Player Matchup

Ares
Ares
 
Ares
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
DirtyLemur
Janus
Level 77
God Stats
131W - 138L
1,298 SR
Queue Stats
216W - 243L
1,383 Elo+
Party 3
Danzaburou
Danzaburou
FiveSh0rt
Danzaburou
Level 83
God Stats
4W - 4L
1,519 SR
Queue Stats
443W - 483L
1,406 Elo+
Party 2
Ravana
Ravana
Lawndoe
Ravana
Level 155
God Stats
15W - 8L
1,554 SR
Queue Stats
284W - 278L
1,558 Elo+
Solo
Bellona
Bellona
jalisa0907
Bellona
Level 63
God Stats
4W - 9L
1,415 SR
Queue Stats
76W - 98L
1,381 Elo+
Party 3
Team Averages
Level 93
1,457 SR
1,445 Elo+

VS

Team Averages
Level 83
1,659 SR
1,481 Elo+
Cerberus
Cerberus
BearyFunny101
Cerberus
Level 59
God Stats
2W - 2L
1,819 SR
Queue Stats
12W - 13L
1,609 Elo+
Party 1
Nemesis
Nemesis
Driziri
Nemesis
Level 101
God Stats
18W - 10L
1,698 SR
Queue Stats
33W - 22L
1,297 Elo+
Solo
Neith
Neith
ExitusOmega
Neith
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
191W - 151L
1,645 Elo+
Party 1
Baron Samedi
Baron Samedi
FreePizzaLife
Baron Samedi
Level 67
God Stats
6W - 5L
1,549 SR
Queue Stats
30W - 28L
1,463 Elo+
Solo
Mulan
Mulan
VibeTM
Mulan
Level 88
God Stats
1W - 1L
1,730 SR
Queue Stats
20W - 26L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
7
0 / 4 / 0
4,808
481
1,849
8,256
4,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Janus
10
3 / 0 / 3
6,335
634
2,844
2,157
651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
FiveSh0rt
Danzaburou
9
0 / 0 / 1
5,304
530
2,816
3,810
985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ravana
Lawndoe
Ravana
12
6 / 0 / 2
7,087
709
3,908
3,612
1,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
jalisa0907
Bellona
10
1 / 0 / 0
5,435
544
1,347
4,691
2,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BearyFunny101
Cerberus
7
1 / 1 / 1
4,818
482
767
2,883
1,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Driziri
Nemesis
8
2 / 3 / 1
5,057
506
2,326
5,968
1,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 3 / 1
5,102
510
4,687
5,684
1,321
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
FreePizzaLife
Baron Samedi
5
0 / 2 / 0
4,034
403
1,110
2,237
701
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mulan
VibeTM
Mulan
10
0 / 1 / 0
5,539
554
2,425
4,068
2,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
10
Kills
4
4
Deaths
10
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
4
0
0
L
Cerberus
BearyFunny101
Cerberus
1
1
1
1.5
W
Janus
3
0
3
4.5
L
Nemesis
Driziri
Nemesis
2
3
1
0.83
L
1
3
1
0.5
W
Danzaburou
FiveSh0rt
Danzaburou
0
0
1
0.5
L
Baron Samedi
FreePizzaLife
Baron Samedi
0
2
0
0
W
Ravana
Lawndoe
Ravana
6
0
2
7
L
Mulan
VibeTM
Mulan
0
1
0
0
W
Bellona
jalisa0907
Bellona
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,764
Damage
11,315
22,526
Taken
20,840
9,790
Mitigated
6,567
8,167
Healing
6,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
1,849
60
0
2,315
8,256
4,102
0
459
7,797
13,456
0
L
Cerberus
BearyFunny101
Cerberus
767
134
0
1,171
2,883
1,028
0
690
2,193
10,277
0
W
Janus
2,844
177
0
0
2,157
651
462
527
1,524
25,171
0
L
Nemesis
Driziri
Nemesis
2,326
1,440
0
495
5,968
1,484
0
794
5,174
0
27,393
L
4,687
2,941
0
2,039
5,684
1,321
0
1,159
4,525
0
27,336
W
Danzaburou
FiveSh0rt
Danzaburou
2,816
1,328
0
2,687
3,810
985
732
308
3,502
0
26,933
L
Baron Samedi
FreePizzaLife
Baron Samedi
1,110
35
62
479
2,237
701
0
911
1,326
7,787
0
W
Ravana
Lawndoe
Ravana
3,908
958
0
405
3,612
1,100
0
437
3,135
0
41,307
L
Mulan
VibeTM
Mulan
2,425
490
0
1,864
4,068
2,033
0
1,139
2,704
0
23,812
W
Bellona
jalisa0907
Bellona
1,347
260
0
2,760
4,691
2,952
0
0
4,416
0
17,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,969
Gold Earned
24,550
259
Minions Killed
213
0
Camps Cleared
0
941,423
Distance Traveled
790,236
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
4,808
481
19
2
0
176,010
3
L
Cerberus
4,818
482
19
2
0
145,530
0
W
Janus
6,335
634
57
6
0
174,122
1
L
Nemesis
5,057
506
53
5
0
213,341
0
L
Neith
5,102
510
67
7
0
165,965
2
W
Danzaburou
5,304
530
61
6
0
169,326
1
L
Baron Samedi
4,034
403
18
2
0
79,918
1
W
Ravana
7,087
709
76
8
0
236,238
3
L
Mulan
5,539
554
56
6
0
185,482
2
W
Bellona
5,435
544
46
5
0
185,727
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role