Player Matchup

Sobek
Sobek
Nytelee
Sobek
Level 134
God Stats
11W - 11L
1,622 SR
Queue Stats
227W - 177L
1,602 Elo+
Party 1
Fenrir
Fenrir
PushGief
Fenrir
Level 160
God Stats
5W - 4L
1,545 SR
Queue Stats
208W - 177L
1,721 Elo+
Party 1
Thoth
Thoth
WhimSickle
Thoth
Level 158
God Stats
8W - 6L
1,510 SR
Queue Stats
296W - 235L
1,633 Elo+
Party 1
Team Averages
Level 151
1,559 SR
1,652 Elo+

VS

Team Averages
Level 98
1,495 SR
1,532 Elo+
Yemoja
Yemoja
FenixHealth
Yemoja
Level 85
God Stats
5W - 11L
1,488 SR
Queue Stats
41W - 70L
1,414 Elo+
Solo
Tiamat
Tiamat
Khepper
Tiamat
Level 136
God Stats
1W - 1L
1,594 SR
Queue Stats
2W - 1L
1,829 Elo+
Solo
Danzaburou
Danzaburou
camringrozav
Danzaburou
Level 74
God Stats
2W - 4L
1,403 SR
Queue Stats
92W - 99L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Nytelee
Sobek
10
2 / 0 / 8
7,083
708
2,887
7,918
6,462
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
PushGief
Fenrir
10
4 / 2 / 5
7,612
761
7,603
8,738
3,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thoth
11
5 / 0 / 5
7,834
783
9,447
3,724
1,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
0 / 6 / 1
6,375
638
2,774
8,521
4,474
Shoes

Shoes

+6%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
Khepper
Tiamat
10
1 / 2 / 0
6,441
644
4,899
8,214
7,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
camringrozav
Danzaburou
9
1 / 3 / 1
6,402
640
5,172
6,505
1,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
11
Kills
2
2
Deaths
11
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
6
1
0.08
L
Tiamat
Khepper
Tiamat
1
2
0
0.5
W
Sobek
Nytelee
Sobek
2
0
8
6
W
Fenrir
PushGief
Fenrir
4
2
5
3.25
W
Thoth
5
0
5
7.5
L
Danzaburou
camringrozav
Danzaburou
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,937
Damage
12,845
20,380
Taken
23,240
10,976
Mitigated
13,643
8,352
Healing
5,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
2,774
938
1,170
1,477
8,521
4,474
0
4,814
3,450
9,619
0
L
Tiamat
Khepper
Tiamat
4,899
599
0
986
8,214
7,176
0
2,546
5,440
21,676
0
W
Sobek
Nytelee
Sobek
2,887
559
528
3,988
7,918
6,462
58
2,736
4,940
12,476
0
W
Fenrir
PushGief
Fenrir
7,603
1,794
0
2,882
8,738
3,316
0
2,611
5,959
0
26,536
W
Thoth
9,447
40
0
954
3,724
1,198
60
1,906
1,676
38,530
0
L
Danzaburou
camringrozav
Danzaburou
5,172
1,955
0
1,388
6,505
1,993
0
4,282
1,937
0
23,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,529
Gold Earned
19,218
145
Minions Killed
97
0
Camps Cleared
0
561,790
Distance Traveled
485,128
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,375
638
19
2
0
129,672
4
L
Tiamat
6,441
644
43
4
0
185,126
2
W
Sobek
7,083
708
15
2
0
185,099
5
W
Fenrir
7,612
761
38
4
0
196,968
3
W
Thoth
7,834
783
92
9
0
179,723
2
L
Danzaburou
6,402
640
35
4
0
170,330
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role