Player Matchup

Tyr
Tyr
DarkJenossauro
Tyr
Level 89
God Stats
1W - 1L
1,368 SR
Queue Stats
32W - 24L
1,557 Elo+
Party 1
Awilix
Awilix
Edu-Renix
Awilix
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 127L
1,488 Elo+
Party 1
He Bo
He Bo
MaxwaveLeone0w0
He Bo
Level 68
God Stats
0W - 1L
1,715 SR
Queue Stats
14W - 17L
1,386 Elo+
Party 1
Team Averages
Level 95
1,527 SR
1,477 Elo+

VS

Team Averages
Level 110
1,600 SR
1,469 Elo+
Geb
Geb
ZoeyGH
Geb
Level 105
God Stats
1W - 2L
1,335 SR
Queue Stats
37W - 31L
1,468 Elo+
Solo
Ne Zha
Ne Zha
oOdI3GoOo
Ne Zha
Level 159
God Stats
5W - 4L
1,964 SR
Queue Stats
365W - 413L
1,542 Elo+
Solo
Anhur
Anhur
rocowallace123
Anhur
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 112L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 7
11,745
653
10,764
21,213
16,920
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Awilix
Edu-Renix
Awilix
15
6 / 7 / 4
11,899
661
15,029
17,114
6,524
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 7 / 7
11,166
620
13,968
14,632
4,468
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
ZoeyGH
Geb
17
4 / 1 / 16
13,509
751
11,604
18,097
19,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ne Zha
oOdI3GoOo
Ne Zha
17
6 / 4 / 14
12,608
700
15,207
17,481
12,308
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
10 / 6 / 6
13,198
733
14,024
14,716
6,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
56
11
Kills
20
20
Deaths
11
18
Assists
36
Player
Kills
Deaths
Assists
KDA
L
3
6
7
1.08
L
Awilix
Edu-Renix
Awilix
6
7
4
1.14
L
2
7
7
0.79
W
Geb
ZoeyGH
Geb
4
1
16
12
W
Ne Zha
oOdI3GoOo
Ne Zha
6
4
14
3.25
W
10
6
6
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,761
Damage
40,835
52,959
Taken
50,294
27,912
Mitigated
38,172
7,776
Healing
13,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,764
1,909
0
2,474
21,213
16,920
0
6,459
14,593
0
41,748
L
Awilix
Edu-Renix
Awilix
15,029
5,748
0
1,130
17,114
6,524
586
3,406
13,708
0
39,980
L
13,968
576
0
4,172
14,632
4,468
413
1,786
12,846
44,182
0
W
Geb
ZoeyGH
Geb
11,604
1,372
762
5,475
18,097
19,069
433
3,257
14,498
40,757
0
W
Ne Zha
oOdI3GoOo
Ne Zha
15,207
2,829
0
2,886
17,481
12,308
361
5,594
11,595
0
51,831
W
14,024
8,057
0
3,885
14,716
6,795
2,570
4,394
9,956
0
76,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,810
Gold Earned
39,315
161
Minions Killed
203
0
Camps Cleared
0
935,301
Distance Traveled
982,992
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,745
653
49
3
0
319,907
3
L
Awilix
11,899
661
34
2
0
336,339
2
L
He Bo
11,166
620
78
4
0
279,055
2
W
Geb
13,509
751
37
2
0
349,095
7
W
Ne Zha
12,608
700
63
4
0
335,057
1
W
Anhur
13,198
733
103
6
0
298,840
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role