Player Matchup

King Arthur
King Arthur
Deadshotpro198
King Arthur
Level 109
God Stats
22W - 18L
1,583 SR
Queue Stats
265W - 233L
1,660 Elo+
Party 1
Artemis
Artemis
NevaQuits
Artemis
Level 125
God Stats
22W - 19L
1,549 SR
Queue Stats
164W - 160L
1,506 Elo+
Solo
Sylvanus
Sylvanus
Sticky Drezick
Sylvanus
Level 140
God Stats
4W - 2L
1,840 SR
Queue Stats
334W - 324L
1,581 Elo+
Party 1
Fenrir
Fenrir
babalew187
Fenrir
Level 59
God Stats
31W - 21L
1,731 SR
Queue Stats
162W - 143L
1,526 Elo+
Solo
Scylla
Scylla
crudegold
Scylla
Level 118
God Stats
2W - 1L
1,717 SR
Queue Stats
109W - 96L
1,594 Elo+
Party 1
Team Averages
Level 110
1,684 SR
1,573 Elo+

VS

Team Averages
Level 89
1,479 SR
1,557 Elo+
Ymir
Ymir
BallsForYouAndMe
Ymir
Level 65
God Stats
0W - 3L
1,085 SR
Queue Stats
152W - 136L
1,600 Elo+
Party 2
Cu Chulainn
Cu Chulainn
IvoChino-TTV
Cu Chulainn
Level 87
God Stats
64W - 52L
1,616 SR
Queue Stats
91W - 92L
1,573 Elo+
Solo
Nemesis
Nemesis
LILKEBUKAI
Nemesis
Level 88
God Stats
1W - 5L
1,270 SR
Queue Stats
320W - 280L
1,543 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Yung-Slippery
Ah Muzen Cab
Level 103
God Stats
8W - 9L
1,608 SR
Queue Stats
452W - 371L
1,609 Elo+
Party 2
Scylla
Scylla
yung-Burst
Scylla
Level 101
God Stats
5W - 3L
1,814 SR
Queue Stats
259W - 236L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Deadshotpro198
King Arthur
17
3 / 2 / 2
10,180
536
11,173
16,899
11,205
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
NevaQuits
Artemis
16
2 / 2 / 6
9,600
505
10,051
9,730
4,073
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
13
2 / 1 / 9
9,136
481
8,554
11,437
9,630
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
babalew187
Fenrir
15
8 / 4 / 7
9,844
518
14,328
17,510
7,280
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
crudegold
Scylla
16
6 / 3 / 1
9,395
494
6,695
8,350
2,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
7,499
395
4,137
14,550
8,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cu Chulainn
IvoChino-TTV
Cu Chulainn
17
3 / 3 / 0
10,369
546
14,213
15,134
17,546
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
LILKEBUKAI
Nemesis
15
4 / 5 / 2
9,876
520
9,432
14,622
5,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Muzen Cab
Yung-Slippery
Ah Muzen Cab
14
2 / 5 / 0
8,739
460
6,108
14,175
4,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
yung-Burst
Scylla
16
3 / 3 / 0
9,885
520
6,604
9,354
3,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
21
Kills
12
12
Deaths
21
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
King Arthur
Deadshotpro198
King Arthur
3
2
2
2
L
Cu Chulainn
IvoChino-TTV
Cu Chulainn
3
3
0
1
L
Nemesis
LILKEBUKAI
Nemesis
4
5
2
1
W
Artemis
NevaQuits
Artemis
2
2
6
2.5
W
Sylvanus
2
1
9
6.5
L
Ah Muzen Cab
Yung-Slippery
Ah Muzen Cab
2
5
0
0.4
W
Fenrir
babalew187
Fenrir
8
4
7
2.88
W
Scylla
crudegold
Scylla
6
3
1
2.17
L
Scylla
yung-Burst
Scylla
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,801
Damage
40,494
63,926
Taken
67,835
35,132
Mitigated
39,263
19,958
Healing
15,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,137
521
0
2,875
14,550
8,682
0
6,223
8,327
29,475
0
W
King Arthur
Deadshotpro198
King Arthur
11,173
1,837
0
8,219
16,899
11,205
0
2,134
14,765
0
74,429
L
Cu Chulainn
IvoChino-TTV
Cu Chulainn
14,213
3,532
0
781
15,134
17,546
641
0
15,029
13,596
70,526
L
Nemesis
LILKEBUKAI
Nemesis
9,432
4,695
0
5,444
14,622
5,074
0
2,856
11,766
0
59,149
W
Artemis
NevaQuits
Artemis
10,051
3,612
0
1,589
9,730
4,073
596
1,617
8,113
0
68,221
W
Sylvanus
8,554
1,747
1,674
3,296
11,437
9,630
33
1,189
10,208
30,929
0
L
Ah Muzen Cab
Yung-Slippery
Ah Muzen Cab
6,108
2,534
0
5,336
14,175
4,779
0
2,493
11,682
0
58,071
W
Fenrir
babalew187
Fenrir
14,328
8,912
0
4,050
17,510
7,280
0
3,709
13,685
0
56,232
W
Scylla
crudegold
Scylla
6,695
471
0
1,130
8,350
2,944
554
4,338
3,746
55,535
0
L
Scylla
yung-Burst
Scylla
6,604
800
0
1,309
9,354
3,182
0
3,677
5,677
61,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,155
Gold Earned
46,368
518
Minions Killed
560
0
Camps Cleared
0
1,645,353
Distance Traveled
1,684,491
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,499
395
46
2
0
322,152
3
W
King Arthur
10,180
536
145
8
0
342,327
4
L
Cu Chulainn
10,369
546
162
9
0
306,549
1
L
Nemesis
9,876
520
112
6
0
395,033
2
W
Artemis
9,600
505
137
7
0
281,973
4
W
Sylvanus
9,136
481
47
2
0
337,878
3
L
Ah Muzen Cab
8,739
460
111
6
0
342,449
4
W
Fenrir
9,844
518
80
4
0
359,609
1
W
Scylla
9,395
494
109
6
0
323,566
8
L
Scylla
9,885
520
129
7
0
318,308
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role