Player Matchup

Ganesha
Ganesha
ConEinstein
Ganesha
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 73L
1,581 Elo+
Party 3
Anubis
Anubis
OneNutWonder23
Anubis
Level 7
God Stats
1W - 0L
1,800 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Chaac
Chaac
SAVAGE SNIPER9
Chaac
Level 79
God Stats
4W - 2L
1,627 SR
Queue Stats
48W - 38L
1,554 Elo+
Party 3
Thanatos
Thanatos
TOXICMUSTARED123
Thanatos
Level 62
God Stats
18W - 8L
1,644 SR
Queue Stats
133W - 117L
1,565 Elo+
Party 3
Medusa
Medusa
xGPS
Medusa
Level 13
God Stats
1W - 4L
1,500 SR
Queue Stats
11W - 14L
1,500 Elo+
Party 3
Team Averages
Level 52
1,614 SR
1,540 Elo+

VS

Team Averages
Level 70
1,485 SR
1,528 Elo+
King Arthur
King Arthur
DubZyyyy
King Arthur
Level 94
God Stats
10W - 10L
1,495 SR
Queue Stats
180W - 195L
1,468 Elo+
Party 2
Ganesha
Ganesha
Lilly
Ganesha
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
TamerBryan
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,619 Elo+
Party 1
Tyr
Tyr
Tawdo
Tyr
Level 29
God Stats
3W - 5L
1,354 SR
Queue Stats
208W - 227L
1,569 Elo+
Party 2
The Morrigan
The Morrigan
zirkzise
The Morrigan
Level 42
God Stats
17W - 20L
1,575 SR
Queue Stats
751W - 710L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ConEinstein
Ganesha
9
0 / 2 / 3
5,414
541
2,203
5,395
1,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 3 / 0
4,569
457
1,403
3,057
1,090
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 3 / 2
5,899
590
5,633
8,284
5,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

11
3 / 1 / 2
6,204
620
3,471
5,248
3,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Medusa
xGPS
Medusa
9
3 / 1 / 0
5,736
574
3,083
4,656
1,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DubZyyyy
King Arthur
10
3 / 1 / 1
5,766
577
3,726
7,476
4,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
Lilly
Ganesha
9
1 / 1 / 3
5,655
566
3,364
4,697
2,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
9
2 / 1 / 1
5,567
557
3,304
4,307
1,157
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tyr
Tawdo
Tyr
10
4 / 5 / 1
6,162
616
4,898
8,324
3,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Morrigan
zirkzise
The Morrigan
1
0 / 0 / 0
1,947
195
0
0
0

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
16
8
Kills
10
10
Deaths
8
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ganesha
ConEinstein
Ganesha
0
2
3
0.75
L
King Arthur
DubZyyyy
King Arthur
3
1
1
3.5
L
Ganesha
Lilly
Ganesha
1
1
3
2.5
W
0
3
0
0
W
2
3
2
1
W
3
1
2
4
L
Neith
2
1
1
2.5
L
Tyr
Tawdo
Tyr
4
5
1
0.9
W
Medusa
xGPS
Medusa
3
1
0
3
L
The Morrigan
zirkzise
The Morrigan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,793
Damage
15,292
26,640
Taken
24,804
12,740
Mitigated
11,377
10,505
Healing
7,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
ConEinstein
Ganesha
2,203
458
0
1,919
5,395
1,875
0
1,488
3,907
16,934
0
L
King Arthur
DubZyyyy
King Arthur
3,726
1,240
0
2,941
7,476
4,274
0
0
7,227
0
19,595
L
Ganesha
Lilly
Ganesha
3,364
411
0
672
4,697
2,375
0
2,112
2,585
18,605
0
W
1,403
569
0
398
3,057
1,090
505
465
2,592
10,476
0
W
5,633
1,494
0
2,583
8,284
5,624
252
0
8,059
0
31,335
W
3,471
883
0
4,195
5,248
3,037
0
82
5,122
0
32,516
L
Neith
3,304
1,391
0
1,720
4,307
1,157
210
810
3,497
0
27,522
L
Tyr
Tawdo
Tyr
4,898
1,551
0
1,931
8,324
3,571
0
684
7,515
0
26,847
W
Medusa
xGPS
Medusa
3,083
1,234
0
1,410
4,656
1,114
0
1,329
3,327
0
17,572
L
The Morrigan
zirkzise
The Morrigan
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,822
Gold Earned
25,097
205
Minions Killed
168
0
Camps Cleared
0
940,684
Distance Traveled
789,596
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,414
541
13
1
0
197,028
3
L
King Arthur
5,766
577
31
3
0
208,149
4
L
Ganesha
5,655
566
17
2
0
212,456
4
W
Anubis
4,569
457
19
2
0
156,058
0
W
Chaac
5,899
590
48
5
0
212,699
2
W
Thanatos
6,204
620
71
7
0
205,508
1
L
Neith
5,567
557
61
6
0
170,981
1
L
Tyr
6,162
616
59
6
0
198,010
0
W
Medusa
5,736
574
54
5
0
169,391
0
L
The Morrigan
1,947
195
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role