
ZéMuqueta
Cthulhu
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
hefim
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,150 Elo+
Party 2
Team Averages
Level 21
1,555 SR
1,449 Elo+

VS

Team Averages
Level 24
1,592 SR
1,532 Elo+
Aphrodite
Aphrodite
Foxrings
Aphrodite
Level 24
God Stats
5W - 3L
1,206 SR
Queue Stats
17W - 16L
1,366 Elo+
Solo
Ra
Ra
ScoobyDuro
Ra
Level 17
God Stats
13W - 9L
1,679 SR
Queue Stats
111W - 62L
1,656 Elo+
Solo
Mercury
Mercury
blackmason09
Mercury
Level 28
God Stats
5W - 3L
1,810 SR
Queue Stats
247W - 212L
1,534 Elo+
Solo
Izanami
Izanami
fabriciomagrin
Izanami
Level 24
God Stats
34W - 25L
1,569 SR
Queue Stats
35W - 25L
1,490 Elo+
Party 3
Cthulhu
Cthulhu
iNagato
Cthulhu
Level 28
God Stats
23W - 25L
1,695 SR
Queue Stats
88W - 89L
1,612 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 11 / 8
12,028
859
4,463
23,576
11,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Guan Yu
Miúwei
Guan Yu
19
1 / 8 / 6
12,447
889
1,930
21,634
24,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jing Wei
ZeDelicinha
Jing Wei
20
16 / 8 / 2
17,513
1,251
40,053
31,509
16,838
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
ZéMuqueta
Cthulhu
20
2 / 6 / 11
14,820
1,059
21,049
44,308
60,982
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ra
19
0 / 9 / 9
12,546
896
10,695
14,843
6,996
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

102

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Foxrings
Aphrodite
15
0 / 0 / 0
10,330
738
0
0
0
20
7 / 4 / 21
15,445
1,103
37,908
17,347
10,058
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
blackmason09
Mercury
20
19 / 8 / 14
17,586
1,256
39,602
26,044
14,262
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 3 / 21
14,251
1,018
25,855
14,389
8,633
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Cthulhu
iNagato
Cthulhu
20
10 / 4 / 21
15,640
1,117
25,520
26,352
36,749
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
119
19
Kills
42
42
Deaths
19
36
Assists
77
Player
Kills
Deaths
Assists
KDA
L
0
11
8
0.36
W
Aphrodite
Foxrings
Aphrodite
0
0
0
0
L
Guan Yu
Miúwei
Guan Yu
1
8
6
0.5
W
7
4
21
4.38
L
Jing Wei
ZeDelicinha
Jing Wei
16
8
2
2.13
L
Cthulhu
ZéMuqueta
Cthulhu
2
6
11
1.25
W
Mercury
blackmason09
Mercury
19
8
14
3.25
W
6
3
21
5.5
L
Ra
0
9
9
0.5
W
Cthulhu
iNagato
Cthulhu
10
4
21
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,190
Damage
128,885
135,870
Taken
84,132
120,442
Mitigated
69,702
21,736
Healing
19,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,463
2,362
0
1,214
23,576
11,176
0
12,402
11,174
0
12,506
W
Aphrodite
Foxrings
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
L
Guan Yu
Miúwei
Guan Yu
1,930
789
818
1,354
21,634
24,450
0
9,174
12,460
0
10,630
W
37,908
2,021
5,087
5,226
17,347
10,058
0
8,284
9,013
87,178
0
L
Jing Wei
ZeDelicinha
Jing Wei
40,053
37,171
0
7,707
31,509
16,838
0
12,935
18,574
0
84,328
L
Cthulhu
ZéMuqueta
Cthulhu
21,049
1,638
574
7,680
44,308
60,982
0
19,006
25,302
58,665
0
W
Mercury
blackmason09
Mercury
39,602
25,667
0
5,211
26,044
14,262
0
9,113
16,856
0
54,770
W
25,855
22,203
0
3,567
14,389
8,633
0
5,191
9,148
0
49,906
L
Ra
10,695
905
1,868
521
14,843
6,996
0
9,911
4,932
39,916
0
W
Cthulhu
iNagato
Cthulhu
25,520
2,132
43
0
26,352
36,749
0
9,156
17,101
46,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,354
Gold Earned
73,252
271
Minions Killed
267
8
Camps Cleared
9
1,335,938
Distance Traveled
1,185,465
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
12,028
859
19
1
0
283,324
0
W
Aphrodite
10,330
738
0
0
0
0
0
L
Guan Yu
12,447
889
17
1
1
237,782
1
W
Ra
15,445
1,103
131
9
0
295,593
3
L
Jing Wei
17,513
1,251
71
5
4
290,764
1
L
Cthulhu
14,820
1,059
102
7
3
279,231
0
W
Mercury
17,586
1,256
16
1
5
304,845
1
W
Izanami
14,251
1,018
63
5
0
275,410
1
L
Ra
12,546
896
62
4
0
244,837
0
W
Cthulhu
15,640
1,117
57
4
4
309,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role