Player Matchup

Tiamat
Tiamat
Yeaaah__Riiiight
Tiamat
Level 26
God Stats
31W - 30L
1,510 SR
Queue Stats
88W - 92L
1,399 Elo+
Party 2
Thor
Thor
clayymor
Thor
Level 7
God Stats
0W - 2L
1,425 SR
Queue Stats
0W - 2L
1,304 Elo+
Solo
Sylvanus
Sylvanus
fridaythe13th330
Sylvanus
Level 102
God Stats
0W - 1L
1,723 SR
Queue Stats
78W - 85L
1,417 Elo+
Party 2
Team Averages
Level 45
1,553 SR
1,373 Elo+

VS

Team Averages
Level 28
1,644 SR
1,442 Elo+
Neith
Neith
ARichTurtle
Neith
Level 5
God Stats
1W - 1L
1,833 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Horus
Horus
DanceZwifZombyZ
Horus
Level 62
God Stats
35W - 35L
1,555 SR
Queue Stats
104W - 122L
1,379 Elo+
Party 1
Hades
Hades
XDankeSchoenX
Hades
Level 18
God Stats
44W - 53L
1,545 SR
Queue Stats
108W - 153L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
7,605
543
4,170
13,071
9,736
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
10
1 / 4 / 2
8,525
609
3,336
10,883
4,593
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
2 / 4 / 1
9,676
691
5,880
16,598
15,511
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 9
9,590
685
13,716
11,162
3,714
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
3 / 1 / 9
9,117
651
4,880
10,748
7,064
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
7 / 2 / 6
9,885
706
15,480
6,998
3,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
3
Kills
14
14
Deaths
4
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
4
1
9
8.5
W
3
1
9
7.5
W
7
2
6
5
L
0
6
1
0.08
L
Thor
1
4
2
0.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,386
Damage
34,076
40,552
Taken
28,908
29,840
Mitigated
13,894
10,600
Healing
15,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,716
6,552
0
5,933
11,162
3,714
1,553
4,981
6,181
0
64,653
W
4,880
1,719
2,912
4,096
10,748
7,064
860
2,905
7,843
0
15,860
W
15,480
3,142
550
1,720
6,998
3,116
970
2,200
4,798
34,501
0
L
4,170
315
594
1,928
13,071
9,736
0
4,914
7,946
26,163
0
L
Thor
3,336
1,796
0
0
10,883
4,593
0
4,118
6,597
0
18,873
L
5,880
1,731
2,937
5,141
16,598
15,511
0
5,886
10,440
26,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,806
Gold Earned
28,592
95
Minions Killed
163
0
Camps Cleared
0
604,935
Distance Traveled
654,596
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,590
685
90
6
0
227,287
4
W
Horus
9,117
651
20
1
0
230,995
0
W
Hades
9,885
706
53
4
0
196,314
0
L
Tiamat
7,605
543
47
3
0
220,469
1
L
Thor
8,525
609
22
2
0
192,572
0
L
Sylvanus
9,676
691
26
2
0
191,894
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role