Player Matchup

Hachiman
Hachiman
Dinguspooopooo
Hachiman
Level 13
God Stats
2W - 2L
1,565 SR
Queue Stats
26W - 28L
1,748 Elo+
Party 1
Bellona
Bellona
SailorJerrys
Bellona
Level 19
God Stats
2W - 1L
1,909 SR
Queue Stats
4W - 5L
1,708 Elo+
Party 1
Fenrir
Fenrir
TikiTorch77
Fenrir
Level 28
God Stats
7W - 8L
1,519 SR
Queue Stats
168W - 220L
1,390 Elo+
Party 1
Ymir
Ymir
WyMeRz
Ymir
Level 27
God Stats
93W - 113L
1,511 SR
Queue Stats
138W - 177L
1,404 Elo+
Party 1
Nu Wa
Nu Wa
ladycosmos
Nu Wa
Level 88
God Stats
18W - 18L
1,311 SR
Queue Stats
35W - 35L
1,386 Elo+
Party 1
Team Averages
Level 35
1,563 SR
1,527 Elo+

VS

Team Averages
Level 12
1,454 SR
1,413 Elo+
Tiamat
Tiamat
ElMichigang
Tiamat
Level 13
God Stats
0W - 1L
1,481 SR
Queue Stats
4W - 5L
1,535 Elo+
Solo
Medusa
Medusa
KhronicRob
Medusa
Level 9
God Stats
21W - 13L
1,426 SR
Queue Stats
188W - 197L
1,370 Elo+
Solo
Sol
Sol
Kilaswanson
Sol
Level 18
God Stats
18W - 10L
1,512 SR
Queue Stats
21W - 14L
1,541 Elo+
Solo
Neith
Neith
MTheboss
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,219 Elo+
Solo
Sun Wukong
Sun Wukong
RoxxyRobofox
Sun Wukong
Level 16
God Stats
1W - 5L
1,353 SR
Queue Stats
14W - 25L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
10 / 5 / 8
10,231
538
13,696
11,625
4,190
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
SailorJerrys
Bellona
17
13 / 0 / 9
11,073
583
16,573
13,733
11,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
19
6 / 3 / 9
11,384
599
10,518
13,865
5,859
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
WyMeRz
Ymir
15
6 / 1 / 16
10,581
557
7,398
9,421
4,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
15
2 / 3 / 15
9,043
476
10,480
9,551
3,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
1 / 8 / 5
7,877
415
4,042
10,910
5,997
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
KhronicRob
Medusa
14
6 / 7 / 1
9,443
497
9,429
17,242
5,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 6 / 0
10,124
533
13,375
21,004
6,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
MTheboss
Neith
10
1 / 10 / 1
6,977
367
3,362
11,669
3,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
RoxxyRobofox
Sun Wukong
11
0 / 7 / 0
7,356
387
4,986
16,915
7,810
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
19
37
Kills
12
12
Deaths
38
57
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hachiman
10
5
8
2.8
L
Tiamat
1
8
5
0.44
L
Medusa
KhronicRob
Medusa
6
7
1
0.93
L
4
6
0
0.67
L
Neith
MTheboss
Neith
1
10
1
0.15
L
Sun Wukong
RoxxyRobofox
Sun Wukong
0
7
0
0
W
Bellona
SailorJerrys
Bellona
13
0
9
17.5
W
Fenrir
6
3
9
3.5
W
Ymir
WyMeRz
Ymir
6
1
16
14
W
Nu Wa
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,665
Damage
35,194
58,195
Taken
77,740
29,734
Mitigated
29,251
18,038
Healing
21,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
13,696
11,546
0
3,158
11,625
4,190
4,784
1,315
10,310
0
45,650
L
Tiamat
4,042
594
0
2,496
10,910
5,997
780
2,763
8,053
21,729
0
L
Medusa
KhronicRob
Medusa
9,429
4,092
0
5,117
17,242
5,469
1,766
4,898
12,282
0
58,148
L
13,375
3,572
0
10,580
21,004
6,757
1,301
6,104
14,260
86,132
0
L
Neith
MTheboss
Neith
3,362
1,061
0
858
11,669
3,218
120
3,299
8,282
0
13,159
L
Sun Wukong
RoxxyRobofox
Sun Wukong
4,986
695
0
2,601
16,915
7,810
0
1,577
15,212
0
32,670
W
Bellona
SailorJerrys
Bellona
16,573
3,631
0
6,541
13,733
11,114
1,633
3,087
10,646
7,189
39,297
W
Fenrir
10,518
3,521
0
3,306
13,865
5,859
0
3,876
9,989
0
78,420
W
Ymir
WyMeRz
Ymir
7,398
1,303
0
3,686
9,421
4,891
1,218
3,693
5,728
48,645
0
W
Nu Wa
10,480
3,910
0
1,347
9,551
3,680
2,771
5,446
4,105
44,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,312
Gold Earned
41,777
411
Minions Killed
362
0
Camps Cleared
0
1,696,035
Distance Traveled
1,277,671
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,231
538
81
4
0
305,669
2
L
Tiamat
7,877
415
46
2
0
237,625
2
L
Medusa
9,443
497
78
4
0
255,696
2
L
Sol
10,124
533
160
8
0
233,619
0
L
Neith
6,977
367
14
1
0
242,827
0
L
Sun Wukong
7,356
387
64
3
0
307,904
3
W
Bellona
11,073
583
73
4
0
362,867
0
W
Fenrir
11,384
599
123
6
0
333,838
1
W
Ymir
10,581
557
73
4
0
371,522
0
W
Nu Wa
9,043
476
61
3
0
322,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role