Player Matchup

Sylvanus
Sylvanus
Artsyyyyy
Sylvanus
Level 33
God Stats
14W - 3L
1,803 SR
Queue Stats
41W - 39L
1,503 Elo+
Party 3
Tyr
Tyr
HumanicHedgeHog
Tyr
Level 139
God Stats
8W - 3L
1,648 SR
Queue Stats
248W - 227L
1,564 Elo+
Party 3
Thanatos
Thanatos
SadisticRhymes
Thanatos
Level 33
God Stats
2W - 7L
1,237 SR
Queue Stats
19W - 29L
1,267 Elo+
Party 1
Chernobog
Chernobog
goldenboy0329
Chernobog
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 29L
1,234 Elo+
Party 1
Tiamat
Tiamat
unforgetabguide
Tiamat
Level 103
God Stats
57W - 47L
1,554 SR
Queue Stats
181W - 186L
1,513 Elo+
Party 3
Team Averages
Level 89
1,549 SR
1,416 Elo+

VS

Team Averages
Level 42
1,446 SR
1,507 Elo+
Khepri
Khepri
CazaPut4s69
Khepri
Level 38
God Stats
8W - 6L
1,625 SR
Queue Stats
290W - 298L
1,502 Elo+
Solo
Odin
Odin
Desuent
Odin
Level 68
God Stats
2W - 5L
1,500 SR
Queue Stats
455W - 426L
1,517 Elo+
Party 2
Neith
Neith
IamMonty98
Neith
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
77W - 83L
1,512 Elo+
Party 2
Nu Wa
Nu Wa
Sophrosynee
Nu Wa
Level 28
God Stats
5W - 11L
1,042 SR
Queue Stats
185W - 215L
1,453 Elo+
Party 2
Mercury
Mercury
jdph6
Mercury
Level 67
God Stats
32W - 31L
1,563 SR
Queue Stats
229W - 204L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Artsyyyyy
Sylvanus
14
3 / 4 / 12
9,825
517
7,567
18,635
17,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
9 / 2 / 8
11,859
624
16,622
19,962
22,401
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
15
7 / 7 / 12
10,416
548
11,452
13,621
5,626
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chernobog
goldenboy0329
Chernobog
18
11 / 2 / 8
11,372
599
13,617
16,288
6,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
9 / 3 / 11
10,701
563
17,166
13,674
10,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
2 / 7 / 6
8,328
438
7,329
14,425
14,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Odin
Desuent
Odin
16
7 / 4 / 1
10,157
535
14,073
17,710
15,526
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
15
2 / 8 / 2
8,954
471
12,039
17,333
6,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 11 / 8
7,858
414
12,917
16,084
5,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
jdph6
Mercury
14
6 / 9 / 7
9,523
501
12,163
18,467
6,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
42
39
Kills
18
18
Deaths
39
51
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Artsyyyyy
Sylvanus
3
4
12
2.25
L
Khepri
2
7
6
0.71
L
Odin
Desuent
Odin
7
4
1
1.88
W
9
2
8
6.5
L
Neith
2
8
2
0.38
W
Thanatos
7
7
12
1.86
L
1
11
8
0.45
W
Chernobog
goldenboy0329
Chernobog
11
2
8
7.5
L
Mercury
jdph6
Mercury
6
9
7
1.06
W
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,424
Damage
58,521
82,180
Taken
84,019
63,349
Mitigated
48,401
40,094
Healing
16,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Artsyyyyy
Sylvanus
7,567
2,935
3,096
6,112
18,635
17,733
502
6,723
11,756
30,689
0
L
Khepri
7,329
654
0
747
14,425
14,878
0
5,184
9,241
22,971
0
L
Odin
Desuent
Odin
14,073
3,724
0
4,048
17,710
15,526
0
2,883
14,827
6,866
47,072
W
16,622
3,198
0
9,726
19,962
22,401
1,897
6,457
13,265
0
85,541
L
Neith
12,039
7,423
0
6,125
17,333
6,107
386
1,684
15,649
0
62,514
W
Thanatos
11,452
4,405
0
7,070
13,621
5,626
1,311
2,177
11,342
0
42,574
L
12,917
3,612
600
3,498
16,084
5,159
0
9,642
6,442
43,819
0
W
Chernobog
goldenboy0329
Chernobog
13,617
8,718
0
9,308
16,288
6,734
3,704
1,559
14,685
0
52,270
L
Mercury
jdph6
Mercury
12,163
6,110
0
1,190
18,467
6,731
0
5,340
13,127
0
54,516
W
17,166
1,599
0
4,782
13,674
10,855
1,227
5,673
7,730
59,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,173
Gold Earned
44,820
459
Minions Killed
399
0
Camps Cleared
0
1,761,858
Distance Traveled
1,626,869
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,825
517
45
2
0
299,155
6
L
Khepri
8,328
438
32
2
0
337,452
4
L
Odin
10,157
535
96
5
0
358,821
1
W
Tyr
11,859
624
167
9
0
379,515
0
L
Neith
8,954
471
103
5
0
270,084
1
W
Thanatos
10,416
548
54
3
0
345,917
3
L
Nu Wa
7,858
414
76
4
0
271,310
3
W
Chernobog
11,372
599
96
5
0
377,822
5
L
Mercury
9,523
501
92
5
0
389,202
5
W
Tiamat
10,701
563
97
5
0
359,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role