Player Matchup

Ra
Ra
ElDimaldi
Ra
Level 102
God Stats
18W - 10L
1,656 SR
Queue Stats
390W - 375L
1,460 Elo+
Party 1
Mercury
Mercury
JBPalma
Mercury
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 70L
1,395 Elo+
Solo
Izanami
Izanami
Sekimura
Izanami
Level 57
God Stats
2W - 0L
1,695 SR
Queue Stats
79W - 92L
1,403 Elo+
Solo
Khepri
Khepri
jiar__
Khepri
Level 87
God Stats
8W - 6L
1,805 SR
Queue Stats
790W - 766L
1,477 Elo+
Party 1
Sun Wukong
Sun Wukong
tuverculo
Sun Wukong
Level 116
God Stats
11W - 9L
1,598 SR
Queue Stats
421W - 409L
1,492 Elo+
Party 1
Team Averages
Level 89
1,651 SR
1,445 Elo+

VS

Team Averages
Level 101
1,561 SR
1,506 Elo+
Nox
Nox
Jenny-Nifestinha
Nox
Level 95
God Stats
389W - 462L
1,403 SR
Queue Stats
719W - 822L
1,364 Elo+
Solo
Jormungandr
Jormungandr
KubChoo
Jormungandr
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
139W - 145L
1,540 Elo+
Solo
Apollo
Apollo
MisterType
Apollo
Level 123
God Stats
4W - 5L
1,531 SR
Queue Stats
76W - 73L
1,444 Elo+
Solo
Sun Wukong
Sun Wukong
MrChadows
Sun Wukong
Level 151
God Stats
7W - 5L
1,775 SR
Queue Stats
22W - 14L
1,646 Elo+
Solo
Pele
Pele
Nenosantos4746
Pele
Level 69
God Stats
41W - 37L
1,597 SR
Queue Stats
162W - 168L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
22 / 3 / 10
16,919
627
38,748
26,648
16,353
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
JBPalma
Mercury
20
3 / 3 / 13
13,164
488
7,704
21,022
11,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
Sekimura
Izanami
18
2 / 5 / 4
12,948
480
4,188
10,528
4,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
jiar__
Khepri
18
0 / 3 / 23
13,222
490
5,831
20,928
26,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
tuverculo
Sun Wukong
20
5 / 0 / 15
14,962
554
22,567
26,412
27,352
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 11 / 3
9,872
366
7,152
17,822
10,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
KubChoo
Jormungandr
16
0 / 6 / 11
10,813
400
21,707
21,934
9,531
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
MisterType
Apollo
20
5 / 4 / 4
12,843
476
15,741
17,533
6,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
MrChadows
Sun Wukong
20
2 / 5 / 0
12,963
480
11,765
28,022
19,694
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
3 / 6 / 5
11,154
413
8,748
19,081
6,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
37
32
Kills
14
14
Deaths
32
65
Assists
23
Player
Kills
Deaths
Assists
KDA
W
22
3
10
9
W
Mercury
JBPalma
Mercury
3
3
13
3.17
L
4
11
3
0.5
L
Jormungandr
KubChoo
Jormungandr
0
6
11
0.92
L
Apollo
MisterType
Apollo
5
4
4
1.75
L
Sun Wukong
MrChadows
Sun Wukong
2
5
0
0.4
L
3
6
5
0.92
W
Izanami
Sekimura
Izanami
2
5
4
0.8
W
Khepri
jiar__
Khepri
0
3
23
3.83
W
Sun Wukong
tuverculo
Sun Wukong
5
0
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,038
Damage
65,113
105,538
Taken
104,392
85,611
Mitigated
53,638
48,187
Healing
23,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
38,748
4,629
11,508
14,781
26,648
16,353
1,975
12,207
14,441
124,684
0
W
Mercury
JBPalma
Mercury
7,704
5,357
0
2,787
21,022
11,226
1,530
4,487
15,528
0
104,685
L
7,152
731
0
1,100
17,822
10,726
380
7,841
9,634
35,123
0
L
Jormungandr
KubChoo
Jormungandr
21,707
3,699
0
1,750
21,934
9,531
308
11,979
9,415
73,302
0
L
Apollo
MisterType
Apollo
15,741
8,049
0
8,021
17,533
6,823
2,952
5,749
11,632
0
103,160
L
Sun Wukong
MrChadows
Sun Wukong
11,765
1,565
0
8,867
28,022
19,694
0
10,075
17,090
0
100,532
L
8,748
1,925
855
2,431
19,081
6,864
594
8,985
9,840
0
72,000
W
Izanami
Sekimura
Izanami
4,188
2,494
0
2,548
10,528
4,615
7,673
2,856
7,584
0
73,157
W
Khepri
jiar__
Khepri
5,831
531
765
3,054
20,928
26,065
412
7,919
11,733
40,471
0
W
Sun Wukong
tuverculo
Sun Wukong
22,567
6,205
0
12,744
26,412
27,352
1,886
6,399
19,232
0
119,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,215
Gold Earned
57,645
698
Minions Killed
680
0
Camps Cleared
0
2,558,668
Distance Traveled
2,335,391
9
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
16,919
627
174
6
0
529,552
2
W
Mercury
13,164
488
125
5
0
600,869
3
L
Nox
9,872
366
56
2
0
397,889
9
L
Jormungandr
10,813
400
122
5
0
495,240
4
L
Apollo
12,843
476
181
7
0
430,725
5
L
Sun Wukong
12,963
480
208
8
0
466,419
6
L
Pele
11,154
413
113
4
0
545,118
7
W
Izanami
12,948
480
159
6
0
332,204
2
W
Khepri
13,222
490
51
2
0
553,654
0
W
Sun Wukong
14,962
554
189
7
0
542,389
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role