Player Matchup

Cerberus
Cerberus
Bassassin77
Cerberus
Level 16
God Stats
19W - 20L
1,723 SR
Queue Stats
96W - 97L
1,534 Elo+
Party 2
Anubis
Anubis
Dukey82306
Anubis
Level 17
God Stats
2W - 0L
1,737 SR
Queue Stats
140W - 144L
1,466 Elo+
Party 2
Neith
Neith
Jack2Savage_
Neith
Level 24
God Stats
6W - 5L
1,737 SR
Queue Stats
178W - 160L
1,568 Elo+
Party 2
Arachne
Arachne
TOXIC-FO-LIFE
Arachne
Level 45
God Stats
19W - 22L
1,579 SR
Queue Stats
60W - 58L
1,599 Elo+
Party 2
Osiris
Osiris
vhem_xd
Osiris
Level 17
God Stats
6W - 7L
1,510 SR
Queue Stats
94W - 110L
1,497 Elo+
Party 2
Team Averages
Level 24
1,657 SR
1,533 Elo+

VS

Team Averages
Level 21
1,550 SR
1,569 Elo+
Nu Wa
Nu Wa
EnDeRDarkDeath
Nu Wa
Level 15
God Stats
2W - 5L
1,528 SR
Queue Stats
13W - 10L
1,678 Elo+
Party 3
Cupid
Cupid
Funglestreak
Cupid
Level 28
God Stats
2W - 2L
1,734 SR
Queue Stats
269W - 253L
1,597 Elo+
Party 1
Bellona
Bellona
KakashiKun
Bellona
Level 8
God Stats
6W - 9L
1,605 SR
Queue Stats
9W - 11L
1,558 Elo+
Party 3
Nemesis
Nemesis
QuiteMist991594
Nemesis
Level 27
God Stats
4W - 5L
1,343 SR
Queue Stats
90W - 104L
1,465 Elo+
Solo
Cabrakan
Cabrakan
xXSloppySecondsX
Cabrakan
Level 29
God Stats
22W - 21L
1,539 SR
Queue Stats
322W - 300L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bassassin77
Cerberus
9
1 / 1 / 4
6,249
481
2,668
7,802
3,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Anubis
Dukey82306
Anubis
14
1 / 0 / 2
7,782
599
2,245
6,625
3,321
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
5 / 1 / 2
7,403
569
7,653
5,672
1,747
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arachne
14
10 / 0 / 2
8,752
673
7,387
5,893
2,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Osiris
vhem_xd
Osiris
12
1 / 1 / 3
7,186
553
4,750
6,725
3,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
6,724
517
4,547
5,804
1,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 5 / 1
5,054
389
2,006
7,618
2,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
KakashiKun
Bellona
11
1 / 3 / 0
6,016
463
2,716
8,264
6,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 4 / 0
4,860
374
1,501
6,542
1,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 2 / 0
6,154
473
4,988
7,452
3,580
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
18
Kills
3
3
Deaths
18
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Bassassin77
Cerberus
1
1
4
3
W
Anubis
Dukey82306
Anubis
1
0
2
2
L
0
4
0
0
L
0
5
1
0.1
W
5
1
2
6
L
Bellona
KakashiKun
Bellona
1
3
0
0.33
L
0
4
0
0
W
Arachne
10
0
2
11
W
Osiris
vhem_xd
Osiris
1
1
3
2.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,703
Damage
15,758
32,717
Taken
35,680
14,220
Mitigated
15,179
14,383
Healing
7,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Bassassin77
Cerberus
2,668
172
0
1,252
7,802
3,198
446
2,683
5,119
15,731
0
W
Anubis
Dukey82306
Anubis
2,245
108
0
4,255
6,625
3,321
2,279
2,919
3,706
52,204
0
L
4,547
1,234
0
1,040
5,804
1,589
0
1,612
4,192
46,492
0
L
2,006
933
647
1,686
7,618
2,253
0
1,189
6,429
0
21,275
W
7,653
2,426
0
3,077
5,672
1,747
343
2,658
3,014
0
37,594
L
Bellona
KakashiKun
Bellona
2,716
1,680
0
735
8,264
6,303
469
0
8,264
0
26,709
L
1,501
625
0
1,983
6,542
1,454
0
707
5,835
0
16,305
W
Arachne
7,387
5,180
0
2,090
5,893
2,140
0
1,027
4,866
0
56,034
W
Osiris
vhem_xd
Osiris
4,750
1,032
0
3,709
6,725
3,814
875
248
6,477
0
34,757
L
4,988
896
272
1,098
7,452
3,580
0
1,405
6,047
17,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,372
Gold Earned
28,808
374
Minions Killed
272
0
Camps Cleared
0
1,170,320
Distance Traveled
1,083,706
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,249
481
31
2
0
234,307
0
W
Anubis
7,782
599
103
8
0
214,640
0
L
Nu Wa
6,724
517
99
8
0
211,555
7
L
Cupid
5,054
389
52
4
0
204,245
0
W
Neith
7,403
569
66
5
0
204,229
0
L
Bellona
6,016
463
64
5
0
257,131
0
L
Nemesis
4,860
374
30
2
0
201,889
1
W
Arachne
8,752
673
107
8
0
288,465
0
W
Osiris
7,186
553
67
5
0
228,679
0
L
Cabrakan
6,154
473
27
2
0
208,886
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role