Player Matchup

Medusa
Medusa
 
Medusa
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
IAmTheBigMatt
Athena
Level 8
God Stats
42W - 34L
1,748 SR
Queue Stats
265W - 287L
1,491 Elo+
Solo
Fenrir
Fenrir
Lucifernum
Fenrir
Level 29
God Stats
18W - 24L
1,532 SR
Queue Stats
888W - 850L
1,504 Elo+
Solo
Sun Wukong
Sun Wukong
SilverGold96
Sun Wukong
Level 26
God Stats
18W - 12L
1,620 SR
Queue Stats
72W - 65L
1,551 Elo+
Party 1
Hera
Hera
nohope7
Hera
Level 29
God Stats
5W - 3L
1,534 SR
Queue Stats
126W - 106L
1,577 Elo+
Party 1
Team Averages
Level 22
1,587 SR
1,524 Elo+

VS

Team Averages
Level 21
1,557 SR
1,546 Elo+
Geb
Geb
AticusXIII
Geb
Level 29
God Stats
12W - 21L
1,439 SR
Queue Stats
140W - 173L
1,446 Elo+
Solo
Neith
Neith
BenSenpai
Neith
Level 12
God Stats
1W - 4L
1,403 SR
Queue Stats
3W - 5L
1,483 Elo+
Solo
Thanatos
Thanatos
Sergi900m
Thanatos
Level 12
God Stats
6W - 6L
1,616 SR
Queue Stats
12W - 10L
1,594 Elo+
Solo
Tiamat
Tiamat
SweetNightmare
Tiamat
Level 25
God Stats
1W - 1L
1,795 SR
Queue Stats
4W - 5L
1,742 Elo+
Solo
Athena
Athena
URBANMOSH
Athena
Level 28
God Stats
6W - 6L
1,534 SR
Queue Stats
102W - 109L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
1 / 7 / 2
10,174
462
6,940
15,321
5,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
1 / 2 / 10
10,207
464
8,128
16,361
14,039
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fenrir
Lucifernum
Fenrir
16
10 / 4 / 6
11,450
520
8,680
13,605
6,325
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
SilverGold96
Sun Wukong
18
6 / 3 / 4
11,307
514
9,656
18,477
12,340
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hera
nohope7
Hera
16
4 / 5 / 7
10,689
486
13,003
10,446
3,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 6
9,548
434
9,202
14,437
10,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
BenSenpai
Neith
17
5 / 5 / 1
10,859
494
12,293
13,429
4,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Sergi900m
Thanatos
18
9 / 4 / 3
11,588
527
16,616
17,917
8,220
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
3 / 8 / 2
10,288
468
9,831
16,816
11,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
URBANMOSH
Athena
7
0 / 4 / 2
7,218
328
4,342
7,554
2,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
35
22
Kills
21
21
Deaths
22
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
7
2
0.29
L
4
1
6
7
L
Neith
BenSenpai
Neith
5
5
1
1.1
W
1
2
10
3
W
Fenrir
Lucifernum
Fenrir
10
4
6
3.25
L
Thanatos
Sergi900m
Thanatos
9
4
3
2.63
W
Sun Wukong
SilverGold96
Sun Wukong
6
3
4
2.67
L
3
8
2
0.5
L
Athena
URBANMOSH
Athena
0
4
2
0.25
W
Hera
nohope7
Hera
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,407
Damage
52,284
74,210
Taken
70,153
41,727
Mitigated
37,628
18,579
Healing
27,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,940
3,171
0
6,042
15,321
5,545
2,248
4,157
11,080
0
57,833
L
9,202
1,208
0
4,846
14,437
10,665
0
3,854
10,395
45,135
0
L
Neith
BenSenpai
Neith
12,293
5,915
0
4,383
13,429
4,878
2,766
4,358
8,983
0
72,511
W
8,128
2,472
1,344
2,657
16,361
14,039
504
6,023
10,232
41,250
0
W
Fenrir
Lucifernum
Fenrir
8,680
1,238
0
2,514
13,605
6,325
604
5,020
8,403
0
35,380
L
Thanatos
Sergi900m
Thanatos
16,616
6,046
0
12,866
17,917
8,220
748
4,840
12,955
0
73,973
W
Sun Wukong
SilverGold96
Sun Wukong
9,656
1,437
0
5,562
18,477
12,340
1,292
4,413
14,032
0
62,293
L
9,831
1,252
0
4,932
16,816
11,214
192
5,206
11,336
69,719
0
L
Athena
URBANMOSH
Athena
4,342
2,158
0
839
7,554
2,651
0
2,201
5,353
12,313
0
W
Hera
nohope7
Hera
13,003
3,974
0
460
10,446
3,478
67
3,112
7,088
53,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,827
Gold Earned
49,501
451
Minions Killed
477
0
Camps Cleared
0
1,951,152
Distance Traveled
1,776,600
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,174
462
110
5
0
365,243
2
L
Geb
9,548
434
65
3
0
459,221
3
L
Neith
10,859
494
135
6
0
333,018
0
W
Athena
10,207
464
81
4
0
441,022
12
W
Fenrir
11,450
520
53
2
0
387,512
0
L
Thanatos
11,588
527
146
7
0
421,466
0
W
Sun Wukong
11,307
514
107
5
0
399,685
1
L
Tiamat
10,288
468
119
5
0
376,150
1
L
Athena
7,218
328
12
1
0
186,745
1
W
Hera
10,689
486
100
5
0
357,690
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role