Player Matchup

Set
Set
YOU ROCK PELE
Set
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 20L
1,943 Elo+
Party 1
Odin
Odin
dirtydan2323
Odin
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Zeus
Zeus
muffin man3301
Zeus
Level 154
God Stats
4W - 2L
1,500 SR
Queue Stats
396W - 181L
1,973 Elo+
Party 1
Team Averages
Level 90
1,500 SR
1,805 Elo+

VS

Team Averages
Level 125
1,773 SR
1,768 Elo+
Nox
Nox
DLG Aaron19
Nox
Level 151
God Stats
2W - 1L
1,930 SR
Queue Stats
27W - 31L
1,736 Elo+
Party 2
Danzaburou
Danzaburou
ESMEGMATRON777
Danzaburou
Level 126
God Stats
1W - 2L
1,706 SR
Queue Stats
43W - 44L
1,761 Elo+
Party 2
Guan Yu
Guan Yu
Pequee01
Guan Yu
Level 97
God Stats
2W - 1L
1,684 SR
Queue Stats
17W - 8L
1,806 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 12
11,415
713
15,979
18,065
8,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
5 / 3 / 9
10,893
681
5,825
9,913
7,086
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
8 / 4 / 7
11,826
739
18,613
12,573
5,169
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 4
10,781
674
10,418
11,379
4,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
ESMEGMATRON777
Danzaburou
14
4 / 8 / 4
10,464
654
9,538
17,070
6,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
Pequee01
Guan Yu
13
2 / 5 / 9
10,312
645
12,724
17,994
22,162
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
29
17
Kills
12
12
Deaths
17
28
Assists
17
Player
Kills
Deaths
Assists
KDA
L
6
4
4
2
L
Danzaburou
ESMEGMATRON777
Danzaburou
4
8
4
0.75
L
Guan Yu
Pequee01
Guan Yu
2
5
9
1.3
W
4
5
12
2
W
5
3
9
3.17
W
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,417
Damage
32,680
40,551
Taken
46,443
20,412
Mitigated
33,078
12,018
Healing
9,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,418
1,415
0
0
11,379
4,657
196
4,505
6,874
43,319
0
L
Danzaburou
ESMEGMATRON777
Danzaburou
9,538
3,655
0
2,882
17,070
6,259
22
7,419
9,651
0
43,724
L
Guan Yu
Pequee01
Guan Yu
12,724
1,556
1,248
5,600
17,994
22,162
0
6,808
11,186
0
26,907
W
15,979
6,936
0
4,524
18,065
8,157
1,884
5,122
12,705
0
36,400
W
5,825
1,158
0
1,630
9,913
7,086
543
4,026
5,887
74
16,486
W
18,613
520
144
5,720
12,573
5,169
390
1,333
11,240
78,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,134
Gold Earned
31,557
164
Minions Killed
170
0
Camps Cleared
0
785,940
Distance Traveled
857,179
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,781
674
84
5
0
287,454
0
L
Danzaburou
10,464
654
60
4
0
262,710
4
L
Guan Yu
10,312
645
26
2
0
307,015
2
W
Set
11,415
713
35
2
0
293,746
2
W
Odin
10,893
681
29
2
0
246,337
1
W
Zeus
11,826
739
100
6
0
245,857
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role