Player Matchup

Horus
Horus
Apexx Batman
Horus
Level 103
God Stats
4W - 6L
1,702 SR
Queue Stats
421W - 416L
1,596 Elo+
Party 1
Hera
Hera
ApexxCosby
Hera
Level 18
God Stats
5W - 3L
1,639 SR
Queue Stats
8W - 7L
1,544 Elo+
Party 1
Anhur
Anhur
ApexxYeezus
Anhur
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
127W - 106L
1,612 Elo+
Party 1
Team Averages
Level 70
1,614 SR
1,584 Elo+

VS

Team Averages
Level 50
1,547 SR
1,483 Elo+
Freya
Freya
Kindasoup
Freya
Level 23
God Stats
12W - 11L
1,558 SR
Queue Stats
12W - 11L
1,522 Elo+
Party 2
Pele
Pele
ToeKneee
Pele
Level 26
God Stats
8W - 7L
1,539 SR
Queue Stats
28W - 29L
1,451 Elo+
Party 2
Xing Tian
Xing Tian
salmanoth
Xing Tian
Level 102
God Stats
9W - 14L
1,543 SR
Queue Stats
41W - 47L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 3
10,336
574
6,283
16,459
12,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 5 / 4
10,779
599
13,342
8,794
3,051
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 7 / 2
13,139
730
15,190
17,817
6,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Kindasoup
Freya
17
9 / 4 / 9
13,018
723
15,273
23,308
7,698
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Pele
16
8 / 1 / 9
12,398
689
11,143
8,168
3,211
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
salmanoth
Xing Tian
16
2 / 2 / 14
11,487
638
7,629
16,200
12,157
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
7
Kills
19
19
Deaths
7
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
L
1
5
4
0.6
L
5
7
2
0.86
W
Freya
Kindasoup
Freya
9
4
9
3.38
W
Pele
8
1
9
12.5
W
Xing Tian
salmanoth
Xing Tian
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,815
Damage
34,045
43,070
Taken
47,676
21,532
Mitigated
23,066
9,513
Healing
18,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,283
2,884
676
3,514
16,459
12,036
0
9,088
7,371
0
25,908
L
13,342
4,067
0
823
8,794
3,051
262
5,221
3,573
43,765
0
L
15,190
6,380
0
4,500
17,817
6,445
773
8,621
9,196
0
71,767
W
Freya
Kindasoup
Freya
15,273
5,740
1,084
12,234
23,308
7,698
1,268
4,330
18,728
63,923
0
W
Pele
11,143
1,714
0
1,318
8,168
3,211
1,365
2,369
5,749
0
51,951
W
Xing Tian
salmanoth
Xing Tian
7,629
248
1,354
2,668
16,200
12,157
728
7,341
8,634
47,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,254
Gold Earned
36,903
173
Minions Killed
197
0
Camps Cleared
0
881,351
Distance Traveled
1,033,011
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,336
574
34
2
0
311,886
5
L
Hera
10,779
599
53
3
0
278,010
0
L
Anhur
13,139
730
86
5
0
291,455
2
W
Freya
13,018
723
82
5
0
308,447
0
W
Pele
12,398
689
76
4
0
380,389
1
W
Xing Tian
11,487
638
39
2
0
344,175
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role