Player Matchup

Artio
Artio
FeedaAquiPls
Artio
Level 27
God Stats
49W - 30L
1,627 SR
Queue Stats
95W - 85L
1,509 Elo+
Party 3
Serqet
Serqet
Jhlima
Serqet
Level 29
God Stats
8W - 9L
1,439 SR
Queue Stats
205W - 210L
1,437 Elo+
Party 3
Cupid
Cupid
Rallanb
Cupid
Level 24
God Stats
7W - 3L
1,500 SR
Queue Stats
83W - 69L
1,452 Elo+
Solo
Cu Chulainn
Cu Chulainn
kionHioji
Cu Chulainn
Level 28
God Stats
9W - 8L
1,424 SR
Queue Stats
65W - 80L
1,501 Elo+
Solo
The Morrigan
The Morrigan
marianotestado
The Morrigan
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
105W - 107L
1,425 Elo+
Solo
Team Averages
Level 26
1,498 SR
1,465 Elo+

VS

Team Averages
Level 17
1,481 SR
1,434 Elo+
Danzaburou
Danzaburou
Baaskar
Danzaburou
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 63L
1,603 Elo+
Party 2
Thor
Thor
Rafamata
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,324 Elo+
Party 1
Fafnir
Fafnir
Vitorino052
Fafnir
Level 23
God Stats
6W - 3L
1,767 SR
Queue Stats
151W - 201L
1,517 Elo+
Party 2
Baron Samedi
Baron Samedi
Zugurosh
Baron Samedi
Level 28
God Stats
1W - 2L
1,276 SR
Queue Stats
13W - 21L
1,272 Elo+
Party 1
Ao Kuang
Ao Kuang
pirocudogrande
Ao Kuang
Level 13
God Stats
5W - 11L
1,361 SR
Queue Stats
27W - 30L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 7
6,259
569
3,335
5,750
3,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Serqet
Jhlima
Serqet
10
5 / 0 / 9
6,755
614
3,857
5,991
1,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
Rallanb
Cupid
11
6 / 0 / 3
6,874
625
6,790
4,596
1,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
kionHioji
Cu Chulainn
13
8 / 2 / 1
7,836
712
7,413
7,766
5,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
marianotestado
The Morrigan
12
3 / 0 / 8
7,429
675
5,018
1,801
626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Baaskar
Danzaburou
8
0 / 4 / 0
4,776
434
3,455
7,108
1,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thor
8
0 / 6 / 0
4,745
431
1,552
6,707
2,142
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
8
0 / 5 / 0
5,226
475
2,107
8,855
7,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Baron Samedi
Zugurosh
Baron Samedi
9
1 / 7 / 1
5,499
500
3,662
7,910
4,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
10
1 / 3 / 0
6,118
556
1,735
7,615
2,163
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
3
25
Kills
2
2
Deaths
25
28
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Baaskar
Danzaburou
0
4
0
0
W
3
0
7
6.5
W
Serqet
Jhlima
Serqet
5
0
9
9.5
L
Thor
0
6
0
0
W
Cupid
Rallanb
Cupid
6
0
3
7.5
L
Fafnir
0
5
0
0
L
Baron Samedi
Zugurosh
Baron Samedi
1
7
1
0.21
W
Cu Chulainn
kionHioji
Cu Chulainn
8
2
1
4.25
W
The Morrigan
marianotestado
The Morrigan
3
0
8
7
L
Ao Kuang
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,413
Damage
12,511
25,904
Taken
38,195
13,083
Mitigated
17,336
9,906
Healing
6,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Baaskar
Danzaburou
3,455
1,656
0
1,692
7,108
1,660
0
1,707
5,401
0
18,480
W
3,335
79
635
2,988
5,750
3,759
144
1,285
4,465
10,665
0
W
Serqet
Jhlima
Serqet
3,857
1,468
0
2,198
5,991
1,790
122
1,280
4,711
0
29,244
L
Thor
1,552
644
0
517
6,707
2,142
0
2,720
3,987
0
14,579
W
Cupid
Rallanb
Cupid
6,790
3,679
98
2,441
4,596
1,332
468
383
4,213
0
33,242
L
Fafnir
2,107
623
356
1,920
8,855
7,022
0
2,423
6,244
14,939
0
L
Baron Samedi
Zugurosh
Baron Samedi
3,662
550
117
1,023
7,910
4,349
35
1,541
6,369
19,211
0
W
Cu Chulainn
kionHioji
Cu Chulainn
7,413
1,564
0
1,296
7,766
5,576
288
3,995
3,771
5,586
37,361
W
The Morrigan
marianotestado
The Morrigan
5,018
1,523
0
250
1,801
626
490
561
1,240
30,295
373
L
Ao Kuang
1,735
576
0
846
7,615
2,163
0
573
7,042
31,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,153
Gold Earned
26,364
292
Minions Killed
176
0
Camps Cleared
0
1,142,410
Distance Traveled
972,324
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,776
434
32
3
0
172,616
1
W
Artio
6,259
569
14
1
0
233,579
3
W
Serqet
6,755
614
47
4
0
295,861
4
L
Thor
4,745
431
24
2
0
205,458
1
W
Cupid
6,874
625
77
7
0
202,958
2
L
Fafnir
5,226
475
22
2
0
216,138
4
L
Baron Samedi
5,499
500
36
3
0
184,282
1
W
Cu Chulainn
7,836
712
80
7
0
195,535
4
W
The Morrigan
7,429
675
74
7
0
214,477
1
L
Ao Kuang
6,118
556
62
6
0
193,830
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role