Player Matchup

Arachne
Arachne
LiterallyNeith
Arachne
Level 67
God Stats
94W - 65L
1,826 SR
Queue Stats
341W - 380L
1,482 Elo+
Party 3
Neith
Neith
Synerius
Neith
Level 141
God Stats
3W - 7L
1,731 SR
Queue Stats
651W - 653L
1,507 Elo+
Party 2
Nu Wa
Nu Wa
ThePrettyBunny
Nu Wa
Level 89
God Stats
120W - 99L
1,572 SR
Queue Stats
317W - 374L
1,508 Elo+
Party 3
Sylvanus
Sylvanus
lZaddyDonutl
Sylvanus
Level 127
God Stats
3W - 3L
1,376 SR
Queue Stats
545W - 524L
1,508 Elo+
Party 2
Ymir
Ymir
zackmvp15
Ymir
Level 149
God Stats
1W - 4L
1,296 SR
Queue Stats
184W - 203L
1,505 Elo+
Party 2
Team Averages
Level 115
1,560 SR
1,502 Elo+

VS

Team Averages
Level 106
1,690 SR
1,510 Elo+
Mercury
Mercury
Divectrix
Mercury
Level 119
God Stats
22W - 7L
1,781 SR
Queue Stats
192W - 179L
1,516 Elo+
Party 4
Athena
Athena
Omonouso
Athena
Level 105
God Stats
2W - 1L
1,486 SR
Queue Stats
60W - 50L
1,505 Elo+
Party 4
Danzaburou
Danzaburou
WhosMarc
Danzaburou
Level 63
God Stats
3W - 6L
1,294 SR
Queue Stats
9W - 10L
1,468 Elo+
Party 1
Hades
Hades
dracoisbignut
Hades
Level 115
God Stats
11W - 4L
2,014 SR
Queue Stats
136W - 121L
1,506 Elo+
Party 4
Chronos
Chronos
yuhhjacob
Chronos
Level 129
God Stats
4W - 4L
1,874 SR
Queue Stats
430W - 393L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 6 / 0
8,207
586
8,688
12,360
5,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Synerius
Neith
12
1 / 2 / 3
7,143
510
7,706
8,925
2,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 4 / 2
7,073
505
6,014
8,477
3,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
lZaddyDonutl
Sylvanus
12
1 / 7 / 0
7,095
507
3,979
11,320
5,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Ymir
9
0 / 2 / 4
6,050
432
2,312
10,063
6,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Divectrix
Mercury
14
5 / 1 / 4
8,729
624
6,770
8,836
3,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
Omonouso
Athena
9
1 / 1 / 3
6,550
468
2,269
8,206
3,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
WhosMarc
Danzaburou
9
2 / 4 / 3
6,579
470
5,262
9,681
2,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

14
7 / 2 / 0
8,537
610
9,222
7,940
3,738
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos
yuhhjacob
Chronos
14
6 / 2 / 2
8,599
614
13,465
10,275
3,477
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
10
Kills
21
21
Deaths
10
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mercury
Divectrix
Mercury
5
1
4
7
L
7
6
0
1.17
W
Athena
Omonouso
Athena
1
1
3
2.5
L
Neith
Synerius
Neith
1
2
3
1.25
L
1
4
2
0.5
W
Danzaburou
WhosMarc
Danzaburou
2
4
3
0.88
W
7
2
0
3.5
L
Sylvanus
lZaddyDonutl
Sylvanus
1
7
0
0.14
W
Chronos
yuhhjacob
Chronos
6
2
2
3.5
L
Ymir
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,699
Damage
36,988
51,145
Taken
44,938
23,008
Mitigated
16,663
11,973
Healing
10,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Divectrix
Mercury
6,770
3,782
0
500
8,836
3,333
0
1,685
7,037
0
62,960
L
8,688
6,959
0
3,074
12,360
5,117
0
4,388
7,972
0
38,821
W
Athena
Omonouso
Athena
2,269
924
0
1,727
8,206
3,790
0
979
7,153
14,322
0
L
Neith
Synerius
Neith
7,706
4,014
0
4,394
8,925
2,478
496
1,145
7,780
0
55,124
L
6,014
1,019
0
1,537
8,477
3,115
87
5,761
2,716
35,826
0
W
Danzaburou
WhosMarc
Danzaburou
5,262
2,451
0
2,820
9,681
2,325
0
1,654
7,955
0
24,697
W
9,222
641
132
3,579
7,940
3,738
436
3,535
4,345
44,667
0
L
Sylvanus
lZaddyDonutl
Sylvanus
3,979
793
0
2,234
11,320
5,665
0
8,242
3,078
31,056
5,240
W
Chronos
yuhhjacob
Chronos
13,465
4,488
0
1,349
10,275
3,477
1,069
3,730
6,335
60,577
0
L
Ymir
2,312
517
0
734
10,063
6,633
0
5,420
4,643
12,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,568
Gold Earned
38,994
347
Minions Killed
392
0
Camps Cleared
0
1,158,230
Distance Traveled
1,260,831
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,729
624
111
8
0
315,417
5
L
Arachne
8,207
586
56
4
0
255,235
5
W
Athena
6,550
468
27
2
0
238,237
0
L
Neith
7,143
510
108
8
0
254,089
5
L
Nu Wa
7,073
505
78
6
0
243,820
1
W
Danzaburou
6,579
470
46
3
0
197,772
0
W
Hades
8,537
610
98
7
0
248,972
3
L
Sylvanus
7,095
507
96
7
0
170,347
1
W
Chronos
8,599
614
110
8
0
260,433
1
L
Ymir
6,050
432
9
1
0
234,739
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role