Player Matchup

Poseidon
Poseidon
ASuperJohn
Poseidon
Level 153
God Stats
23W - 9L
1,491 SR
Queue Stats
428W - 411L
1,509 Elo+
Party 1
Hun Batz
Hun Batz
Busch God
Hun Batz
Level 133
God Stats
8W - 8L
1,504 SR
Queue Stats
429W - 403L
1,501 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Jaboco
Cu Chulainn
Level 89
God Stats
11W - 8L
1,500 SR
Queue Stats
237W - 215L
1,504 Elo+
Solo
Cernunnos
Cernunnos
gindbernum1
Cernunnos
Level 67
God Stats
3W - 1L
1,591 SR
Queue Stats
123W - 124L
1,501 Elo+
Party 1
Chang'e
Chang'e
untd_untd_wmbo_
Chang'e
Level 101
God Stats
4W - 4L
1,582 SR
Queue Stats
805W - 724L
1,563 Elo+
Solo
Team Averages
Level 109
1,534 SR
1,516 Elo+

VS

Team Averages
Level 112
1,458 SR
1,500 Elo+
King Arthur
King Arthur
 
King Arthur
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
JimmyJimboJango
Awilix
Level 128
God Stats
2W - 4L
1,787 SR
Queue Stats
78W - 95L
1,486 Elo+
Party 2
Ullr
Ullr
Lamis
Ullr
Level 158
God Stats
13W - 21L
1,473 SR
Queue Stats
418W - 396L
1,559 Elo+
Solo
Cthulhu
Cthulhu
PSYCHODUDE65
Cthulhu
Level 102
God Stats
7W - 9L
1,479 SR
Queue Stats
229W - 213L
1,525 Elo+
Party 2
Tiamat
Tiamat
SilverFloof
Tiamat
Level 103
God Stats
0W - 6L
1,050 SR
Queue Stats
6W - 11L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ASuperJohn
Poseidon
15
2 / 5 / 8
9,101
506
8,393
9,721
2,898
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Busch God
Hun Batz
16
9 / 3 / 9
10,183
566
12,403
12,535
4,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
Jaboco
Cu Chulainn
18
13 / 0 / 6
11,232
624
18,782
19,496
15,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
gindbernum1
Cernunnos
15
2 / 4 / 5
9,074
504
7,147
14,672
4,724
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
4 / 3 / 12
9,195
511
11,244
18,544
7,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
0 / 8 / 3
7,779
432
4,244
17,430
8,704
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
7 / 9 / 1
9,097
505
12,455
17,909
7,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
Lamis
Ullr
14
1 / 3 / 5
8,359
464
7,923
13,024
5,313
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
PSYCHODUDE65
Cthulhu
13
6 / 6 / 2
9,004
500
17,261
16,438
16,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
12
1 / 5 / 6
7,485
416
8,726
11,868
6,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
32
30
Kills
15
15
Deaths
31
40
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
8
3
0.19
W
Poseidon
ASuperJohn
Poseidon
2
5
8
1.2
W
Hun Batz
Busch God
Hun Batz
9
3
9
4.5
W
Cu Chulainn
Jaboco
Cu Chulainn
13
0
6
16
L
7
9
1
0.83
L
Ullr
Lamis
Ullr
1
3
5
1.17
L
Cthulhu
PSYCHODUDE65
Cthulhu
6
6
2
1.17
L
Tiamat
1
5
6
0.8
W
Cernunnos
gindbernum1
Cernunnos
2
4
5
1.13
W
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,969
Damage
50,609
74,968
Taken
76,669
34,470
Mitigated
44,825
29,114
Healing
14,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,244
607
0
3,498
17,430
8,704
0
1,778
15,652
0
39,353
W
Poseidon
ASuperJohn
Poseidon
8,393
916
0
492
9,721
2,898
1,299
3,233
6,224
59,402
0
W
Hun Batz
Busch God
Hun Batz
12,403
3,318
0
0
12,535
4,553
1,133
4,733
7,644
0
60,959
W
Cu Chulainn
Jaboco
Cu Chulainn
18,782
3,351
0
10,413
19,496
15,286
1,390
6,086
13,207
177
75,834
L
12,455
4,924
0
3,608
17,909
7,215
0
5,520
12,389
0
47,479
L
Ullr
Lamis
Ullr
7,923
2,085
0
3,207
13,024
5,313
102
2,918
10,106
0
58,322
L
Cthulhu
PSYCHODUDE65
Cthulhu
17,261
1,243
381
1,434
16,438
16,848
0
5,617
10,486
36,339
0
L
Tiamat
8,726
218
292
2,112
11,868
6,745
0
3,567
8,301
33,526
0
W
Cernunnos
gindbernum1
Cernunnos
7,147
2,394
0
5,782
14,672
4,724
218
3,166
11,504
0
60,154
W
11,244
885
3,052
9,375
18,544
7,009
582
7,934
10,402
31,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,785
Gold Earned
41,724
471
Minions Killed
372
0
Camps Cleared
0
1,793,033
Distance Traveled
1,671,773
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,779
432
76
4
0
327,212
3
W
Poseidon
9,101
506
107
6
0
336,149
2
W
Hun Batz
10,183
566
99
6
0
399,477
1
W
Cu Chulainn
11,232
624
132
7
0
369,981
1
L
Awilix
9,097
505
72
4
0
336,176
5
L
Ullr
8,359
464
106
6
0
324,904
3
L
Cthulhu
9,004
500
49
3
0
353,923
1
L
Tiamat
7,485
416
69
4
0
329,558
1
W
Cernunnos
9,074
504
95
5
0
333,619
2
W
Chang'e
9,195
511
38
2
0
353,807
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role