Player Matchup

Anubis
Anubis
DubD3
Anubis
Level 21
God Stats
6W - 2L
1,815 SR
Queue Stats
20W - 25L
1,465 Elo+
Party 2
Chernobog
Chernobog
Seonamjae
Chernobog
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 26L
1,575 Elo+
Solo
Nemesis
Nemesis
StephanieVBO
Nemesis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 44L
1,499 Elo+
Solo
Bellona
Bellona
TheWeebishTiger
Bellona
Level 11
God Stats
9W - 7L
1,642 SR
Queue Stats
32W - 48L
1,495 Elo+
Party 2
Ymir
Ymir
bremmen
Ymir
Level 22
God Stats
7W - 4L
1,500 SR
Queue Stats
18W - 22L
1,436 Elo+
Solo
Team Averages
Level 19
1,591 SR
1,494 Elo+

VS

Team Averages
Level 19
1,732 SR
1,515 Elo+
The Morrigan
The Morrigan
Destroyeriii
The Morrigan
Level 25
God Stats
19W - 14L
1,570 SR
Queue Stats
47W - 39L
1,554 Elo+
Party 1
Fenrir
Fenrir
Fadezzz
Fenrir
Level 25
God Stats
2W - 1L
1,890 SR
Queue Stats
19W - 17L
1,553 Elo+
Party 1
King Arthur
King Arthur
Mcshulk
King Arthur
Level 18
God Stats
11W - 5L
1,976 SR
Queue Stats
36W - 31L
1,495 Elo+
Party 1
Ymir
Ymir
kinglion44
Ymir
Level 25
God Stats
2W - 4L
1,530 SR
Queue Stats
31W - 25L
1,614 Elo+
Party 1
Artemis
Artemis
mcazul
Artemis
Level 3
God Stats
1W - 1L
1,693 SR
Queue Stats
1W - 3L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DubD3
Anubis
17
3 / 2 / 3
11,379
517
6,040
7,019
3,346
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Seonamjae
Chernobog
20
10 / 0 / 8
14,102
641
16,437
17,401
7,607
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
StephanieVBO
Nemesis
20
3 / 5 / 1
12,734
579
4,710
18,745
8,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
1 / 5 / 4
10,695
486
4,970
8,988
7,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
bremmen
Ymir
17
6 / 5 / 7
12,329
560
10,497
18,319
23,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Destroyeriii
The Morrigan
18
5 / 6 / 4
11,693
532
16,312
10,561
4,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Fadezzz
Fenrir
18
10 / 5 / 4
11,543
525
12,363
20,061
10,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
Mcshulk
King Arthur
18
2 / 4 / 5
11,284
513
5,331
14,429
9,410
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
0 / 4 / 2
8,980
408
3,710
12,945
9,893
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
mcazul
Artemis
4
0 / 4 / 1
6,290
286
1,178
3,637
644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
33
23
Kills
17
17
Deaths
23
23
Assists
16
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Destroyeriii
The Morrigan
5
6
4
1.17
W
Anubis
DubD3
Anubis
3
2
3
2.25
L
Fenrir
Fadezzz
Fenrir
10
5
4
2.4
L
King Arthur
Mcshulk
King Arthur
2
4
5
1.13
W
Chernobog
Seonamjae
Chernobog
10
0
8
14
W
Nemesis
StephanieVBO
Nemesis
3
5
1
0.7
W
1
5
4
0.6
W
Ymir
bremmen
Ymir
6
5
7
1.9
L
0
4
2
0.25
L
Artemis
mcazul
Artemis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,654
Damage
38,894
70,472
Taken
61,633
49,749
Mitigated
34,377
26,577
Healing
8,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Destroyeriii
The Morrigan
16,312
2,643
0
1,151
10,561
4,184
0
3,840
6,640
72,660
0
W
Anubis
DubD3
Anubis
6,040
264
0
3,142
7,019
3,346
1,742
3,155
3,630
53,676
0
L
Fenrir
Fadezzz
Fenrir
12,363
2,584
0
5,762
20,061
10,246
0
4,088
15,973
0
71,472
L
King Arthur
Mcshulk
King Arthur
5,331
385
0
737
14,429
9,410
393
3,343
11,086
0
68,073
W
Chernobog
Seonamjae
Chernobog
16,437
9,806
0
11,304
17,401
7,607
4,458
4,466
12,705
0
136,066
W
Nemesis
StephanieVBO
Nemesis
4,710
1,467
0
9,482
18,745
8,131
106
2,087
16,518
0
103,820
W
4,970
1,285
0
1,615
8,988
7,177
1,101
1,153
7,795
0
41,209
W
Ymir
bremmen
Ymir
10,497
1,474
0
1,034
18,319
23,488
328
8,343
9,802
42,250
0
L
3,710
718
0
370
12,945
9,893
0
4,186
8,759
45,773
0
L
Artemis
mcazul
Artemis
1,178
820
0
534
3,637
644
0
1,051
2,586
0
5,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,239
Gold Earned
49,790
565
Minions Killed
478
0
Camps Cleared
0
1,983,907
Distance Traveled
1,731,296
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
11,693
532
156
7
0
405,656
1
W
Anubis
11,379
517
92
4
0
397,036
3
L
Fenrir
11,543
525
101
5
0
399,753
0
L
King Arthur
11,284
513
142
6
0
419,150
0
W
Chernobog
14,102
641
182
8
0
416,450
3
W
Nemesis
12,734
579
163
7
0
385,807
4
W
Bellona
10,695
486
76
3
0
407,310
4
W
Ymir
12,329
560
52
2
0
377,304
1
L
Ymir
8,980
408
70
3
0
423,545
5
L
Artemis
6,290
286
9
0
0
83,192
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role