Player Matchup

Baron Samedi
Baron Samedi
SteamedSeal415
Baron Samedi
Level 24
God Stats
1W - 1L
1,161 SR
Queue Stats
5W - 10L
1,253 Elo+
Party 1
Neith
Neith
Unique Antique
Neith
Level 11
God Stats
9W - 14L
1,366 SR
Queue Stats
9W - 15L
1,248 Elo+
Solo
Vamana
Vamana
Villa in via
Vamana
Level 28
God Stats
21W - 19L
1,477 SR
Queue Stats
307W - 382L
1,336 Elo+
Party 1
Team Averages
Level 21
1,335 SR
1,279 Elo+

VS

Team Averages
Level 56
1,404 SR
1,247 Elo+
Cthulhu
Cthulhu
Biakurai
Cthulhu
Level 7
God Stats
0W - 1L
1,010 SR
Queue Stats
0W - 2L
1,267 Elo+
Party 2
Sol
Sol
NastyKillz315
Sol
Level 93
God Stats
10W - 16L
1,543 SR
Queue Stats
64W - 106L
1,276 Elo+
Solo
Thor
Thor
Prototype_X_17
Thor
Level 67
God Stats
1W - 1L
1,659 SR
Queue Stats
31W - 77L
1,198 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SteamedSeal415
Baron Samedi
15
10 / 3 / 12
11,871
742
14,436
14,957
7,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 2 / 14
10,727
670
13,889
12,075
6,036
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Vamana
16
12 / 0 / 11
12,365
773
13,277
13,668
13,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Biakurai
Cthulhu
10
0 / 13 / 2
8,698
544
4,117
19,035
7,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
3 / 5 / 1
10,341
646
19,697
14,821
5,230
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 8 / 1
9,782
611
4,928
16,810
6,035
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
9
26
Kills
5
5
Deaths
26
37
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Biakurai
Cthulhu
0
13
2
0.08
L
3
5
1
0.7
L
2
8
1
0.31
W
Baron Samedi
SteamedSeal415
Baron Samedi
10
3
12
5.33
W
4
2
14
5.5
W
Vamana
12
0
11
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,602
Damage
28,742
40,700
Taken
50,666
26,692
Mitigated
19,041
16,915
Healing
7,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Biakurai
Cthulhu
4,117
344
0
582
19,035
7,776
0
4,869
13,821
24,728
0
L
19,697
3,268
0
5,656
14,821
5,230
0
4,059
10,537
63,520
0
L
4,928
1,215
0
820
16,810
6,035
0
5,564
11,001
0
15,520
W
Baron Samedi
SteamedSeal415
Baron Samedi
14,436
360
3,141
4,788
14,957
7,552
88
6,700
8,257
49,674
0
W
13,889
5,921
990
2,332
12,075
6,036
1,346
9,425
2,650
0
36,983
W
Vamana
13,277
5,565
1,269
4,395
13,668
13,104
1,158
7,721
5,947
0
40,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,963
Gold Earned
28,821
161
Minions Killed
144
0
Camps Cleared
0
861,432
Distance Traveled
723,579
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,698
544
35
2
0
194,462
2
L
Sol
10,341
646
85
5
0
270,187
2
L
Thor
9,782
611
24
2
0
258,930
0
W
Baron Samedi
11,871
742
67
4
0
274,407
0
W
Neith
10,727
670
49
3
0
262,194
1
W
Vamana
12,365
773
45
3
0
324,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role