Player Matchup

Yemoja
Yemoja
GoneTooFar
Yemoja
Level 4
God Stats
1W - 1L
1,636 SR
Queue Stats
1W - 3L
1,438 Elo+
Solo
Eset
Eset
HelenaPatricia
Eset
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,718 Elo+
Solo
Chaac
Chaac
Kuasulu
Chaac
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Labechoide
Neith
Level 8
God Stats
0W - 1L
1,674 SR
Queue Stats
1W - 3L
1,745 Elo+
Party 1
Nemesis
Nemesis
YogurtConMila
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 25L
1,496 Elo+
Solo
Team Averages
Level 19
1,562 SR
1,579 Elo+

VS

Team Averages
Level 31
1,579 SR
1,580 Elo+
Chiron
Chiron
Greyatomick
Chiron
Level 21
God Stats
5W - 6L
1,502 SR
Queue Stats
29W - 35L
1,312 Elo+
Solo
Sylvanus
Sylvanus
TioGolis32
Sylvanus
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,696 Elo+
Party 2
Kukulkan
Kukulkan
matiasflrs
Kukulkan
Level 22
God Stats
5W - 2L
1,536 SR
Queue Stats
67W - 63L
1,489 Elo+
Party 2
Nemesis
Nemesis
nikoSK8xD
Nemesis
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 3L
1,758 Elo+
Party 2
Chaac
Chaac
xxMaltazar
Chaac
Level 30
God Stats
7W - 3L
1,859 SR
Queue Stats
114W - 67L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
GoneTooFar
Yemoja
13
0 / 4 / 2
9,147
366
6,141
19,440
13,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 11 / 0
7,891
316
4,685
12,221
3,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
Kuasulu
Chaac
18
4 / 5 / 4
11,792
472
15,294
24,902
19,886
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
15
0 / 6 / 4
9,537
381
17,464
16,695
5,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
20
9 / 5 / 2
12,496
500
15,087
21,191
10,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
16
5 / 3 / 8
11,297
452
15,385
13,851
5,359
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
TioGolis32
Sylvanus
17
3 / 2 / 14
12,341
494
12,494
17,513
18,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
matiasflrs
Kukulkan
19
9 / 3 / 7
13,088
524
18,435
11,361
9,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
nikoSK8xD
Nemesis
17
3 / 3 / 5
11,337
453
8,512
19,713
10,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chaac
20
10 / 2 / 5
14,375
575
21,333
23,947
32,312
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
69
13
Kills
30
31
Deaths
13
12
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Yemoja
GoneTooFar
Yemoja
0
4
2
0.25
W
Chiron
5
3
8
3
L
0
11
0
0
L
Chaac
Kuasulu
Chaac
4
5
4
1.2
L
Neith
0
6
4
0.33
W
Sylvanus
TioGolis32
Sylvanus
3
2
14
5
L
Nemesis
9
5
2
2
W
Kukulkan
matiasflrs
Kukulkan
9
3
7
4.17
W
Nemesis
nikoSK8xD
Nemesis
3
3
5
1.83
W
Chaac
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,671
Damage
76,159
94,449
Taken
86,385
54,063
Mitigated
76,459
31,022
Healing
38,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
GoneTooFar
Yemoja
6,141
504
1,239
1,370
19,440
13,709
210
6,587
12,853
27,710
0
W
Chiron
15,385
5,320
1,468
2,920
13,851
5,359
1,897
3,056
10,795
0
62,543
L
4,685
330
0
1,046
12,221
3,891
550
5,569
6,652
28,082
0
L
Chaac
Kuasulu
Chaac
15,294
2,090
0
13,026
24,902
19,886
26
8,147
16,755
0
75,871
L
Neith
17,464
7,524
0
6,016
16,695
5,893
730
5,168
11,527
0
64,360
W
Sylvanus
TioGolis32
Sylvanus
12,494
3,726
6,241
7,547
17,513
18,823
576
3,745
13,768
32,851
0
L
Nemesis
15,087
7,409
0
8,325
21,191
10,684
0
5,458
15,733
0
92,605
W
Kukulkan
matiasflrs
Kukulkan
18,435
3,366
0
419
11,361
9,777
1,380
1,271
10,090
96,653
0
W
Nemesis
nikoSK8xD
Nemesis
8,512
2,982
0
8,689
19,713
10,188
0
1,104
18,609
0
63,888
W
Chaac
21,333
4,228
0
11,118
23,947
32,312
1,195
1,839
22,108
0
120,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,863
Gold Earned
62,438
479
Minions Killed
601
0
Camps Cleared
0
1,977,343
Distance Traveled
2,273,027
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,147
366
44
2
0
428,287
1
W
Chiron
11,297
452
91
4
0
418,270
2
L
Eset
7,891
316
43
2
0
277,217
1
L
Chaac
11,792
472
139
6
0
444,508
1
L
Neith
9,537
381
117
5
0
379,628
0
W
Sylvanus
12,341
494
47
2
0
440,599
3
L
Nemesis
12,496
500
136
5
0
447,703
4
W
Kukulkan
13,088
524
185
7
0
448,820
1
W
Nemesis
11,337
453
87
3
0
488,876
0
W
Chaac
14,375
575
191
8
0
476,462
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role