Player Matchup

Danzaburou
Danzaburou
Bubley
Danzaburou
Level 16
God Stats
12W - 17L
1,500 SR
Queue Stats
152W - 124L
1,479 Elo+
Party 2
Merlin
Merlin
Kupzy
Merlin
Level 14
God Stats
24W - 21L
1,562 SR
Queue Stats
78W - 61L
1,465 Elo+
Party 2
Odin
Odin
PoggerChumPOH
Odin
Level 23
God Stats
6W - 2L
1,799 SR
Queue Stats
26W - 21L
1,522 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Ryoukenn
Tsukuyomi
Level 29
God Stats
38W - 33L
1,561 SR
Queue Stats
60W - 46L
1,580 Elo+
Party 3
Cabrakan
Cabrakan
imeem
Cabrakan
Level 29
God Stats
10W - 7L
1,473 SR
Queue Stats
63W - 53L
1,562 Elo+
Party 3
Team Averages
Level 22
1,579 SR
1,521 Elo+

VS

Team Averages
Level 9
1,420 SR
1,369 Elo+
Hercules
Hercules
FluffyKitten2600
Hercules
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
122W - 129L
1,329 Elo+
Party 1
Nemesis
Nemesis
TH3 UNKNOWN PK
Nemesis
Level 7
God Stats
8W - 7L
1,474 SR
Queue Stats
23W - 22L
1,387 Elo+
Party 1
Geb
Geb
WYTE ALBATROSS
Geb
Level 17
God Stats
18W - 29L
1,529 SR
Queue Stats
52W - 67L
1,329 Elo+
Party 1
Hades
Hades
dirtiestprince
Hades
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 102L
1,493 Elo+
Party 1
Apollo
Apollo
pihit10
Apollo
Level 15
God Stats
1W - 5L
1,098 SR
Queue Stats
91W - 105L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bubley
Danzaburou
9
0 / 0 / 5
5,436
494
5,039
5,208
1,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
Kupzy
Merlin
12
5 / 0 / 1
6,998
636
5,313
3,361
1,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 1 / 4
6,256
569
2,722
4,702
3,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
Ryoukenn
Tsukuyomi
12
7 / 0 / 3
6,956
632
5,887
4,430
1,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cabrakan
imeem
Cabrakan
9
7 / 1 / 1
6,440
585
3,785
4,480
2,488
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 1
4,655
423
2,665
6,776
3,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 6 / 1
4,810
437
1,712
7,528
1,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

6
1 / 5 / 0
4,778
434
2,140
9,052
3,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 3 / 0
4,668
424
349
4,979
1,332
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
pihit10
Apollo
8
0 / 2 / 0
4,653
423
2,086
5,865
1,647
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
20
Kills
2
2
Deaths
21
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bubley
Danzaburou
0
0
5
2.5
L
0
5
1
0.1
W
Merlin
Kupzy
Merlin
5
0
1
5.5
W
1
1
4
3
W
Tsukuyomi
Ryoukenn
Tsukuyomi
7
0
3
8.5
L
0
6
1
0.08
L
1
5
0
0.2
L
1
3
0
0.33
W
Cabrakan
imeem
Cabrakan
7
1
1
7.5
L
Apollo
pihit10
Apollo
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,746
Damage
8,952
22,181
Taken
34,200
10,115
Mitigated
11,380
8,809
Healing
5,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bubley
Danzaburou
5,039
2,154
0
3,003
5,208
1,589
88
1,149
4,059
0
21,370
L
2,665
1,426
0
1,295
6,776
3,304
186
1,302
5,125
0
10,451
W
Merlin
Kupzy
Merlin
5,313
524
0
1,674
3,361
1,077
423
48
3,288
35,375
0
W
2,722
1,471
0
935
4,702
3,424
666
301
4,126
0
19,177
W
Tsukuyomi
Ryoukenn
Tsukuyomi
5,887
2,123
0
2,984
4,430
1,537
618
120
4,310
0
38,696
L
1,712
740
0
430
7,528
1,946
0
2,033
5,304
0
21,324
L
2,140
71
0
288
9,052
3,151
0
2,057
6,995
15,166
0
L
349
34
31
1,275
4,979
1,332
0
1,939
2,742
7,918
0
W
Cabrakan
imeem
Cabrakan
3,785
871
0
213
4,480
2,488
291
871
3,609
11,853
0
L
Apollo
pihit10
Apollo
2,086
1,285
0
2,617
5,865
1,647
0
1,254
4,611
0
19,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,086
Gold Earned
23,564
274
Minions Killed
147
0
Camps Cleared
0
955,866
Distance Traveled
1,001,410
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,436
494
39
4
0
169,817
2
L
Hercules
4,655
423
20
2
0
213,690
2
W
Merlin
6,998
636
92
8
0
166,488
1
W
Odin
6,256
569
51
5
0
174,692
0
W
Tsukuyomi
6,956
632
77
7
0
229,773
2
L
Nemesis
4,810
437
40
4
0
217,935
0
L
Geb
4,778
434
23
2
0
252,828
0
L
Hades
4,668
424
14
1
0
157,419
2
W
Cabrakan
6,440
585
15
1
0
215,096
3
L
Apollo
4,653
423
50
5
0
159,538
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role