Player Matchup

Anhur
Anhur
 
Anhur
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
coconutdimples
Sol
Level 58
God Stats
43W - 65L
1,460 SR
Queue Stats
44W - 68L
1,350 Elo+
Party 2
Neith
Neith
gritbootyeater31
Neith
Level 64
God Stats
28W - 42L
1,466 SR
Queue Stats
51W - 80L
1,349 Elo+
Party 2
Team Averages
Level 70
1,475 SR
1,400 Elo+

VS

Team Averages
Level 99
1,538 SR
1,356 Elo+
Apollo
Apollo
I ItEndzHere I
Apollo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Rixiden_
Kumbhakarna
Level 102
God Stats
4W - 3L
1,597 SR
Queue Stats
15W - 26L
1,316 Elo+
Party 1
Tiamat
Tiamat
S1-I4D0VV
Tiamat
Level 127
God Stats
0W - 3L
1,516 SR
Queue Stats
11W - 17L
1,254 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
7 / 3 / 4
10,609
707
10,065
12,482
4,580
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 3 / 10
9,363
624
11,457
14,728
5,328
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 2 / 7
9,815
654
8,607
10,250
3,685
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 6 / 3
9,897
660
6,519
11,875
3,638
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
Rixiden_
Kumbhakarna
13
1 / 3 / 5
9,735
649
7,510
16,176
13,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
S1-I4D0VV
Tiamat
13
3 / 3 / 4
9,573
638
15,344
11,693
5,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
12
Kills
8
8
Deaths
12
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
7
3
4
3
L
4
6
3
0.92
L
Kumbhakarna
Rixiden_
Kumbhakarna
1
3
5
1.17
L
Tiamat
S1-I4D0VV
Tiamat
3
3
4
1.67
W
1
3
10
2
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,129
Damage
29,373
37,460
Taken
39,744
13,593
Mitigated
22,814
16,574
Healing
7,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
10,065
3,492
503
1,638
12,482
4,580
0
7,113
5,369
0
21,225
L
6,519
3,114
159
600
11,875
3,638
150
3,517
8,358
0
18,471
L
Kumbhakarna
Rixiden_
Kumbhakarna
7,510
188
760
2,683
16,176
13,697
0
4,410
11,766
31,012
0
L
Tiamat
S1-I4D0VV
Tiamat
15,344
217
0
3,050
11,693
5,479
18
3,592
8,101
44,347
0
W
11,457
1,518
1,412
7,988
14,728
5,328
7
9,573
5,155
38,512
0
W
8,607
3,153
1,026
4,007
10,250
3,685
540
6,168
4,082
0
34,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,787
Gold Earned
29,205
159
Minions Killed
118
0
Camps Cleared
0
740,783
Distance Traveled
803,552
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,609
707
27
2
0
249,772
2
L
Apollo
9,897
660
17
1
0
235,567
0
L
Kumbhakarna
9,735
649
30
2
0
295,415
5
L
Tiamat
9,573
638
71
5
0
272,570
2
W
Sol
9,363
624
60
4
0
220,832
1
W
Neith
9,815
654
72
5
0
270,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role