Player Matchup

The Morrigan
The Morrigan
DownTownBandit
The Morrigan
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 47L
1,158 Elo+
Solo
Medusa
Medusa
Jamiru
Medusa
Level 15
God Stats
0W - 1L
1,270 SR
Queue Stats
2W - 6L
1,651 Elo+
Party 3
Nu Wa
Nu Wa
My4_Suns
Nu Wa
Level 26
God Stats
11W - 17L
1,442 SR
Queue Stats
18W - 31L
1,430 Elo+
Party 4
Geb
Geb
Pickup200
Geb
Level 116
God Stats
4W - 3L
1,676 SR
Queue Stats
9W - 13L
1,442 Elo+
Party 4
Anhur
Anhur
XDbocha
Anhur
Level 141
God Stats
1W - 1L
1,845 SR
Queue Stats
96W - 77L
1,497 Elo+
Party 3
Team Averages
Level 64
1,546 SR
1,436 Elo+

VS

Team Averages
Level 62
1,488 SR
1,457 Elo+
Mercury
Mercury
CJ Lvl 27
Mercury
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Janus
Janus
LordHxrrison
Janus
Level 129
God Stats
2W - 0L
1,201 SR
Queue Stats
119W - 106L
1,512 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Quilloncereas
Cu Chulainn
Level 108
God Stats
3W - 1L
1,600 SR
Queue Stats
105W - 99L
1,522 Elo+
Party 2
Cthulhu
Cthulhu
TheMathPope
Cthulhu
Level 25
God Stats
5W - 5L
1,638 SR
Queue Stats
84W - 96L
1,497 Elo+
Party 2
Rama
Rama
samuelssamaell98
Rama
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DownTownBandit
The Morrigan
14
1 / 6 / 7
8,743
729
8,985
9,105
3,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Jamiru
Medusa
13
0 / 11 / 2
6,996
583
6,962
13,294
5,338
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
My4_Suns
Nu Wa
16
3 / 3 / 6
10,382
865
8,572
8,708
3,193
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
2 / 5 / 8
9,807
817
9,012
15,066
15,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Anhur
XDbocha
Anhur
15
8 / 8 / 1
10,847
904
7,616
14,080
5,836
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CJ Lvl 27
Mercury
13
2 / 3 / 7
8,645
720
2,766
7,582
2,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 3 / 15
10,371
864
14,538
8,061
2,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Quilloncereas
Cu Chulainn
16
11 / 3 / 12
12,161
1,013
13,001
12,440
11,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
TheMathPope
Cthulhu
16
4 / 2 / 15
11,037
920
6,972
12,849
13,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
13 / 4 / 7
13,028
1,086
12,011
13,812
6,064
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
89
14
Kills
33
33
Deaths
15
24
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Mercury
CJ Lvl 27
Mercury
2
3
7
1.83
L
The Morrigan
DownTownBandit
The Morrigan
1
6
7
0.75
L
Medusa
Jamiru
Medusa
0
11
2
0.09
W
3
3
15
3.5
L
Nu Wa
My4_Suns
Nu Wa
3
3
6
2
L
2
5
8
1.2
W
Cu Chulainn
Quilloncereas
Cu Chulainn
11
3
12
5.67
W
Cthulhu
TheMathPope
Cthulhu
4
2
15
5.75
L
Anhur
XDbocha
Anhur
8
8
1
1.06
W
13
4
7
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,147
Damage
49,288
60,253
Taken
54,744
33,553
Mitigated
35,977
4,921
Healing
9,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
CJ Lvl 27
Mercury
2,766
834
0
105
7,582
2,662
205
4,519
2,901
0
13,517
L
The Morrigan
DownTownBandit
The Morrigan
8,985
1,724
0
1,057
9,105
3,764
84
3,222
5,641
22,123
1,210
L
Medusa
Jamiru
Medusa
6,962
3,733
0
539
13,294
5,338
0
2,765
10,280
0
17,787
W
14,538
1,346
0
1,383
8,061
2,981
986
5,146
2,789
49,031
0
L
Nu Wa
My4_Suns
Nu Wa
8,572
1,627
132
906
8,708
3,193
0
4,049
4,343
31,503
0
L
9,012
811
0
1,057
15,066
15,422
0
4,934
9,638
22,026
0
W
Cu Chulainn
Quilloncereas
Cu Chulainn
13,001
3,079
0
780
12,440
11,205
555
5,467
6,905
1,622
32,012
W
Cthulhu
TheMathPope
Cthulhu
6,972
405
952
1,559
12,849
13,065
368
4,808
7,957
21,565
0
L
Anhur
XDbocha
Anhur
7,616
3,767
0
1,230
14,080
5,836
175
6,574
7,080
0
28,949
W
12,011
10,672
0
5,056
13,812
6,064
4,829
4,919
8,673
0
51,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,775
Gold Earned
55,242
182
Minions Killed
289
5
Camps Cleared
7
969,624
Distance Traveled
1,119,379
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,645
720
26
2
1
248,909
0
L
The Morrigan
8,743
729
36
3
0
199,898
1
L
Medusa
6,996
583
25
2
0
152,338
0
W
Janus
10,371
864
92
8
2
213,505
2
L
Nu Wa
10,382
865
49
4
2
194,705
3
L
Geb
9,807
817
16
1
0
250,589
3
W
Cu Chulainn
12,161
1,013
45
4
2
238,046
2
W
Cthulhu
11,037
920
22
2
0
231,773
0
L
Anhur
10,847
904
56
5
3
172,094
1
W
Rama
13,028
1,086
104
9
2
187,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role