Player Matchup

Osiris
Osiris
Stoooooj
Osiris
Level 63
God Stats
13W - 10L
1,786 SR
Queue Stats
296W - 210L
1,731 Elo+
Party 1
Medusa
Medusa
ThugnastyNewman
Medusa
Level 61
God Stats
19W - 13L
1,600 SR
Queue Stats
45W - 43L
1,432 Elo+
Party 3
Thanatos
Thanatos
sheenyshaman
Thanatos
Level 13
God Stats
5W - 6L
1,362 SR
Queue Stats
8W - 17L
1,332 Elo+
Party 3
Baron Samedi
Baron Samedi
xFury15x
Baron Samedi
Level 136
God Stats
7W - 2L
1,935 SR
Queue Stats
23W - 17L
1,813 Elo+
Party 1
Scylla
Scylla
xXArchWarriorXx
Scylla
Level 44
God Stats
46W - 18L
1,827 SR
Queue Stats
75W - 37L
1,722 Elo+
Party 1
Team Averages
Level 63
1,702 SR
1,606 Elo+

VS

Team Averages
Level 42
1,434 SR
1,357 Elo+
Cupid
Cupid
Brocski
Cupid
Level 29
God Stats
0W - 3L
1,152 SR
Queue Stats
175W - 260L
1,334 Elo+
Party 2
Merlin
Merlin
Heaters007
Merlin
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
333W - 389L
1,347 Elo+
Party 2
Bacchus
Bacchus
RayCharlz
Bacchus
Level 67
God Stats
8W - 6L
1,519 SR
Queue Stats
104W - 107L
1,414 Elo+
Solo
Nike
Nike
bender_420_69_
Nike
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 281L
1,352 Elo+
Party 2
Thanatos
Thanatos
cozyxkicked
Thanatos
Level 29
God Stats
2W - 12L
1,500 SR
Queue Stats
152W - 210L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Stoooooj
Osiris
17
13 / 0 / 18
11,517
1,280
18,627
10,591
9,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
8 / 0 / 25
10,917
1,213
14,175
6,235
2,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
sheenyshaman
Thanatos
15
2 / 1 / 15
8,553
950
5,603
5,611
2,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
xFury15x
Baron Samedi
17
8 / 0 / 24
10,253
1,139
19,540
8,803
4,544
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
9 / 1 / 23
10,350
1,150
15,980
4,655
1,898
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

377

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Brocski
Cupid
13
0 / 8 / 1
7,672
852
5,257
18,449
6,742
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Merlin
Heaters007
Merlin
13
1 / 4 / 0
8,113
901
2,677
9,653
3,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
RayCharlz
Bacchus
13
0 / 5 / 1
8,233
915
8,816
17,306
14,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 12 / 2
7,776
864
7,586
20,615
12,109
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
cozyxkicked
Thanatos
12
1 / 11 / 0
7,611
846
3,829
13,582
5,012
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
6
40
Kills
2
2
Deaths
40
105
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cupid
Brocski
Cupid
0
8
1
0.06
L
Merlin
Heaters007
Merlin
1
4
0
0.25
L
Bacchus
RayCharlz
Bacchus
0
5
1
0.1
W
Osiris
Stoooooj
Osiris
13
0
18
22
W
8
0
25
20.5
L
0
12
2
0.08
L
Thanatos
cozyxkicked
Thanatos
1
11
0
0.09
W
Thanatos
sheenyshaman
Thanatos
2
1
15
9.5
W
Baron Samedi
xFury15x
Baron Samedi
8
0
24
20
W
9
1
23
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,925
Damage
28,165
35,895
Taken
79,605
20,628
Mitigated
41,660
15,896
Healing
3,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Brocski
Cupid
5,257
1,605
349
300
18,449
6,742
0
8,991
9,458
0
14,929
L
Merlin
Heaters007
Merlin
2,677
248
72
392
9,653
3,338
0
4,275
5,378
13,941
0
L
Bacchus
RayCharlz
Bacchus
8,816
484
0
636
17,306
14,459
0
7,697
9,609
22,704
0
W
Osiris
Stoooooj
Osiris
18,627
9,515
0
4,111
10,591
9,415
0
2,557
7,956
0
39,243
W
14,175
8,959
0
1,868
6,235
2,504
0
2,656
3,556
0
27,911
L
7,586
675
0
0
20,615
12,109
0
7,527
13,088
0
17,441
L
Thanatos
cozyxkicked
Thanatos
3,829
1,164
0
1,446
13,582
5,012
0
7,030
6,552
0
8,819
W
Thanatos
sheenyshaman
Thanatos
5,603
1,580
0
1,939
5,611
2,267
0
1,730
3,787
0
8,995
W
Baron Samedi
xFury15x
Baron Samedi
19,540
3,005
3,448
4,530
8,803
4,544
0
2,583
6,216
31,910
0
W
15,980
2,174
0
0
4,655
1,898
0
1,714
2,887
38,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,590
Gold Earned
39,405
170
Minions Killed
108
10
Camps Cleared
3
890,186
Distance Traveled
665,286
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,672
852
24
3
1
146,603
1
L
Merlin
8,113
901
27
3
0
117,675
0
L
Bacchus
8,233
915
36
4
1
158,067
0
W
Osiris
11,517
1,280
41
5
5
194,534
1
W
Medusa
10,917
1,213
35
4
1
198,335
0
L
Nike
7,776
864
11
1
1
150,767
0
L
Thanatos
7,611
846
10
1
0
92,174
0
W
Thanatos
8,553
950
17
2
1
177,594
0
W
Baron Samedi
10,253
1,139
18
2
0
169,042
0
W
Scylla
10,350
1,150
59
7
3
150,681
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role