Player Matchup

Olorun
Olorun
ANKOREYDEMUNDOS
Olorun
Level 5
God Stats
1W - 4L
1,421 SR
Queue Stats
11W - 14L
1,347 Elo+
Party 1
Sol
Sol
AleiiX42096
Sol
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 48L
1,405 Elo+
Party 1
Ymir
Ymir
manuelmanco
Ymir
Level 5
God Stats
3W - 2L
1,678 SR
Queue Stats
11W - 13L
1,493 Elo+
Party 1
Vamana
Vamana
sergiitoklk
Vamana
Level 5
God Stats
3W - 7L
1,356 SR
Queue Stats
16W - 30L
1,347 Elo+
Party 1
Susano
Susano
tguti
Susano
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
277W - 243L
1,575 Elo+
Party 1
Team Averages
Level 20
1,491 SR
1,433 Elo+

VS

Team Averages
Level 24
1,474 SR
1,650 Elo+
Pele
Pele
Cletuh26
Pele
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,580 Elo+
Solo
Izanami
Izanami
OXAID
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Sanixx7
Freya
Level 38
God Stats
2W - 1L
1,304 SR
Queue Stats
9W - 10L
1,843 Elo+
Party 2
Zhong Kui
Zhong Kui
SithLord11
Zhong Kui
Level 29
God Stats
1W - 1L
1,221 SR
Queue Stats
37W - 39L
1,484 Elo+
Solo
Yemoja
Yemoja
sunrise1191
Yemoja
Level 4
God Stats
7W - 8L
1,845 SR
Queue Stats
8W - 9L
1,843 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 4
7,625
477
5,921
10,034
3,550
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
3 / 2 / 1
7,804
488
6,363
9,324
2,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 6 / 2
6,894
431
4,708
12,722
7,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
11
4 / 6 / 3
7,623
476
9,476
17,375
11,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Susano
tguti
Susano
12
1 / 5 / 2
7,283
455
7,357
11,487
3,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
18
10 / 0 / 3
10,218
639
10,871
14,686
5,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
OXAID
Izanami
15
4 / 0 / 5
8,998
562
12,548
10,031
4,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
Sanixx7
Freya
13
3 / 4 / 4
7,800
488
9,773
10,291
3,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
SithLord11
Zhong Kui
13
2 / 4 / 3
8,408
526
9,157
12,686
7,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Yemoja
12
3 / 3 / 7
8,100
506
2,303
8,278
5,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
44
11
Kills
22
22
Deaths
11
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
3
4
1.33
L
3
2
1
1.75
W
Pele
10
0
3
11.5
W
Izanami
OXAID
Izanami
4
0
5
6.5
W
Freya
Sanixx7
Freya
3
4
4
1.25
W
Zhong Kui
SithLord11
Zhong Kui
2
4
3
0.88
L
1
6
2
0.33
L
Vamana
4
6
3
0.92
W
Yemoja
3
3
7
2.17
L
Susano
tguti
Susano
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,825
Damage
44,652
60,942
Taken
55,972
27,521
Mitigated
27,370
17,364
Healing
27,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,921
3,459
0
2,097
10,034
3,550
232
4,435
5,599
42,318
0
L
6,363
2,954
0
5,530
9,324
2,241
513
2,578
6,746
41,751
0
W
Pele
10,871
3,263
0
9,930
14,686
5,863
182
2,169
12,367
0
79,019
W
Izanami
OXAID
Izanami
12,548
9,247
0
3,890
10,031
4,845
1,736
4,754
5,227
0
74,663
W
Freya
Sanixx7
Freya
9,773
2,700
0
2,843
10,291
3,618
1,813
1,433
8,583
34,410
0
W
Zhong Kui
SithLord11
Zhong Kui
9,157
1,188
0
6,404
12,686
7,315
1,308
5,083
7,578
64,664
0
L
4,708
774
0
708
12,722
7,009
0
3,556
9,166
19,577
0
L
Vamana
9,476
6,137
0
6,058
17,375
11,027
75
7,301
10,074
0
30,352
W
Yemoja
2,303
759
2,890
1,861
8,278
5,729
625
3,553
4,675
5,700
0
L
Susano
tguti
Susano
7,357
1,716
0
2,971
11,487
3,694
119
3,363
8,124
0
39,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,229
Gold Earned
43,524
310
Minions Killed
474
0
Camps Cleared
0
1,421,375
Distance Traveled
1,436,247
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,625
477
82
5
0
271,055
0
L
Sol
7,804
488
91
6
0
257,086
1
W
Pele
10,218
639
141
9
0
344,912
5
W
Izanami
8,998
562
144
9
0
288,346
4
W
Freya
7,800
488
69
4
0
252,701
2
W
Zhong Kui
8,408
526
109
7
0
246,922
4
L
Ymir
6,894
431
24
2
0
307,119
5
L
Vamana
7,623
476
38
2
0
289,019
0
W
Yemoja
8,100
506
11
1
0
303,366
6
L
Susano
7,283
455
75
5
0
297,096
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role