Player Matchup

Discordia
Discordia
Silver IV
Gillset
Discordia
Silver IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver III
Ringed
Chaac
Silver III
Level 129
God Stats
3W - 5L
1,396 SR
Queue Stats
19W - 19L
1,566 MMR
Solo
Danzaburou
Danzaburou
Bronze IV
TyzZ3
Danzaburou
Bronze IV
Level 43
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 15L
1,089 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 107
1,465 SR
1,385 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,555 SR
1,551 MMR
Baron Samedi
Baron Samedi
Gold IV
From1tuh3
Baron Samedi
Gold IV
Level 126
God Stats
8W - 9L
1,551 SR
Queue Stats
194W - 231L
1,381 MMR
Party 1
Medusa
Medusa
Platinum IV
FromAtuhZ
Medusa
Platinum IV
Level 125
God Stats
6W - 4L
1,615 SR
Queue Stats
93W - 87L
1,772 MMR
Party 1
Sobek
Sobek
Silver V
Uglegutn
Sobek
Silver V
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Gillset
Discordia
12
2 / 2 / 1
9,966
554
11,870
6,680
1,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
Ringed
Chaac
13
2 / 5 / 3
11,286
627
12,242
20,169
19,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
TyzZ3
Danzaburou
13
1 / 5 / 4
10,703
595
5,575
13,627
4,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
Cu ChulainnAphroditeCthulhuPersephoneAchilles

VS

Bans
AresNeithScyllaAnhurThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
From1tuh3
Baron Samedi
15
2 / 3 / 8
10,959
609
13,072
15,378
7,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
FromAtuhZ
Medusa
17
10 / 1 / 2
12,948
719
16,141
11,599
5,011
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
Uglegutn
Sobek
14
0 / 1 / 11
10,563
587
3,851
15,879
18,835
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
5
Kills
12
12
Deaths
5
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
From1tuh3
Baron Samedi
2
3
8
2
W
Medusa
FromAtuhZ
Medusa
10
1
2
11
L
Discordia
Gillset
Discordia
2
2
1
1.25
L
Chaac
Ringed
Chaac
2
5
3
0.7
L
Danzaburou
TyzZ3
Danzaburou
1
5
4
0.6
W
Sobek
Uglegutn
Sobek
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,687
Damage
33,064
40,476
Taken
42,856
25,160
Mitigated
31,768
7,969
Healing
14,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
From1tuh3
Baron Samedi
13,072
691
1,873
6,033
15,378
7,922
135
4,578
10,340
57,067
0
W
Medusa
FromAtuhZ
Medusa
16,141
7,181
0
2,784
11,599
5,011
2,631
3,398
7,751
0
81,150
L
Discordia
Gillset
Discordia
11,870
197
0
960
6,680
1,523
0
1,408
5,272
30,376
0
L
Chaac
Ringed
Chaac
12,242
813
0
4,492
20,169
19,617
52
10,389
9,780
8,464
39,048
L
Danzaburou
TyzZ3
Danzaburou
5,575
1,534
0
2,517
13,627
4,020
0
5,164
8,463
0
46,937
W
Sobek
Uglegutn
Sobek
3,851
134
0
3,333
15,879
18,835
73
4,885
10,304
20,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,955
Gold Earned
34,470
190
Minions Killed
217
0
Camps Cleared
0
922,061
Distance Traveled
1,050,733
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,959
609
62
3
0
332,960
3
W
Medusa
12,948
719
127
7
0
366,837
4
L
Discordia
9,966
554
46
3
0
289,996
1
L
Chaac
11,286
627
59
3
0
321,950
2
L
Danzaburou
10,703
595
85
5
0
310,115
2
W
Sobek
10,563
587
28
2
0
350,936
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role