Player Matchup

Serqet
Serqet
 
Serqet
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Nexus Gows
Baron Samedi
Level 108
God Stats
4W - 2L
1,594 SR
Queue Stats
32W - 29L
1,523 Elo+
Party 1
Danzaburou
Danzaburou
NexusRexx
Danzaburou
Level 19
God Stats
0W - 1L
1,622 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 1
Team Averages
Level 77
1,572 SR
1,508 Elo+

VS

Team Averages
Level 32
1,625 SR
1,555 Elo+
Neith
Neith
KingPablo6199
Neith
Level 60
God Stats
4W - 3L
1,349 SR
Queue Stats
19W - 22L
1,462 Elo+
Party 2
Vamana
Vamana
MAKE_ME_A_MACHO
Vamana
Level 30
God Stats
29W - 7L
1,790 SR
Queue Stats
91W - 34L
1,813 Elo+
Party 2
Ra
Ra
PadestrianGamer
Ra
Level 7
God Stats
1W - 0L
1,737 SR
Queue Stats
2W - 3L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
2 / 4 / 2
7,558
630
3,751
11,437
5,301
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
Nexus Gows
Baron Samedi
10
1 / 8 / 3
7,319
610
7,551
11,126
4,047
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
NexusRexx
Danzaburou
11
3 / 5 / 1
8,433
703
8,671
9,240
3,125
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 9
8,577
715
5,173
5,088
1,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
5 / 4 / 10
9,118
760
9,562
13,583
8,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
10 / 2 / 6
10,149
846
10,900
8,883
3,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
6
Kills
17
17
Deaths
6
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
4
2
0.75
W
2
0
9
6.5
W
5
4
10
2.5
L
Baron Samedi
Nexus Gows
Baron Samedi
1
8
3
0.31
L
Danzaburou
NexusRexx
Danzaburou
3
5
1
0.7
W
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,973
Damage
25,635
31,803
Taken
27,554
12,473
Mitigated
13,908
7,962
Healing
14,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
3,751
864
0
3,681
11,437
5,301
245
4,254
6,814
0
16,738
W
5,173
1,266
0
2,033
5,088
1,644
1,032
1,970
2,770
0
22,114
W
9,562
2,802
343
4,494
13,583
8,842
828
3,299
10,067
0
19,614
L
Baron Samedi
Nexus Gows
Baron Samedi
7,551
536
824
2,407
11,126
4,047
204
3,009
7,769
29,657
0
L
Danzaburou
NexusRexx
Danzaburou
8,671
2,654
0
1,050
9,240
3,125
0
3,327
5,607
0
31,220
W
10,900
1,162
2,074
5,353
8,883
3,422
605
2,302
6,581
59,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,310
Gold Earned
27,844
125
Minions Killed
171
0
Camps Cleared
0
574,027
Distance Traveled
670,589
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,558
630
31
3
0
222,014
2
W
Neith
8,577
715
44
4
0
223,673
2
W
Vamana
9,118
760
23
2
0
225,384
1
L
Baron Samedi
7,319
610
40
3
0
159,454
2
L
Danzaburou
8,433
703
54
5
0
192,559
3
W
Ra
10,149
846
104
9
0
221,532
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role