Player Matchup

Fenrir
Fenrir
ClayDofh
Fenrir
Level 60
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 19L
1,338 Elo+
Party 3
Thor
Thor
Deminovich
Thor
Level 147
God Stats
14W - 15L
1,264 SR
Queue Stats
650W - 644L
1,585 Elo+
Solo
Eset
Eset
Isonsha
Eset
Level 128
God Stats
5W - 3L
1,473 SR
Queue Stats
92W - 78L
1,440 Elo+
Party 3
Cupid
Cupid
Kaimanaaa
Cupid
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 68L
1,487 Elo+
Party 4
Ares
Ares
Zombiecure
Ares
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Team Averages
Level 94
1,447 SR
1,470 Elo+

VS

Team Averages
Level 96
1,461 SR
1,509 Elo+
Hercules
Hercules
DavidtheSerb
Hercules
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
KillerPolo28
Scylla
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
OnlyOneNut
Achilles
Level 79
God Stats
0W - 3L
1,264 SR
Queue Stats
252W - 230L
1,525 Elo+
Party 1
Serqet
Serqet
SqueezyPineapple
Serqet
Level 86
God Stats
10W - 5L
1,701 SR
Queue Stats
328W - 279L
1,539 Elo+
Party 1
Jing Wei
Jing Wei
ragnaroxk
Jing Wei
Level 142
God Stats
2W - 2L
1,339 SR
Queue Stats
136W - 144L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ClayDofh
Fenrir
14
3 / 1 / 6
8,447
528
4,559
11,660
5,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 1 / 5
9,715
607
3,981
8,910
4,168
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Eset
Isonsha
Eset
16
9 / 2 / 4
10,352
647
12,507
8,909
3,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cupid
Kaimanaaa
Cupid
13
5 / 1 / 7
8,517
532
6,381
7,460
2,895
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 2 / 11
7,635
477
9,254
9,207
7,298
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DavidtheSerb
Hercules
11
1 / 7 / 2
7,092
443
4,145
16,141
8,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
13
1 / 3 / 3
7,416
464
4,522
5,438
1,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
OnlyOneNut
Achilles
12
0 / 3 / 0
6,739
421
3,673
6,936
5,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
2 / 3 / 2
7,672
480
5,978
10,997
4,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jing Wei
ragnaroxk
Jing Wei
12
1 / 5 / 1
7,430
464
6,657
11,451
3,850
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
21
Kills
5
7
Deaths
21
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ClayDofh
Fenrir
3
1
6
6
L
Hercules
DavidtheSerb
Hercules
1
7
2
0.29
W
2
1
5
4.5
W
Eset
Isonsha
Eset
9
2
4
5.5
W
Cupid
Kaimanaaa
Cupid
5
1
7
8.5
L
Scylla
1
3
3
0.83
L
Achilles
OnlyOneNut
Achilles
0
3
0
0
L
2
3
2
1
W
2
2
11
3.75
L
Jing Wei
ragnaroxk
Jing Wei
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,682
Damage
24,975
46,146
Taken
50,963
23,027
Mitigated
23,701
14,012
Healing
10,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ClayDofh
Fenrir
4,559
884
0
3,450
11,660
5,223
422
2,032
9,320
0
50,692
L
Hercules
DavidtheSerb
Hercules
4,145
1,293
0
3,618
16,141
8,759
0
7,454
8,417
0
22,063
W
3,981
592
0
2,025
8,910
4,168
0
218
7,845
0
61,290
W
Eset
Isonsha
Eset
12,507
1,525
420
1,922
8,909
3,443
344
1,093
7,700
68,249
0
W
Cupid
Kaimanaaa
Cupid
6,381
3,108
1,320
3,646
7,460
2,895
1,335
42
7,188
0
49,158
L
Scylla
4,522
150
0
365
5,438
1,717
0
3,063
2,115
43,078
0
L
Achilles
OnlyOneNut
Achilles
3,673
1,120
0
592
6,936
5,119
0
1,478
5,444
0
34,358
L
5,978
2,022
0
4,853
10,997
4,256
0
3,637
7,226
0
47,598
W
9,254
485
258
971
9,207
7,298
177
791
8,362
22,881
0
L
Jing Wei
ragnaroxk
Jing Wei
6,657
3,736
0
778
11,451
3,850
115
5,397
6,000
0
46,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,666
Gold Earned
36,349
463
Minions Killed
346
0
Camps Cleared
0
1,628,261
Distance Traveled
1,549,516
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,447
528
73
5
0
353,090
1
L
Hercules
7,092
443
27
2
0
313,540
8
W
Thor
9,715
607
138
9
0
321,990
5
W
Eset
10,352
647
130
8
0
302,363
7
W
Cupid
8,517
532
84
5
0
315,495
7
L
Scylla
7,416
464
77
5
0
312,231
7
L
Achilles
6,739
421
62
4
0
312,321
4
L
Serqet
7,672
480
85
5
0
324,220
0
W
Ares
7,635
477
38
2
0
335,323
2
L
Jing Wei
7,430
464
95
6
0
287,204
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role