Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
GeorgiaNation
Ullr
Level 87
God Stats
15W - 21L
1,509 SR
Queue Stats
254W - 265L
1,464 Elo+
Party 1
Cerberus
Cerberus
LoudLimeJuice
Cerberus
Level 22
God Stats
15W - 14L
1,500 SR
Queue Stats
236W - 258L
1,452 Elo+
Party 1
Nu Wa
Nu Wa
StrawHatQuilLy
Nu Wa
Level 48
God Stats
3W - 1L
1,559 SR
Queue Stats
102W - 107L
1,633 Elo+
Party 3
Thor
Thor
almightyqueazy
Thor
Level 117
God Stats
1W - 3L
1,280 SR
Queue Stats
337W - 306L
1,542 Elo+
Party 3
Team Averages
Level 76
1,470 SR
1,518 Elo+

VS

Team Averages
Level 57
1,623 SR
1,436 Elo+
Ymir
Ymir
Dazed Rampage
Ymir
Level 26
God Stats
55W - 61L
1,483 SR
Queue Stats
62W - 72L
1,406 Elo+
Party 2
Pele
Pele
FearTheeBeard1
Pele
Level 61
God Stats
15W - 11L
1,839 SR
Queue Stats
337W - 325L
1,485 Elo+
Party 2
Chaac
Chaac
R O IF IL
Chaac
Level 45
God Stats
15W - 13L
1,591 SR
Queue Stats
423W - 410L
1,489 Elo+
Party 2
Persephone
Persephone
Shadow w0lf117
Persephone
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
279W - 293L
1,453 Elo+
Solo
Jing Wei
Jing Wei
zenSNTL
Jing Wei
Level 34
God Stats
2W - 0L
1,704 SR
Queue Stats
116W - 123L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
5
0 / 2 / 0
3,888
353
738
1,838
541
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
3 / 0 / 1
5,766
524
7,444
5,641
1,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
LoudLimeJuice
Cerberus
8
0 / 0 / 3
5,500
500
2,576
4,942
2,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 4 / 0
4,775
434
1,970
6,311
1,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 3 / 0
5,802
527
3,895
8,241
2,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
5,288
481
3,499
7,735
3,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 0 / 1
6,465
588
2,820
6,437
1,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
R O IF IL
Chaac
12
2 / 0 / 1
6,466
588
2,402
6,602
4,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
Shadow w0lf117
Persephone
12
5 / 1 / 0
7,098
645
6,501
4,569
1,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
zenSNTL
Jing Wei
9
0 / 2 / 0
5,105
464
3,868
7,020
2,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
11
5
Kills
9
9
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
2
0
0
W
0
2
0
0
W
2
0
1
2.5
L
3
0
1
3.5
L
Cerberus
LoudLimeJuice
Cerberus
0
0
3
1.5
W
Chaac
R O IF IL
Chaac
2
0
1
2.5
W
Persephone
Shadow w0lf117
Persephone
5
1
0
5
L
0
4
0
0
L
2
3
0
0.67
W
Jing Wei
zenSNTL
Jing Wei
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,623
Damage
19,090
26,973
Taken
32,363
8,754
Mitigated
13,637
6,602
Healing
11,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
738
74
0
262
1,838
541
0
0
1,713
5,280
0
W
3,499
570
0
2,661
7,735
3,281
0
1,395
6,340
21,301
0
W
2,820
773
0
1,829
6,437
1,964
0
1,187
5,250
0
41,319
L
7,444
3,961
0
2,733
5,641
1,646
0
1,844
3,797
0
37,524
L
Cerberus
LoudLimeJuice
Cerberus
2,576
289
0
1,872
4,942
2,243
0
1,538
3,404
13,982
0
W
Chaac
R O IF IL
Chaac
2,402
234
0
3,476
6,602
4,658
1,027
924
5,678
0
31,908
W
Persephone
Shadow w0lf117
Persephone
6,501
56
0
893
4,569
1,334
108
1,042
3,526
42,513
0
L
1,970
897
0
122
6,311
1,877
0
4,445
1,628
19,357
0
L
3,895
571
0
1,613
8,241
2,447
0
1,849
6,256
0
23,743
W
Jing Wei
zenSNTL
Jing Wei
3,868
3,060
0
2,327
7,020
2,400
0
736
6,284
0
25,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,731
Gold Earned
30,422
191
Minions Killed
321
0
Camps Cleared
0
908,051
Distance Traveled
1,039,861
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
3,888
353
5
0
0
73,418
0
W
Ymir
5,288
481
37
3
0
196,301
1
W
Pele
6,465
588
83
8
0
218,691
3
L
Ullr
5,766
524
74
7
0
177,711
2
L
Cerberus
5,500
500
27
2
0
228,272
0
W
Chaac
6,466
588
74
7
0
224,384
0
W
Persephone
7,098
645
73
7
0
213,186
0
L
Nu Wa
4,775
434
33
3
0
209,102
0
L
Thor
5,802
527
52
5
0
219,548
0
W
Jing Wei
5,105
464
54
5
0
187,299
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role