Player Matchup

Odin
Odin
BeaverEater1
Odin
Level 28
God Stats
4W - 2L
1,411 SR
Queue Stats
47W - 49L
1,574 Elo+
Party 1
Anhur
Anhur
BigPappy2815
Anhur
Level 17
God Stats
3W - 3L
1,367 SR
Queue Stats
11W - 10L
1,365 Elo+
Party 1
Ares
Ares
DertyMunkyButt
Ares
Level 18
God Stats
5W - 2L
1,710 SR
Queue Stats
25W - 19L
1,611 Elo+
Party 1
Merlin
Merlin
Sinfamous77
Merlin
Level 50
God Stats
6W - 9L
1,499 SR
Queue Stats
24W - 30L
1,479 Elo+
Party 1
Set
Set
street0987654
Set
Level 29
God Stats
1W - 4L
1,232 SR
Queue Stats
24W - 23L
1,558 Elo+
Party 1
Team Averages
Level 28
1,444 SR
1,517 Elo+

VS

Team Averages
Level 16
1,544 SR
1,515 Elo+
Sun Wukong
Sun Wukong
Fir3Pho3nX
Sun Wukong
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,545 Elo+
Solo
Horus
Horus
Fireapples
Horus
Level 29
God Stats
3W - 4L
1,514 SR
Queue Stats
45W - 41L
1,583 Elo+
Party 2
Chiron
Chiron
Kloii
Chiron
Level 8
God Stats
3W - 1L
1,921 SR
Queue Stats
19W - 18L
1,508 Elo+
Solo
Thanatos
Thanatos
NoirHonou
Thanatos
Level 31
God Stats
6W - 3L
1,286 SR
Queue Stats
79W - 77L
1,538 Elo+
Party 2
Ao Kuang
Ao Kuang
YunXarr
Ao Kuang
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 6
10,360
518
5,015
5,781
4,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 3 / 5
8,869
443
7,564
10,550
3,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 4 / 8
9,125
456
6,778
15,683
13,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
16
8 / 3 / 10
10,795
540
19,848
9,918
3,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
12 / 5 / 8
11,705
585
19,116
19,365
8,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Fir3Pho3nX
Sun Wukong
15
1 / 4 / 0
9,333
467
5,142
13,587
8,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Horus
14
6 / 5 / 5
9,756
488
9,308
19,687
19,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
Kloii
Chiron
15
4 / 4 / 7
9,806
490
15,288
15,481
6,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
NoirHonou
Thanatos
15
3 / 7 / 5
9,662
483
5,221
16,146
5,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
YunXarr
Ao Kuang
15
0 / 9 / 4
9,333
467
3,176
17,248
6,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
35
29
Kills
14
15
Deaths
29
37
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
0
6
8
W
2
3
5
1.5
W
2
4
8
1.5
L
Sun Wukong
Fir3Pho3nX
Sun Wukong
1
4
0
0.25
L
Horus
6
5
5
1.7
L
Chiron
Kloii
Chiron
4
4
7
1.88
L
Thanatos
NoirHonou
Thanatos
3
7
5
0.79
W
Merlin
8
3
10
4.33
L
Ao Kuang
YunXarr
Ao Kuang
0
9
4
0.22
W
12
5
8
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,321
Damage
38,135
61,297
Taken
82,149
34,525
Mitigated
47,140
17,243
Healing
33,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,015
1,740
0
1,373
5,781
4,782
1,562
0
5,481
0
34,850
W
7,564
2,996
0
3,551
10,550
3,976
992
33
10,492
0
40,117
W
6,778
289
0
1,048
15,683
13,075
283
621
15,062
19,590
0
L
Sun Wukong
Fir3Pho3nX
Sun Wukong
5,142
1,071
0
4,322
13,587
8,619
480
2,297
11,160
75
45,790
L
Horus
9,308
4,489
1,622
6,222
19,687
19,285
200
5,777
13,750
0
23,519
L
Chiron
Kloii
Chiron
15,288
7,117
954
6,380
15,481
6,457
1,108
7,674
7,574
0
66,860
L
Thanatos
NoirHonou
Thanatos
5,221
841
0
10,154
16,146
5,915
0
4,273
11,693
0
47,101
W
Merlin
19,848
2,262
0
1,660
9,918
3,785
1,653
854
9,039
61,304
0
L
Ao Kuang
YunXarr
Ao Kuang
3,176
1,293
0
3,999
17,248
6,864
1,151
5,489
11,339
40,296
0
W
19,116
9,965
0
9,611
19,365
8,907
0
1,724
17,566
0
85,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,854
Gold Earned
47,890
400
Minions Killed
381
0
Camps Cleared
0
1,826,465
Distance Traveled
1,632,157
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,360
518
59
3
0
393,978
2
W
Anhur
8,869
443
81
4
0
318,432
3
W
Ares
9,125
456
18
1
0
358,767
3
L
Sun Wukong
9,333
467
84
4
0
341,060
1
L
Horus
9,756
488
30
2
0
365,092
4
L
Chiron
9,806
490
105
5
0
317,072
4
L
Thanatos
9,662
483
81
4
0
283,602
2
W
Merlin
10,795
540
106
5
0
374,949
3
L
Ao Kuang
9,333
467
81
4
0
325,331
4
W
Set
11,705
585
136
7
0
380,339
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role