Player Matchup

Fenrir
Fenrir
D_Nasty82
Fenrir
Level 127
God Stats
3W - 4L
1,536 SR
Queue Stats
9W - 22L
1,294 Elo+
Party 1
Ra
Ra
Jrge2110
Ra
Level 160
God Stats
1W - 0L
1,601 SR
Queue Stats
13W - 13L
1,246 Elo+
Solo
Chang'e
Chang'e
LuvSickLuc
Chang'e
Level 144
God Stats
1W - 2L
1,463 SR
Queue Stats
13W - 23L
1,281 Elo+
Party 1
Danzaburou
Danzaburou
Malkerr
Danzaburou
Level 120
God Stats
1W - 1L
1,725 SR
Queue Stats
8W - 8L
1,706 Elo+
Solo
Team Averages
Level 138
1,581 SR
1,382 Elo+

VS

Team Averages
Level 62
1,585 SR
1,411 Elo+
Janus
Janus
Beeftank356
Janus
Level 65
God Stats
2W - 2L
1,841 SR
Queue Stats
51W - 71L
1,417 Elo+
Solo
Sobek
Sobek
DeloBags
Sobek
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 50L
1,481 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ManguitoClásico
Cu Chulainn
Level 106
God Stats
0W - 1L
1,469 SR
Queue Stats
3W - 8L
1,275 Elo+
Solo
Chiron
Chiron
bigloso
Chiron
Level 33
God Stats
2W - 3L
1,531 SR
Queue Stats
23W - 23L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
D_Nasty82
Fenrir
16
5 / 4 / 8
10,528
810
13,510
13,062
11,513
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
3 / 3 / 6
10,718
824
9,411
10,473
4,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
LuvSickLuc
Chang'e
15
4 / 5 / 4
10,093
776
7,196
12,364
4,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Malkerr
Danzaburou
17
9 / 1 / 5
11,964
920
15,483
13,129
9,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 8 / 2
10,265
790
7,687
11,977
4,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
DeloBags
Sobek
14
0 / 4 / 5
8,496
654
5,632
13,356
13,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cu Chulainn
ManguitoClásico
Cu Chulainn
15
4 / 3 / 3
9,508
731
10,379
16,335
14,846
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
bigloso
Chiron
14
3 / 6 / 3
8,984
691
7,400
12,153
5,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
25
21
Kills
12
13
Deaths
21
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
5
8
2
0.75
W
Fenrir
D_Nasty82
Fenrir
5
4
8
2.25
L
Sobek
DeloBags
Sobek
0
4
5
0.63
W
3
3
6
2
W
Chang'e
LuvSickLuc
Chang'e
4
5
4
1.2
W
Danzaburou
Malkerr
Danzaburou
9
1
5
11.5
L
Cu Chulainn
ManguitoClásico
Cu Chulainn
4
3
3
1.83
L
Chiron
bigloso
Chiron
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,600
Damage
31,098
49,028
Taken
53,821
30,518
Mitigated
37,663
19,796
Healing
6,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,687
903
0
812
11,977
4,556
0
2,567
9,224
31,385
0
W
Fenrir
D_Nasty82
Fenrir
13,510
3,076
374
1,829
13,062
11,513
144
4,195
7,757
184
24,977
L
Sobek
DeloBags
Sobek
5,632
546
0
1,467
13,356
13,119
0
6,042
7,126
21,561
0
W
9,411
666
2,398
2,752
10,473
4,288
1,253
4,050
6,236
43,789
0
W
Chang'e
LuvSickLuc
Chang'e
7,196
93
3,588
4,310
12,364
4,834
739
3,417
8,853
26,598
0
W
Danzaburou
Malkerr
Danzaburou
15,483
9,033
0
4,545
13,129
9,883
2,858
3,776
9,237
0
45,241
L
Cu Chulainn
ManguitoClásico
Cu Chulainn
10,379
1,912
0
2,601
16,335
14,846
0
5,159
11,041
5,390
24,506
L
Chiron
bigloso
Chiron
7,400
3,136
332
1,748
12,153
5,142
175
2,834
9,198
0
20,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,303
Gold Earned
37,253
190
Minions Killed
152
11
Camps Cleared
8
985,219
Distance Traveled
861,954
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,265
790
69
5
2
195,920
1
W
Fenrir
10,528
810
23
2
3
247,918
3
L
Sobek
8,496
654
31
2
2
223,122
0
W
Ra
10,718
824
63
5
4
255,617
1
W
Chang'e
10,093
776
43
3
0
217,239
6
W
Danzaburou
11,964
920
61
5
4
264,445
3
L
Cu Chulainn
9,508
731
34
3
2
254,520
3
L
Chiron
8,984
691
18
1
2
188,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role