Player Matchup

Fenrir
Fenrir
Hokage Birdd
Fenrir
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 72L
1,578 Elo+
Party 1
Sol
Sol
Zyntri
Sol
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 66L
1,658 Elo+
Party 1
Amaterasu
Amaterasu
nA Hybrid
Amaterasu
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
2,100 Elo+
Party 1
Team Averages
Level 128
1,500 SR
1,779 Elo+

VS

Team Averages
Level 106
1,551 SR
1,597 Elo+
Chronos
Chronos
BOB BANGEM zZz
Chronos
Level 130
God Stats
5W - 3L
1,662 SR
Queue Stats
111W - 90L
1,589 Elo+
Party 2
Cupid
Cupid
OG Randa
Cupid
Level 122
God Stats
1W - 2L
1,359 SR
Queue Stats
124W - 96L
1,569 Elo+
Party 2
Geb
Geb
vKrazy
Geb
Level 66
God Stats
7W - 5L
1,631 SR
Queue Stats
117W - 90L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
9 / 4 / 7
13,881
694
14,709
15,234
6,681
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sol
Zyntri
Sol
17
6 / 6 / 8
13,211
661
17,276
16,912
6,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
nA Hybrid
Amaterasu
14
2 / 3 / 11
11,855
593
8,620
15,894
10,693
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 9 / 5
13,487
674
13,601
17,252
7,085
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
OG Randa
Cupid
18
7 / 5 / 4
14,923
746
14,162
14,872
6,714
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Geb
vKrazy
Geb
16
1 / 3 / 10
13,009
650
6,681
21,305
24,992
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
32
17
Kills
13
13
Deaths
17
26
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
9
5
0.83
L
Fenrir
9
4
7
3.13
W
Cupid
OG Randa
Cupid
7
5
4
1.8
L
Sol
Zyntri
Sol
6
6
8
1.67
L
Amaterasu
nA Hybrid
Amaterasu
2
3
11
2.5
W
Geb
vKrazy
Geb
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,605
Damage
34,444
48,040
Taken
53,429
23,695
Mitigated
38,791
15,881
Healing
9,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,601
3,178
0
2,661
17,252
7,085
1,027
4,346
12,906
63,601
0
L
Fenrir
14,709
2,847
0
5,425
15,234
6,681
526
6,793
8,441
0
73,024
W
Cupid
OG Randa
Cupid
14,162
5,566
1,754
3,159
14,872
6,714
2,167
4,412
10,460
0
97,873
L
Sol
Zyntri
Sol
17,276
5,461
0
6,384
16,912
6,321
2,587
7,386
9,526
77,694
0
L
Amaterasu
nA Hybrid
Amaterasu
8,620
4,715
0
4,072
15,894
10,693
745
6,372
9,522
0
33,821
W
Geb
vKrazy
Geb
6,681
637
0
2,064
21,305
24,992
294
9,249
12,056
24,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,947
Gold Earned
41,419
215
Minions Killed
221
0
Camps Cleared
0
1,051,908
Distance Traveled
1,111,669
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
13,487
674
81
4
0
341,498
4
L
Fenrir
13,881
694
72
4
0
368,057
2
W
Cupid
14,923
746
120
6
0
369,754
5
L
Sol
13,211
661
95
5
0
318,066
4
L
Amaterasu
11,855
593
48
2
0
365,785
1
W
Geb
13,009
650
20
1
0
400,417
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role