Player Matchup

Izanami
Izanami
BLUlScorpion
Izanami
Level 27
God Stats
2W - 1L
1,825 SR
Queue Stats
310W - 295L
1,667 Elo+
Solo
Ra
Ra
RecklssMira
Ra
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 36L
1,507 Elo+
Party 2
Sun Wukong
Sun Wukong
xBac0n N1njax
Sun Wukong
Level 34
God Stats
0W - 2L
1,365 SR
Queue Stats
31W - 35L
1,477 Elo+
Party 2
Team Averages
Level 60
1,563 SR
1,550 Elo+

VS

Team Averages
Level 58
1,405 SR
1,607 Elo+
Tsukuyomi
Tsukuyomi
Aerith Moon
Tsukuyomi
Level 28
God Stats
1W - 0L
1,193 SR
Queue Stats
20W - 9L
1,700 Elo+
Solo
Scylla
Scylla
BACONBALZS
Scylla
Level 129
God Stats
15W - 21L
1,522 SR
Queue Stats
513W - 413L
1,690 Elo+
Party 1
Ymir
Ymir
MustardComb7957
Ymir
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 15L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BLUlScorpion
Izanami
14
1 / 14 / 4
11,916
567
10,621
23,750
4,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
2 / 7 / 1
12,740
607
10,113
24,088
6,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
xBac0n N1njax
Sun Wukong
16
2 / 12 / 3
12,713
605
12,030
28,689
24,012
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Aerith Moon
Tsukuyomi
18
10 / 5 / 13
15,440
735
24,966
20,562
15,484
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Scylla
BACONBALZS
Scylla
20
19 / 0 / 7
16,670
794
29,552
14,940
6,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
4 / 2 / 22
15,316
729
13,774
22,816
29,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
75
5
Kills
33
33
Deaths
7
8
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Aerith Moon
Tsukuyomi
10
5
13
3.3
W
Scylla
BACONBALZS
Scylla
19
0
7
22.5
L
Izanami
BLUlScorpion
Izanami
1
14
4
0.21
W
4
2
22
7.5
L
2
7
1
0.36
L
Sun Wukong
xBac0n N1njax
Sun Wukong
2
12
3
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,764
Damage
68,292
76,527
Taken
58,318
35,066
Mitigated
50,931
9,439
Healing
16,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Aerith Moon
Tsukuyomi
24,966
6,806
0
6,364
20,562
15,484
278
3,740
16,515
0
87,793
W
Scylla
BACONBALZS
Scylla
29,552
3,609
0
7,819
14,940
6,418
2,660
4,110
10,509
127,664
0
L
Izanami
BLUlScorpion
Izanami
10,621
8,399
0
1,755
23,750
4,841
0
13,873
9,122
0
41,529
W
13,774
2,172
0
2,363
22,816
29,029
56
5,049
17,328
41,212
0
L
10,113
1,040
1,599
5,085
24,088
6,213
0
10,575
13,263
85,508
0
L
Sun Wukong
xBac0n N1njax
Sun Wukong
12,030
1,534
0
1,000
28,689
24,012
0
17,387
10,735
9,236
25,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,369
Gold Earned
47,426
212
Minions Killed
300
0
Camps Cleared
0
885,356
Distance Traveled
1,137,569
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
15,440
735
81
4
0
402,388
5
W
Scylla
16,670
794
171
8
0
397,591
4
L
Izanami
11,916
567
58
3
0
254,947
4
W
Ymir
15,316
729
48
2
0
337,590
1
L
Ra
12,740
607
120
6
0
355,016
3
L
Sun Wukong
12,713
605
34
2
0
275,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role