Player Matchup

Fafnir
Fafnir
MKPanther
Fafnir
Level 85
God Stats
8W - 3L
1,904 SR
Queue Stats
665W - 608L
1,532 Elo+
Solo
Susano
Susano
Temperr1345
Susano
Level 87
God Stats
2W - 6L
1,379 SR
Queue Stats
256W - 225L
1,492 Elo+
Solo
Guan Yu
Guan Yu
TheCritik
Guan Yu
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,391 Elo+
Party 2
Ra
Ra
Vouden
Ra
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,391 Elo+
Party 2
Cupid
Cupid
shadowproud
Cupid
Level 85
God Stats
25W - 15L
1,710 SR
Queue Stats
203W - 221L
1,538 Elo+
Solo
Team Averages
Level 109
1,599 SR
1,469 Elo+

VS

Team Averages
Level 114
1,422 SR
1,501 Elo+
Tiamat
Tiamat
Apostate
Tiamat
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
KlausVonDemon
Hercules
Level 127
God Stats
9W - 9L
1,229 SR
Queue Stats
279W - 246L
1,522 Elo+
Solo
Danzaburou
Danzaburou
WhosMarc
Danzaburou
Level 63
God Stats
3W - 6L
1,194 SR
Queue Stats
9W - 10L
1,435 Elo+
Party 1
Cerberus
Cerberus
WillTF
Cerberus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
yuhhjacob
Tsukuyomi
Level 129
God Stats
7W - 5L
1,689 SR
Queue Stats
430W - 393L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
MKPanther
Fafnir
9
2 / 5 / 2
6,606
472
4,923
10,638
8,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Susano
11
1 / 4 / 0
6,613
472
4,118
10,595
3,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
TheCritik
Guan Yu
13
1 / 4 / 0
7,680
549
6,056
10,645
6,317
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ra
10
0 / 8 / 0
6,334
452
3,985
9,315
3,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 4 / 1
6,943
496
5,101
7,482
2,299
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Apostate
Tiamat
14
4 / 0 / 10
8,488
606
5,963
5,444
2,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
KlausVonDemon
Hercules
14
3 / 1 / 2
8,359
597
4,744
11,355
5,239
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
WhosMarc
Danzaburou
11
1 / 3 / 2
6,661
476
3,888
6,462
1,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
WillTF
Cerberus
11
1 / 1 / 7
6,842
489
3,175
10,211
4,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
yuhhjacob
Tsukuyomi
16
16 / 0 / 5
9,648
689
13,666
9,149
6,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
5
Kills
25
25
Deaths
5
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Apostate
Tiamat
4
0
10
9
W
Hercules
KlausVonDemon
Hercules
3
1
2
4
L
Fafnir
MKPanther
Fafnir
2
5
2
0.6
L
Susano
1
4
0
0.25
L
Guan Yu
TheCritik
Guan Yu
1
4
0
0.25
L
Ra
0
8
0
0
W
Danzaburou
WhosMarc
Danzaburou
1
3
2
0.67
W
Cerberus
WillTF
Cerberus
1
1
7
4.5
L
1
4
1
0.38
W
Tsukuyomi
yuhhjacob
Tsukuyomi
16
0
5
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,183
Damage
31,436
48,675
Taken
42,621
24,280
Mitigated
21,342
12,970
Healing
17,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Apostate
Tiamat
5,963
704
0
2,344
5,444
2,829
381
2,206
3,238
44,789
0
W
Hercules
KlausVonDemon
Hercules
4,744
2,268
0
3,853
11,355
5,239
280
0
11,355
0
53,907
L
Fafnir
MKPanther
Fafnir
4,923
1,073
0
2,683
10,638
8,615
29
3,553
6,993
17,657
0
L
Susano
4,118
738
0
3,657
10,595
3,898
0
654
9,879
0
41,026
L
Guan Yu
TheCritik
Guan Yu
6,056
1,494
60
2,300
10,645
6,317
872
467
10,138
0
48,719
L
Ra
3,985
418
357
1,986
9,315
3,151
0
2,804
6,347
40,985
0
W
Danzaburou
WhosMarc
Danzaburou
3,888
1,125
0
2,828
6,462
1,701
0
1,453
5,009
0
33,890
W
Cerberus
WillTF
Cerberus
3,175
228
0
4,595
10,211
4,630
235
3,115
7,096
23,927
0
L
5,101
2,636
158
1,769
7,482
2,299
0
1,262
6,180
0
47,467
W
Tsukuyomi
yuhhjacob
Tsukuyomi
13,666
4,571
0
4,146
9,149
6,943
355
2,134
7,015
0
63,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,176
Gold Earned
39,998
408
Minions Killed
469
0
Camps Cleared
0
1,303,242
Distance Traveled
1,356,429
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,488
606
106
8
0
301,973
7
W
Hercules
8,359
597
124
9
0
247,054
2
L
Fafnir
6,606
472
19
1
0
287,160
4
L
Susano
6,613
472
89
6
0
294,842
7
L
Guan Yu
7,680
549
107
8
0
251,461
1
L
Ra
6,334
452
83
6
0
229,005
7
W
Danzaburou
6,661
476
76
5
0
202,824
2
W
Cerberus
6,842
489
64
5
0
279,304
3
L
Cupid
6,943
496
110
8
0
240,774
2
W
Tsukuyomi
9,648
689
99
7
0
325,274
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role