Player Matchup

Tyr
Tyr
GettinCawky
Tyr
Level 146
God Stats
1W - 1L
1,355 SR
Queue Stats
171W - 139L
1,498 Elo+
Party 1
Ymir
Ymir
ItsDrowsyBat
Ymir
Level 157
God Stats
2W - 0L
1,752 SR
Queue Stats
94W - 70L
1,626 Elo+
Party 1
Scylla
Scylla
Lo4Lyf3
Scylla
Level 22
God Stats
6W - 3L
1,710 SR
Queue Stats
98W - 71L
1,726 Elo+
Party 1
Thor
Thor
Rαymond
Thor
Level 160
God Stats
9W - 10L
1,462 SR
Queue Stats
162W - 121L
1,695 Elo+
Party 1
Hachiman
Hachiman
Sηooz
Hachiman
Level 159
God Stats
5W - 2L
1,434 SR
Queue Stats
314W - 214L
1,612 Elo+
Party 1
Team Averages
Level 129
1,543 SR
1,631 Elo+

VS

Team Averages
Level 36
1,617 SR
1,553 Elo+
Sol
Sol
Doramichi
Sol
Level 17
God Stats
1W - 1L
1,723 SR
Queue Stats
8W - 5L
1,596 Elo+
Party 2
Nu Wa
Nu Wa
Isαbelle
Nu Wa
Level 43
God Stats
57W - 46L
1,662 SR
Queue Stats
415W - 378L
1,585 Elo+
Party 2
Poseidon
Poseidon
Praimus2
Poseidon
Level 34
God Stats
23W - 13L
1,589 SR
Queue Stats
195W - 229L
1,530 Elo+
Solo
Bastet
Bastet
Syxthey
Bastet
Level 25
God Stats
38W - 43L
1,555 SR
Queue Stats
58W - 63L
1,551 Elo+
Party 2
Xing Tian
Xing Tian
cheddarnuggz
Xing Tian
Level 62
God Stats
8W - 5L
1,558 SR
Queue Stats
110W - 130L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 17
10,456
1,046
10,584
12,496
9,535
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
4 / 0 / 19
10,705
1,071
6,021
8,526
7,544
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
Lo4Lyf3
Scylla
17
4 / 0 / 18
10,642
1,064
12,436
4,969
1,655
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
17
12 / 1 / 12
12,293
1,229
12,855
9,884
6,305
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Sηooz
Hachiman
17
6 / 0 / 17
10,776
1,078
17,722
7,268
2,587
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Team 1 Tickets

262

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 2
9,230
923
6,438
10,233
3,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nu Wa
Isαbelle
Nu Wa
15
1 / 5 / 2
9,262
926
11,685
12,137
4,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
Praimus2
Poseidon
15
0 / 7 / 2
8,844
884
5,598
8,406
4,772
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
Syxthey
Bastet
14
0 / 6 / 3
8,557
856
5,704
10,723
3,981
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
cheddarnuggz
Xing Tian
15
2 / 7 / 2
10,463
1,046
6,794
22,829
21,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
15
30
Kills
4
4
Deaths
30
83
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
4
3
17
4.17
L
Nu Wa
Isαbelle
Nu Wa
1
5
2
0.4
W
4
0
19
13.5
W
Scylla
Lo4Lyf3
Scylla
4
0
18
13
L
Poseidon
Praimus2
Poseidon
0
7
2
0.14
W
Thor
12
1
12
18
L
Bastet
Syxthey
Bastet
0
6
3
0.25
W
Hachiman
Sηooz
Hachiman
6
0
17
14.5
L
Xing Tian
cheddarnuggz
Xing Tian
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,618
Damage
36,219
43,143
Taken
64,328
27,626
Mitigated
37,911
6,054
Healing
4,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,438
849
0
2,086
10,233
3,205
0
1,833
8,400
25,983
0
W
10,584
1,109
0
2,085
12,496
9,535
0
7,970
4,293
3,730
22,119
L
Nu Wa
Isαbelle
Nu Wa
11,685
2,968
359
917
12,137
4,307
0
4,321
7,816
38,359
0
W
6,021
1,204
0
0
8,526
7,544
0
6,334
2,023
19,675
0
W
Scylla
Lo4Lyf3
Scylla
12,436
928
0
1,317
4,969
1,655
0
3,500
1,297
26,409
0
L
Poseidon
Praimus2
Poseidon
5,598
556
0
0
8,406
4,772
0
2,417
5,989
32,307
0
W
Thor
12,855
2,371
0
0
9,884
6,305
0
6,655
3,063
0
33,414
L
Bastet
Syxthey
Bastet
5,704
1,485
0
276
10,723
3,981
0
3,294
7,429
0
8,181
W
Hachiman
Sηooz
Hachiman
17,722
11,492
0
2,652
7,268
2,587
0
5,094
1,952
0
48,481
L
Xing Tian
cheddarnuggz
Xing Tian
6,794
1,100
0
1,244
22,829
21,646
0
7,731
15,098
12,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,872
Gold Earned
46,356
207
Minions Killed
196
12
Camps Cleared
3
972,509
Distance Traveled
906,457
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,230
923
78
8
0
184,798
0
W
Tyr
10,456
1,046
29
3
7
200,062
1
L
Nu Wa
9,262
926
38
4
0
174,188
0
W
Ymir
10,705
1,071
20
2
0
197,540
0
W
Scylla
10,642
1,064
40
4
1
222,359
2
L
Poseidon
8,844
884
69
7
1
158,244
1
W
Thor
12,293
1,229
40
4
4
154,788
0
L
Bastet
8,557
856
6
1
1
194,337
0
W
Hachiman
10,776
1,078
78
8
0
197,760
0
L
Xing Tian
10,463
1,046
5
1
1
194,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role