Player Matchup

Tyr
Tyr
DRSTRANGESV
Tyr
Level 29
God Stats
6W - 7L
1,551 SR
Queue Stats
136W - 97L
1,689 Elo+
Solo
Ah Puch
Ah Puch
LORDKUSUKY
Ah Puch
Level 27
God Stats
2W - 3L
1,453 SR
Queue Stats
36W - 34L
1,567 Elo+
Solo
Ares
Ares
LeftВоob
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,537 Elo+
Solo
Erlang Shen
Erlang Shen
Speedyduk
Erlang Shen
Level 18
God Stats
5W - 3L
1,500 SR
Queue Stats
100W - 100L
1,635 Elo+
Solo
Heimdallr
Heimdallr
ZKSDoom
Heimdallr
Level 29
God Stats
0W - 3L
1,203 SR
Queue Stats
138W - 93L
1,671 Elo+
Solo
Team Averages
Level 22
1,441 SR
1,620 Elo+

VS

Team Averages
Level 24
1,641 SR
1,642 Elo+
Mercury
Mercury
Arcángel
Mercury
Level 32
God Stats
3W - 1L
1,830 SR
Queue Stats
48W - 32L
1,676 Elo+
Party 1
Baron Samedi
Baron Samedi
Chiricuazo
Baron Samedi
Level 23
God Stats
2W - 2L
1,428 SR
Queue Stats
64W - 44L
1,633 Elo+
Solo
Agni
Agni
KappaPrideLULW
Agni
Level 14
God Stats
3W - 0L
1,782 SR
Queue Stats
38W - 24L
1,705 Elo+
Party 1
Kuzenbo
Kuzenbo
STRTv2
Kuzenbo
Level 26
God Stats
3W - 0L
1,761 SR
Queue Stats
149W - 86L
1,652 Elo+
Party 1
Anhur
Anhur
Snozziez202
Anhur
Level 24
God Stats
10W - 7L
1,406 SR
Queue Stats
104W - 106L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 1 / 1
10,448
522
8,375
18,162
14,261
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Puch
LORDKUSUKY
Ah Puch
17
2 / 7 / 2
10,192
510
10,972
13,265
4,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 5 / 2
8,643
432
6,553
15,287
10,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
Speedyduk
Erlang Shen
15
2 / 8 / 0
9,183
459
3,584
16,074
7,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
ZKSDoom
Heimdallr
13
1 / 10 / 2
8,345
417
7,715
15,741
4,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Arcángel
Mercury
17
10 / 5 / 11
11,253
563
11,851
14,833
6,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Chiricuazo
Baron Samedi
14
7 / 2 / 7
9,864
493
9,680
8,523
5,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
6 / 1 / 9
11,258
563
9,848
10,261
3,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
STRTv2
Kuzenbo
18
2 / 0 / 1
11,163
558
12,783
13,317
24,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
6 / 0 / 7
12,508
625
11,997
15,204
5,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
66
7
Kills
31
31
Deaths
8
7
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Mercury
Arcángel
Mercury
10
5
11
3.1
W
Baron Samedi
Chiricuazo
Baron Samedi
7
2
7
5.25
L
0
1
1
0.5
W
6
1
9
10.5
L
Ah Puch
LORDKUSUKY
Ah Puch
2
7
2
0.43
L
2
5
2
0.6
W
Kuzenbo
STRTv2
Kuzenbo
2
0
1
2.5
W
6
0
7
9.5
L
Erlang Shen
Speedyduk
Erlang Shen
2
8
0
0.25
L
Heimdallr
ZKSDoom
Heimdallr
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,199
Damage
56,159
78,529
Taken
62,138
41,007
Mitigated
45,495
19,434
Healing
24,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Arcángel
Mercury
11,851
7,994
0
4,680
14,833
6,136
0
4,361
10,472
0
72,462
W
Baron Samedi
Chiricuazo
Baron Samedi
9,680
943
1,180
2,400
8,523
5,703
502
5,149
3,374
28,785
0
L
8,375
1,085
0
9,636
18,162
14,261
0
11,733
5,623
0
80,572
W
9,848
1,031
0
3,657
10,261
3,760
1,023
4,421
5,840
68,822
0
L
Ah Puch
LORDKUSUKY
Ah Puch
10,972
0
0
2,715
13,265
4,789
124
4,980
7,755
71,336
0
L
6,553
120
0
2,820
15,287
10,515
0
4,317
10,664
15,934
0
W
Kuzenbo
STRTv2
Kuzenbo
12,783
2,891
0
4,712
13,317
24,147
0
98
13,219
84,621
0
W
11,997
6,493
0
8,366
15,204
5,749
2,157
3,496
11,708
0
100,426
L
Erlang Shen
Speedyduk
Erlang Shen
3,584
1,608
0
1,158
16,074
7,239
0
5,854
9,971
0
76,307
L
Heimdallr
ZKSDoom
Heimdallr
7,715
4,674
0
3,105
15,741
4,203
271
3,136
12,205
0
54,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,811
Gold Earned
56,046
515
Minions Killed
594
0
Camps Cleared
0
1,864,003
Distance Traveled
1,950,541
17
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,253
563
87
4
0
450,795
13
W
Baron Samedi
9,864
493
54
3
0
369,842
0
L
Tyr
10,448
522
155
8
0
437,834
5
W
Agni
11,258
563
138
7
0
378,507
5
L
Ah Puch
10,192
510
131
7
0
304,634
3
L
Ares
8,643
432
15
1
0
417,134
5
W
Kuzenbo
11,163
558
151
8
0
396,703
3
W
Anhur
12,508
625
164
8
0
354,694
6
L
Erlang Shen
9,183
459
123
6
0
369,895
2
L
Heimdallr
8,345
417
91
5
0
334,506
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role