Player Matchup

Neith
Neith
Platinum III
Benjιe
Neith
Platinum III
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Aphrodite
Aphrodite
Platinum I
Izamiiiii
Aphrodite
Platinum I
Level 101
God Stats
69W - 20L
1,873 SR
Queue Stats
430W - 231L
1,967 MMR
Party 1
Achilles
Achilles
Platinum IV
ph0enixVNIX
Achilles
Platinum IV
Level 69
God Stats
41W - 29L
1,664 SR
Queue Stats
573W - 392L
1,703 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 71
1,679 SR
1,723 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 125
1,566 SR
1,622 MMR
Cerberus
Cerberus
Silver II
DarkDrakon
Cerberus
Silver II
Level 125
God Stats
1W - 2L
1,631 SR
Queue Stats
69W - 95L
1,695 MMR
Solo
Discordia
Discordia
Gold III
Kronos
Discordia
Gold III
Level 104
God Stats
7W - 9L
1,567 SR
Queue Stats
29W - 28L
1,670 MMR
Solo
Chiron
Chiron
Platinum III
TrulyMasterfuI
Chiron
Platinum III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Benjιe
Neith
11
4 / 0 / 1
7,444
744
9,843
9,315
2,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
Izamiiiii
Aphrodite
10
0 / 1 / 6
6,795
680
3,085
7,665
4,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Achilles
ph0enixVNIX
Achilles
10
3 / 1 / 4
8,221
822
7,251
11,296
10,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
Guan YuPersephoneThothFenrirScylla

VS

Bans
DanzaburouSobekAresCabrakanBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DarkDrakon
Cerberus
10
1 / 0 / 1
7,128
713
5,199
9,610
6,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Discordia
Kronos
Discordia
9
1 / 3 / 1
6,408
641
8,893
6,262
1,637
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 4 / 2
6,259
626
5,168
8,531
2,664
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
7
Kills
2
2
Deaths
7
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
Benjιe
Neith
4
0
1
4.5
L
Cerberus
DarkDrakon
Cerberus
1
0
1
1.5
W
Aphrodite
Izamiiiii
Aphrodite
0
1
6
3
L
Discordia
Kronos
Discordia
1
3
1
0.5
L
0
4
2
0.25
W
Achilles
ph0enixVNIX
Achilles
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,179
Damage
19,260
28,276
Taken
24,403
17,490
Mitigated
10,555
19,715
Healing
7,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Benjιe
Neith
9,843
4,655
0
4,376
9,315
2,745
1,370
5,085
3,898
0
34,942
L
Cerberus
DarkDrakon
Cerberus
5,199
159
0
4,043
9,610
6,254
0
1,661
7,949
22,991
0
W
Aphrodite
Izamiiiii
Aphrodite
3,085
114
5,875
5,255
7,665
4,416
134
4,108
3,277
28,318
0
L
Discordia
Kronos
Discordia
8,893
486
0
486
6,262
1,637
0
529
5,733
19,501
0
L
5,168
2,728
510
2,887
8,531
2,664
0
899
7,632
0
25,189
W
Achilles
ph0enixVNIX
Achilles
7,251
1,252
0
4,209
11,296
10,329
74
4,191
6,895
0
16,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,460
Gold Earned
19,795
132
Minions Killed
143
0
Camps Cleared
0
613,889
Distance Traveled
563,524
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,444
744
61
6
0
192,629
2
L
Cerberus
7,128
713
62
6
0
228,493
3
W
Aphrodite
6,795
680
59
6
0
198,047
2
L
Discordia
6,408
641
27
3
0
169,761
1
L
Chiron
6,259
626
54
5
0
165,270
3
W
Achilles
8,221
822
12
1
0
223,213
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role